Knife: This is one of the two weapons you start out with. It's also what you're left with if you run out of ammo. Actually, it's quite useful when rushing at someone or sneaking up on them around a corner, and in these situations it can help you conserve ammo. But don't try to use it on bosses!
Pistol: Along with the knife, this is what you start out with. Effective mostly against dogs, guards and S.S., but can also be used against officers and mutants if you know what you're doing. As for bosses, forget it.
Machine Gun: This is what you get if you kill an S.S., or if you're lucky enough to find it lying around. Rapid and automatic, it'll down anyone you might encounter, even a boss if you've got enough ammo.
Chaingun: This is the first of the weapons that makes you grin with bloodthirsty glee when you get it. Much more powerful than the machine gun, it'll clear a room of Nazis in seconds. But don't overuse it, because it goes through ammo like water.
Flame Thrower: Wanna see Nazis roast? Try this baby on 'em. It'll kill everyone in its path, and loses none of its effectiveness with distance.
Rocket Launcher: The most powerful weapon in your arsenal. Not even Hitler's armor can stop it. Use this on bosses, or when you want to take out a whole slew of troops with just a couple of shots.



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