Riviera-Class Marine
Resort Vsl
* Hull Projectile Shield (Closed) Projectile Shield (Per 4Ø ft area) ** Ocean Dome ** Ocean Dome (Per 4Ø ft area) Small Airlocks/Access Hatches (3ØØ) Main Airlock 1,ØØØ Outer Hull (per 4Øft area) | 15Ø,ØØØ 1ØØ,ØØØ 5ØØ 3Ø,ØØØ 2ØØ 25Ø each 12Ø | Interior walls (per 2Øft) External Engineering/Sensor Spokes (9) Lower Sensor Spoke Connection Joint/Engineering Section *** Main Engines/Power Plant (2) *** Auxiliary Engines (4) **** Pin Point Barriers (4) | 4Ø 1,5ØØ each 1,ØØØ 25,ØØØ 5Ø,ØØØ each 7,ØØØ each 5,ØØØ each |
NOTES:
* Depleting the MDC of the main body will essentially destroy the vessel. All internal systems will shut down, including life support and internal gravity. The colony ship itself will be an unsalvageable floating wreck, and any surviving colonists (and marine life) must be rescued quickly or will die from asphyxiation as the remaining atmosphere drains into space.
** In "Shell Up" mode, the semi-transparent ocean dome is completely covered by the projectile shield. Therefore in order to attack the dome in this mode the projectile shield must be penetrated or destroyed first. If the ocean dome is destroyed while in space (1D6×1Ø) percent of the colonists inside will be instantly killed due to explosive decompression.
*** Depleting the MDC of the main engines will force the ship to rely on its auxiliary engines. Depleting the MDC of the main engines AND auxiliary engines will leave the colony ship adrift in space. If in an atmosphere, the colony will crash (destruction of the main engines will render the antigravity system useless due to loss of power).
**** The Pinpoint Barriers regenerate at a rate of 1,25Ø MD per second (2,5ØØ MD per melee round). If destroyed, a barrier will completely regenerate within four seconds (2 melee rounds). See the Pinpoint Barrier System entry for details.
Speed and Statistical Data: Weapons Systems: 2. Defensive Laser Batteries (2Ø): Each vessel has 2Ø defensive laser batteries for anti-missile and meteorite defense. Features:Speed (sublight): Ø.16 speed of light (25,6ØØ miles per second).
Speed (Auxiliary Drives): Mach 3
Space Fold: Range Unlimited (1 light year every 6 minutes).
Planet Bound:
but not designed to maneuver in an atmosphere. The Riviera is
NOT designed to land on the ground. If it does so the landing
will inflict 3D6×1,ØØØ MD damage to the main body of the
spacecraft (the lower sensor spoke will be automatically destroyed).
Maximum Range: Unlimited (estimated 3Ø year life span).
Length (main body): 1Ø,89Ø ft (3,3ØØ m).Length (connector/engineering section): 1,65Ø ft (5ØØ m).
Length (external spokes): 4,125 ft (1,25Ø m).
Length (overall, including URAGA-Class): 14,355 ft (4,35Ø m).
Weight: Approximately 1Ø,7ØØ,ØØØ,ØØØ tons standard.
Power System:
Fold System: ORTEC/Shinnakasu/General Galaxy Advanced Fold System Cluster.
Sublight Drive: ORTEC/Centinel Impulse Drive Cluster.
Gravity Control System: Internal.
Auxiliary Engine: Shinnakasu/Shinsei Industries/Agar Nuclear Pulse Rocket Motor Cluster.
Damage Capacity: Can sustain up to 5,ØØØ MD per round. Regenerates at a rate of 2,5ØØ MD per melee round.
Range: Up to 3ØØ feet (91.5 m) from the surface of the vessel.
Radius: 2ØØ feet (61 m).
Attacks Per Melee: Can move from one end of the vessel to the other in less than a single round. Trained operators can attempt to block attacks up to 8 times per melee (counts as a parry) and are at +7 to block. Untrained characters can parry up to their number of hand-to-hand attacks with their normal parry bonuses only.
Payload: Nearly inexhaustible. Will work as long as system is functional (see below) and engines are intact. If main engines are destroyed, the barrier will loose power and not function.
MD: 5D6 per blast.
Rate of Fire: Per gunners attacks per melee plus bonuses (generally 4 or 5 per melee).
Range: 5ØØ feet.
Payload: Unlimited.
Range is about 2ØØ miles for MOST sensors. black light, GPS, first aid kit (bandages, gau plasma torch (for small repairs and starting fires), repair kit (with MDC Repair Spray), sewing kit (a small spool of thread and 5 needles), parachute flares (1,5ØØ’ apogee), 1ØØ’ of black or brown parachute cord (15Ø lbs tensile strength), 2-5 days rations, 2 gallons water, water purification kit-good for about 1Ø gallons. |
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