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Warcraft III: Reign of Chaos

Developer: Publisher: Release Date:
Blizzard Entertainment Blizzard Entertainment Jul 3, 2002

RATINGS

GAMEPLAY:

9

GRAPHICS

 9

AUDIO

 9

VALUE

10

LEARNING CURVE

7

OVERALL

9

How we rate

The 3rd installment in Blizzard’s extremely popular Warcraft series is set 13 years after the “Beyond the Dark Portal” expansion pack. There have been lots of changes in the Warcraft world as you will see in Warcraft III: Reign of Chaos.

One of the most important of these changes is the addition of 2 new races, the Undead Scourge and the Night Elves, along with classic Orcs and Humans. . Each race is unique and is most successful through particular types of strategy and tactics. Each race has it’s own unique set of units and the units of one race no longer have an identical counterpart on the opposite team as they did in earlier Warcraft games and many other strategy games.

Unlike in previous Blizzard games, you can only have a maximum of 90 units. This makes each unit more valuable and makes micromanagement a lot more important for winning than in past Warcraft and Starcraft games. Blizzard has also introduced “upkeep” to the world of strategy games. Upkeep is like tax that you need to pay for having units. Unit tax penalizes your economy after you make more than 40 units and even more after 70 units. Unit tax works by reducing the amount of gold you get trip. For example, When you have less than 40 units, each trip your villager makes to the mine gets you 10 gold. After 40 units, the villager still extracts 10 gold but you only get to keep 7 of that. After 70 units, you only get 4 gold/trip.

The story in Warcraft III contains Blizzard’s high-quality cinematics and many in-game cinematics. The story is a grim one of revenge, betrayal and conquest and is told through 32 missions with 7-9 missions per race. The first 2 missions of the campaign are tutorials and are meant to introduce to movement, building and fighting. It also introduces you to the Hero unit. A hero is a very strong unit that is connected with the story. A hero can gain hit points and new spells as they grow in level. Heroes can also collect items such as tomes and potions to gain attack and defence skills adding some RPG to the game.

Warcraft III has pretty good multiplayer options. Warcraft III supports up to 12 players at once. Warcraft III comes with free Battle.net service and all you need to do is to log on and press the “Play Game” button and the computer will hook you up with someone with similar win/loss stats. You can also play easily with your friends. The game tracks when your friends are online and weather they’re playing against someone else or chatting. Other than the campaign, the game comes with more than 40 single scenarios so it has a great replay value. The game also comes with a full editor that’s extremely flexible and easier to use than any previous Blizzard editors.

Warcraft III has the same interface found in earlier Blizzard titles which I found a bit disappointing. You’ll need to memorize lots of hotkeys to be successful in any scenario. Many of the units also have special abilities and though some units have an auto activating option, many of them have to be individually started and that can create problem and confusion on the battlefield. Also, you can only select 12 units at once and that can be a problem while you’re attacking the enemy. I would like the interface a lot more if you could select lots of units all at once (like in Age of Empires 2).

Other than the interface, I like everything else about Warcraft. It’s a great game and can get you addicted no matter which genre you like best. With a great a campaign, very good multiplayer options, and more than 40 single scenarios, it’s sure to keep you busy for quite a long time.

 

Links:
Warcraft 3: Reign of Chaos Preview
Strategy Guide
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