Sunset on the River




First of all, this was made entirely in Bryce 3D, no post production was done except to save it as a JPEG. This is how I did it...

This is actually a two-step processes, and you'll see why in a moment. First, though, imagine yourself at a movie theatre and suppose the projector gets stuck on a certain frame so you are looking at a still image projected onto a white screen. But suppose the screen wasn't white, maybe it was a bright green, the whole image would look different.

That is, in effect, what I've done here. The picture of the mountains and river are actually being projected by way of light gel onto a "screen" (here, the side of a box). The mountains and river are actually a different scene I had done already. Click here to see the "unprojected" scene.

Another thing I did with this: The "screen" isn't actually a box, like I said earlier, but rather a terrain with the original scene as the terrain map. This, then, allows you to change the scaling of the terrain making it look like the objects on the "screen" are coming out of it. This helps with the clouds especially as it gives them a bit more shading and depth. With this terrain then, you can play with the colors. In this image, the terrain is actually a light orange color and it is also slightly transparent. Making it transparent allowed me to put a bright orange spotlight right behind the "screen" in order to impersonate a sun. With the "screen" slighly transparent, the color of the sky also plays a role in affecting the final outcome of the scene.

There are a lot of possibilities for this projection technique, one of them being in animations. Here is a short .avi I made using the same method, though here, the projection is the computer screen, everything else is a typical Brycian scene.

I'm sorry, if I just confused you more, but if you have any questions or comments, send me an email.

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