Speed and Statistical Data:
Weapons Systems: Because these ARE civilian vsls, they are rarely armed with anything but the most basic self-defense mechanisms. Additionally, these vsls are rarely left to their own devices, and usually kept close to larger facilities to take advantage of their defenses- Usually these vsls are in fact usually kept within the shields of the larger ship.Space Fold: Not usually Equipped.
FTL: Factor 5
Cruising Speed: Mach 5 max; May run at stall (dead stop).
Clearance: Around 2ØØ’.
Beam: Around 2Ø,ØØØ’.
Length: Varies greatly; As long as 1ØØ times the beam.
Weight: Generally around 1ØØ tons per 1ØØ feet plus 1ØØ tons for support equipment.
Cargo: Generally 1Ø tons per 1ØØ tons of vsl.
Power Plant: Primary: Nuclear power plants; Secondary: Solar Panel Arrays; Tertiary: Umbilical Cables; Power cables from other vsls are sometimes strung between a controlling vsl and used to supply power and control between the two vsls.In fact, it is not unknown for a warehouse ship to be outfitted with reactors as used as the power generation facility and/or outfitted with the control facilities; Either way, it allows the controlling station (or otherwise) to free up space for other things (typically more factory equipment). The cables, however, are quite expensive; as much as 2Ø million credits per every 1ØØ’.
Propulsion: Primary: Tractioning drives; Secondary: Hyrocell rockets.
Flight System: Not Applicable; Not planet-fall capable.
Cost and Availability: 2ØØ million€; Takes about 2 months to build.
Black Market Cost and Availability: Around 1Ø€; Only ships stolen from somewhere else would be available on the black market, and since these are pretty big ships, it’s hard to off-load one. However, malconts often swap them between each other for various purposes.
1. Full-Force Barrier Field: This type of vsl generally has a full-force barrier field, but only a fairly light and rudimentary one. MDC: Generally not more than about 15Ø to 5ØØ Range: Self + about 1Ø feet. Payload: Technically unlimited; However, the barrier field prevents ANY approach to the vsl, and therefore must be lowered to allow cargo shuttles, in. Attacks Per Melee: Technically unlimited; Requires one melee action to raise, if the operator happens to be standing right there when the attack begins. Sadly, all too often they are not. | 2. Point Defense Lasers: These automated laser batteries kick in whenever the Collision alarm alerts. Rarely are there more than four, though. MD: 1D4×1Ø per blast. Range: 1ØØ feet. Payload: Unlimited. Attacks Per Melee: Twice per melee. |