Here you'll find all of my pictures created with Cinema 4D. In most cases they were not altered, but sometimes, when the raytracer did not satisfy, I had to do a little postprocession with the APS. |
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This is a new version of the Behemoth / Stone Rhino that I already created during my times with PoV-Ray. The new model has more detailed surface-maps and the geometry of the mesh was a little bit optimised. |
I got the idea for this picture during a chat on the homepage of Arndt (http://www.vonkoenigsmarck.de). The browser of Volker crashed all the time and we thought of something to better his mood. |
This was the first scene which I modelled and textured in Cinema 4D alone (Ok, the mesh of the object was imported from SPatch, but everything else was done in C4D). Unfortunately you cannot see the cockpit very well from this point of view. The cockpit contains many high-detail objects and a few high-res textures. All textures of this scene require 15 MBytes of memory! |
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