Bioware Chipware Cyberaudio Cyberlimbs Cyberoptics Fashionware Implants Linear Frames & Bodyplating Neuralware

Scratchers N SCR Body Weapon (hands). 1 D6/2 damage 100 2D6 CP p.85
Implanted Fangs(Vampires) M VAM Body Weapon (mouth). 1 D6/3 damage 200 3D6 CP p.86
Retractable Vampires MA RVAM As above, but hidden. 500 2D6+2 CH2 p.9
Rippers M RIP Body Weapon (hands).] D6+3 damage (AP=knife). 400 3D6 CP p.86
Wolvers M WLV Body Weapon (hands). 3D6 damage (AP=knife). 600 3D6+1 CP p.86
Big Knucks M BGN Body Weapon (hands).] D6+2 damage. 500 3D6 CP p.86
Slice N' Dice M SND Body Weapon (hands). 2D6 damage. 700 3D6 CP p.86
Cybersnake MA CSN Cyberweapon, self controlling.] D6 damage. 1,200 4D6 CP p.86
Gang Jazzler* M GJ 3 lethal charges, Endurance roll vs. 20, fail immobilized for D10+1 minutes.  600 2D6+3 CH1 p.40
Extended Canines CR EC 1D6/2+1 damage due to deeper bite 1,000 3D6+2 CH2 p.9
Sharkgrin Special Extended CR SGSE 1D6 damage. 1,400 4D6 CH2 p.9
Bonespike  MA BSPK 1D6+4 damage. Very Diff Awareness roll to detect under X-ray. 1,000 2D6 CH3 p.25
Spitting Cobra M SC 6' range. Damage is as Air pellets(CP p.97). If bitten double dmg. 20 spits. 400 4D6 CH3 p.27
Spitting Cobra(retractable) MA RSC As above. Fangs need to be extended to spit. 700 4D6 CH3 p.27
Stinger M STGR 1" needle in finger. 3 doses of liquid chemical in cartridge.  400 1D6+3 CH4 p.10
BigRipp MA BRPP 2D6 damage, treat as knife AP. Breaks on 1-3(D10) on parries. Forearm is on a 1(D10).  1200 3D6+1 CH4 p.11