Question: What the hell is this place?
Answer: This is a website for our SWRPG campaign.
Question: Huh? SWRPG campaign? Say again?
Answer: SWRPG stands for Star Wars Roleplaying campaign, and it is just what it sounds like: a pen-and-paper game where we roleplay characters in a Star Wars setting. A campaign is a group of related adventures; in our case, it's a lot of adventures.
Question: Ah. But why?
Answer: Why anything? There are several reasons. The first is that we want other SWRPG campaigns to know about our campaign, and give them source material to draw on from our site. The second is so we can codify our otherwise unwritten-down campaign. The third is that we have massively inflated egos, and use this site to make us feel better about our pathetic, wasted existence.
Question: Too much info on that third one there. But why the name "The Big Easy?"
Answer: We're not really sure. It has nothing to do with New Orleans, or that stupid movie/show/ musical/ cheese product on the USA network from a few years back. We were trying to think up names for our campaign, and this one came out (we think) because our characters were hitting it big time. The name was kind of cool, and so it stuck. We now just take it for granted.
Question: What are Black Sun and the Rameseum?
Answer: Black Sun is a galaxy-spanning criminal organization, similar to the mafia, which the characters are a part of. Read the adventure journal and miscellany sections for more info on its background in our campaign. The Rameseum is a shadowport/bar that was set up by one of the characters, and soon became the names for his ships (which serve similar purposes). It is named after one of our characters, Ramses 3000. Before you ask, the Rameseum Crew is the nickname for the main group of characters, the origins of which should be obvious.
Question: Why are there several characters all named Vigo?
Answer: Vigo is not a name, it is a title for the major leff-tenants in Black Sun. The name of the lieutenant is after the Vigo (i.e. Vigo Sprax's is Sprax, Vigo Green is Green, etc.). It's kind of like General, or Admiral. See here for more info.
Question: I loved your old page design! Why did you take out all that cool fluff? (or) I hated your old page! What made you realize that you had to change that worthless piece of bantha pudu?
Answer: We were having a lot of problems with our server, and needed an easier way to upload our stuff. Also, we realized that we had a lot of dead wood that really deserved trimming. Therefore, for ease of use, we trimmed the site down to this minimalist design, hopefully without getting rid of our characteristic, uh, character. The white background isn't cause we can't use HTML, really!
Question: D6? D20? Huh?
Answer: These are shorthand references to two different types of gaming system for the SWRPG. West End Games created the Star Wars Roleplaying game, and we use their D6 (as in 6-sided die) system for our campaign. Recently, Wizards of the Coast bought SWRPG from the ailing WEG, and modified their system to resemble their new 3rd Edition Dungeons and Dragons RPG, a system based off a 20-sided dice (thus D20). This is what in gaming terms is known as a "Royal Fark," as we now have to change all our stats around. However, because at our point in the campaign, we don't use a whole lot of stats anyway, we'll probably just convert them for jollies.
Question: Speaking of stats, where the hell are they?
Answer: I thought I just said that. Our campaign has evolved into more of a game where rolls are used to add an aspect of randomness to play, and see if the characters- for lack of a more delicate phrase- fuck up. If the players can convince the GM that what they are doing makes sense (at least action-movie sense), then he'll let them do it - with resultant complications and rolls interspersed to add randomness. To make a long story short, we don't rely much on stats, and therefore we have trouble making them. The descriptions are there to give GMs out there an idea of what to use for their own campaigns; they can modify things from there to fit their situations. This is changing, however, as we are adding more and more of this "statistic" stuff to the page...
Question: Can I use ideas from your page?
Answer: Hell yes! That's why we're here. Feel free to glean our adventure journal for adventure ideas, take some of the hardware for use in your campaign, weave our Black Sun activites with your characters, even have appearances by our characters! The Rameseum might make the perfect place for your characters to have a beer while they wait for their Rebel contact. Just email us if you're going to, and tell us about it!
Question: Did you draw those pictures?
Answer: Most of them, yah. Sean has gotten the knack of "professional doodling," as he calls it, and most of the pictures scattered around the page are scanned doodles of his, with color and touch-ups done by Photoshop. One notable exception is Darren "Yodaboy" Calvert's portrait of Torill, done when Torill won one of Yodaboy's coveted Golden Yoda awards. This portrait can be found in our gallery, or at Darren's site.
Question: Hey, that picture's not yours! What's it doing there?
Answer: The easy answer is we stole it. No, seriously; a lot of our ideas have come from pictures (1K words, y'know), and since Sean's not THAT good at drawing we just reproduce them here. We've tried to give credit wherever it's due, even though we often didn't ask permission. Of course, we respect a right to one's work at any time, and will remove anything we're asked (kalin2564@aol.com) if it's yours. We just ask for a little forebearance, though; this IS just a lame, harmless little Star Wars site after all. Think of it as a tiny little smigdgen of free publicity.
Question: Do you guys have a guestbook?
Answer: No. We read enough of Something Awful to be wary of anything that people could spam.
Question: I can't get enough of Squisher and Ortugg!
Answer: Neither can I. Bonus points (possibly cool swag) for those who can email me with all the places where these foos are mentioned.
Question: How do I achieve enlightenment?
Answer: Punch all switches, kill all BoBs, never use caps lock as your run key, and always frog blast the vent core.