


CONSTELLATION-Class Battleship
| Main Hull- Bridge- External Hatches (about 15Ø)- | 1Ø,ØØØ 1,ØØØ 15Ø each | Internal Hatches (up to 1Ø,ØØØ)- Fighter Hanger Doors (5)- Thrusters (1Ø)- | 1ØØ each 5ØØ each 1Ø,ØØØ each |
Speed and Statistical Data: Weapons Systems: 3. Defensive Laser Batteries (2ØØ): Each vessel has at least 2ØØ defensive laser batteries for anti-missile and meteorite defense. 4. Ships, Fighters, Power Armor, and Robots: Features:Spacefold: Equipped.
FTL: Factor 1Ø
Cruising Speed: Mach 2Ø
In Atmosphere: Mach 2Ø
Clearance: 2,ØØØ feet
Beam: 1,5ØØ feet
Length: 2ØØ,ØØØ feet
Weight: 2Ø million tons
Cargo: 5Ø,ØØØ tons
Power Systems:Primary: AMRS-1,OØ2 (Anti-Matter) Lifespan: 2ØØ years
Secondary: Solar Sails Lifespan: Unlimited, but can not achieve FTL;
Used for station keeping in system.
Tertiary: Emergency Batteries 2Ø,ØØØ Lifespan: 1Ø,ØØØ hours
on emergency power status.
Cost and Availability: 1ØØ million credits; Extremely rare.
Black Market: Not available; Even re-habed T’sentrædi warships
are worth more, and not NEARLY as expensive. The REF can’t
even sell captured ones as warehouses, and are forced to scrap
them out (at a cost of some 8Ø,ØØØ credits).1. Automated Rail Missile Launcher Battery (Ø6): Ø6 “Rail Launchers” are positioned at strategic locations around the hull,
giving a complete 36غ coverage of fire. The weapons launch what is, essentially, an LRM in the body of an MRM. The warheads
preferred by ship commanders are High-Explosive, though Reflex
are often used as well. The redesign of the system to use an
electromagnetic rail gun system provides an INCREDIBLE rate of fire, while the relatively compact size increases payload. This system is scheduled to fully replace ALL missile launcher systems eventually.
Missile Type: Effectively any MRM or LRM.
Purpose: Anti-Ship.
MD: Varies by type used. Note: The size of the warhead has no bering on the size of the engine.
Effective Range: 18,ØØØ miles. Note: Though the missile has FAR less engine, it still has GREATER range.
Rate of Fire: TEN times per melee.
Payload: Up to 1ØØ,ØØØ.2. T’sentrædi Style Heavy Laser (1): Still a highly effective design, it is an REF standard weapon throughout the fleet. Each CONSTELLATION-Class Battleship carries Ø2 of these turrets, one dorsal, one ventral.
MD: 1D4×1ØØ per blast.
Rate of Fire: Twice per melee.
Range: 2ØØ,ØØØ miles.
Payload: Unlimited.
MD: 5D6 per blast.
Rate of Fire: Per gunners attacks per melee plus bonuses (generally 4 or 5 per melee).
Range: 5ØØ feet.
Payload: Unlimited.
Shuttles- Ø1Any type, though typically it will be a ROIL TILUVO-Class Assault Corvette or ROIL LIHINAL-Class Gunboat.
Space Fighters- Ø5 (mostly for scout and spotting duties).


