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Legend of Blue Eyes White Dragon
LB-00     Normal Monster       ATTACK:  1400      DEFENSE: 1200        LEVEL:  
Elven Swordsman
     Secret Rare
This card cannot be destroyed in battle with a monster that has an attack strength of 1900 or higher. (Damage is still done.)
LB-01     Normal Monster       ATTACK:  3000      DEFENSE: 2500        LEVEL:  
Blue-Eyes White Dragon
     Ultra Rare
LB-02     Normal Monster       ATTACK:  1200      DEFENSE: 1000        LEVEL:  
Cyclops
    
LB-03     Fusion Monster       ATTACK:  1800      DEFENSE: 1600        LEVEL:  
Flame Swordsman
    
Fusion: "Flame Manipulator" + "Masaki the legendary Swordsman"
LB-04     Normal       ATTACK:  300      DEFENSE: 200        LEVEL:  
Wyde
    
LB-05     Normal Monster       ATTACK:  2500      DEFENSE: 2100        LEVEL:  
BLACK MAGICIAN
     Ultra Rare
This is the ultimate wizard for ATK and DEF.
LB-06     Effect Monster       ATTACK:  2300      DEFENSE: 2100        LEVEL:  
BLack KNIGHT GAIA
    
If this card is the only card in your hand, you may summon it in attack mode without sacrificing monsters. This counts as a Normal Summon.
LB-07     Normal Monster       ATTACK:  500      DEFENSE: 700        LEVEL:  
Basic Insect
    
LB-08     Normal Monster       ATTACK:  1200      DEFENSE: 800        LEVEL:  
Mammoth's Graveyard
    
LB-09     Normal Monster       ATTACK:  1200      DEFENSE: 800        LEVEL:  
SILVER FaNG
    
LB-09     Normal Monster       ATTACK:  1200      DEFENSE: 800        LEVEL:  
Silver Fang
    
LB-10     Normal Monster       ATTACK:  800      DEFENSE: 900        LEVEL:  
DARK GREY
    
LB-10     Normal Monster       ATTACK:  800      DEFENSE: 900        LEVEL:  
Dark Grey
    
LB-11     Normal Monster       ATTACK:  1300      DEFENSE: 900        LEVEL:  
Hell's Judgement
     Rare
LB-12     Normal Monster       ATTACK:  800      DEFENSE: 700        LEVEL:  
Sleeping Child
    
LB-12     Normal Monster       ATTACK:  800      DEFENSE: 700        LEVEL:  
Sleeping Child
    
LB-13     Normal Monster       ATTACK:  1200      DEFENSE: 900        LEVEL:  
The 13th Grave Digger
     Rare
LB-14     Fusion Monster       ATTACK:  1200      DEFENSE: 900        LEVEL:  
Flame Knight: Kira
    
Fusion : "Monster Egg" + "Hinotamaa Soul"
LB-15     Normal Monster       ATTACK:  900      DEFENSE: 1000        LEVEL:  
Flame Controller
    
This spellcaster attacks enemies with fire-related spells such as "Sea of Flames" and "Wall of Fire."
LB-16     Normal Monster       ATTACK:  600      DEFENSE: 900        LEVEL:  
Monster Egg
    
LB-17     Normal Monster       ATTACK:  700      DEFENSE: 600        LEVEL:  
Inferno Grass
    
LB-18     Fusion Monster       ATTACK:  1500      DEFENSE: 1250        LEVEL:  
Dark Flame Dragon
    
Inferno Grass + Puchi-Ryu. This monster can only be Fusion Summoned by the above cards.
LB-19     Normal Monster       ATTACK:  1200      DEFENSE: 1800        LEVEL:  
Ruler of The Underworld
     Rare
LB-20     Normal Monster       ATTACK:  1400      DEFENSE: 1100        LEVEL:  
Mirage
    
LB-21     Fusion Monster       ATTACK:  900      DEFENSE: 700        LEVEL:  
Fusionist
    
Puchi-Tenshin + Sleepy. This monster can only be Fusion Summoned by the above cards.
LB-22     Normal Monster       ATTACK:  1000      DEFENSE: 1500        LEVEL:  
Turtle Tiger
     Rare
LB-23     Normal Monster       ATTACK:  600      DEFENSE: 700        LEVEL:  
Puchi-Ryu
    
LB-24     Normal Monster       ATTACK:  600      DEFENSE: 900        LEVEL:  
Puchi-Tenshin
    
LB-25     Normal Monster       ATTACK:  600      DEFENSE: 500        LEVEL:  
Sting
    
