Adventures in Arcadayn
By Tim Emrick
| Job | Prerequisites | Monthly Income | Success Roll | Critical Failure |
|---|---|---|---|---|
| City governor | Status 3+, Administration 15+, Area Knowledge (city governed) 13+ | $4,000 | Administration-1 | -2i/Intrigue |
| Court noble/diplomat | Diplomacy 12+, Politics 12+, Savoir-Faire 14+ | $100 x PR total and up | PR-1 | -1i/-2i, expelled from court |
| Fyrd huscarl (Northland king's retainer) | Savoir-Faire 13+, one weapon skill 13+, Status 1+ | $2,000 | Best PR | -1i/ -2i, D |
| Guildmaster or high court wizard | spell levels totaling at least 400; Status 2+; Diplomacy, Politics or Savoir-Faire at 15+ | $30 x total of above three skill levels | Best PR-2 | -3i, 3d/ -4i, 6d, LJ |
| High church official | Adminsitration 12+, Theology 15+; others depending on specific creed | $5,000 and up | Best PR | -1i/ -21, LJ, declared heretic |
| Jarl (Northland noble) | Savoir-Faire 14+, Politics 13+ | $4,000+ | Worst PR | -2i/D |
| King* (or other sovereign) | Inherited or by conquest; Status 6+, Any three of Administration, Area Knowledge (realm), Diplomacy, Politics, Savoir-Faire, or Strategy at 12+ | $15,000 | Best PR-4 | -1i/Intrigue |
| Knight | as Military Officer, plus Savoir-Faire 14+, Riding 14+, Lance 12+, Status 2+, Duty | $2,500 | Best Weapon | 2d/3d, C, lose horse, weapons, armor |
| Master enchanter | Enchant 20+, at least 200 levels in other useful spells | $75 x Enchant skill level | Enchant-2 | -4i, 3d/ -5i, 6d, LJ |
| Member of noble family | Inherited, Status 2+ | $5,000+ | IQ | -2i/Intrigue |
| Noble landholder | Savoir-Faire 14+, Administration 12+, suitable land | $5,000+ | PR-2 | -1i/-3i or Intrigue |
| Vizier | Status 4+, Administration 16+, Calligraphy 12+, Politics 14+, Savoir-Faire 14+ and Detect Lies or Diplomacy 14+ | $8,000 | Worst of Administration-2, Politics-2 or Savoir-Faire-3 | -2i/Intrigue |
Return to the Jobs Table index.
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This page last updated 11/8/2003 by Timothy E. Emrick. | Copyright 1998-2003 Timothy E. Emrick.