KING OF THE DEAD(2 MP)
Unique. Undead. One strike.
Playable keyed to Dunland, Enedhwaith, Gap of Isen, or Old Pukel-land, or at Ruins&Lairs sites in these regions; also
playable at Dunharrow or Vale of Erech. After the attack,
each character wounded by King of the Dead makes a corruption check
at -1.
Prowess: 14 Body: -
A player who successfully influences the Army of the Dead faction may,
on the same turn, bring King of the Dead out as an ally under
Aragorn II's influence. Playing King of the Dead in this manner
reduces the MP value of Army of the Dead from 6 to 4 permanently.
Stats for the ally King of the Dead: MP 2, Mind - (cannot be
influenced away), Warrior ally, Prowess 7, Body 8.
"'And thereupon the King of the Dead stood out before the host and broke
his spear and cast it down. Then he bowed low and turned away...'" -LotRV
TA-FA-LISCH(2 MP)
Undead. Three strikes.
Playable at any Shadow-hold or Dark-hold in Forochel, Angmar,
Gundabad, Grey Mountain Narrows, or Withered Heath, or at an Under-deeps
site whose surface site is in any of these regions.
Unless all strikes of this attack are cancelled or defeated, this card
is placed off to the side following the attack. Discard this card if no items are played at the site to which it was keyed. The company of the character
holding the highest value (MP + corruption points) item taken from the site to which
Ta-fa-lisch was keyed faces an attack from this creature at the start
of every movement/hazard phase until this card is removed from play. This
attack does not count against the hazard limit.
Remove this card from play when all strikes from its attack are defeated, or if the
item to which it is matched leaves play or is stored in a Haven.
Prowess: 10
"...when the heart of a Dwarf, even the most respectable, is wakened by
gold and by jewels, he grows suddenly bold, and he may become fierce." -Hob
DWARVEN WAR PARTY(2 MP*)
Dwarves. 3 strikes (detainment against hero companies).
May be played keyed to Numeriador, Forochel, Angmar, Gundabad, Grey Mountain
Narrows, Withered Heath, Northern Rhovanion, Iron Hills, High Pass, or
Redhorn Gate, or to non-Dark-hold, non-Shadow-hold sites in these
regions.
If Gates of Morning is in play, may be keyed to any site in the above regions,
and at any Under-deeps site whose surface site is in the above regions.
If Doors of Night is in play, this becomes a normal attack against hero
companies.
Prowess: 11 Body: 5
"'Baruk khazad! Khazad ai-menu!'" -LotRIV
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