LB-26     Normal Monster       ATTACK:  1200      DEFENSE: 2000        LEVEL:  
Aqua Madoll
     Rare
A wizard of the waters that conjures a liquid wall to crush any enemies that oppose him.
LB-27     Normal Monster       ATTACK:  800      DEFENSE: 400        LEVEL:  
Purple Flame Kage: Musha
    
LB-28     Fusion Monster       ATTACK:  1000      DEFENSE: 800        LEVEL:  
Flame Ghost
    
Wright + Mug-Man
LB-29     Normal Monster       ATTACK:  900      DEFENSE: 700        LEVEL:  
Two-Mouthed Dark Ruler
    
LB-30     Normal Monster       ATTACK:  900      DEFENSE: 1000        LEVEL:  
Mug-Man
    
LB-31     Normal Monster       ATTACK:  900      DEFENSE: 800        LEVEL:  
Root Water
    
An amphibian capable of calling up a massive tidal wave from the dark seas to wipe out enemy monsters.
LB-32     Normal Monster       ATTACK:  800      DEFENSE: 700        LEVEL:  
Furious Sea King
    
Grand King of the Seven Seas, he is able to summon massive tidal waves to down the enemy.
LB-33     Normal Monster       ATTACK:  300      DEFENSE: 1600        LEVEL:  
Spirit King of Greenery
    
LB-34     Normal Monster       ATTACK:  1000      DEFENSE: 1000        LEVEL:  
Northern Wind and Sun
    
LB-35     Normal Monster       ATTACK:  1000      DEFENSE: 900        LEVEL:  
King Smog
    
LB-36     Normal Monster       ATTACK:  800      DEFENSE: 1000        LEVEL:  
Sleepy
    
LB-37     Normal Monster       ATTACK:  1100      DEFENSE: 1100        LEVEL:  
Legendary Swordsman MASAKI
    
LB-38     Normal Monster       ATTACK:  800      DEFENSE: 800        LEVEL:  
Drake
    
LB-39     Equipment Magic
Legendary Sword
    
Raises the ATK and DEF of one Warrior-type Monster by 300 points.
LB-40     Equipment Magic|Raises the Attack and Defense of 1 'Beast' Monster by 300 points.
Wild Beast's Teeth
    
Raises the ATK and DEF of one Beas-type Monster by 300 points.
LB-41     Equipment Magic
Purple Crystal
    
Raises the ATK and DEF of one Undead-type Monster by 300 points.
LB-42     Equipment Magic
Secret Magic Manual
    
Raises the ATK and DEF of one Magician-type Monster by 300 points.
LB-43     Equipment Magic
Poseidon's Power
    
Raises the ATK and DEF of one Water-type Monster by 300 points.
LB-44     Permanent Trap
Dragon-Sealing Pot
    
All Dragon-type Monsters on the Field must assume Defense Mode, and their positions cannot be altered.
LB-45     Magic
Forest Field
    
Raise the ATK and DEF of all Insect, Beast and Warrior-type Monsters by 200 points.
LB-46     Field Magic
Dry Plains
    
LB-47     Field Magic
Mountain
    
Raise the ATK and DEF of all Dragon, Bird, and Thunder-type Monsters by 200 points.
LB-48     Field Magic
Grassy Plains
    
Raise the ATK and DEF of all Warrior and Beast-type Monsters by 200 points.
LB-49     Field Magic
Sea
    
Raise the ATK and DEF of all Fish, Sea Dragon, Lightning, and Water-type Monsters by 200 points. Raise the ATK and DEF of all Machine and Fire-type Monsters by 200 points.
LB-50     Field Magic
Darkness
    
Raise the ATK and DEF of all Demon and Magician-type Monsters by 200 points. Lower the ATK and DEF of all Angel-type Monsters by 200 points.
LB-51     Normal Magic
Black Hole
    
Destroy all Monsters on the Field.
LB-52     Normal Magic
Thunder Bolt
    
Destroy all of your opponent's Monsters on the Field.
LB-53     Normal Magic
Red Potion
    
Heal yourself by restoring 500 Life Points.
LB-54     Normal Magic
Fire Powder
    
Deal 200 points of damage to your opponent.
LB-55     Normal Magic
Fire Ball
    
Deal 500 points of damage to your opponent.
LB-56     Normal Magic
Earth Crack
    
Destroy your opponent's faced-up Monster that has the lowest ATK. If there are two Monsters with the same ATK, select only one to destroy.
LB-57     Normal Trap
Pitfall
    
When your opponent Summons or Reverse Summons a Monster that has an ATK of 1000 or greater, destroy that Monster. However, this card cannot destroy Monsters which are in Reverse Defense Mode, Fusion Monsters, Ritual Monsters, or Special Summon Monsters.
LB-58     Normal Magic
Fusion
    
Fuse two or more Monsters together.
LB-59     Normal Magic
Trap Destroy
    
Destroy a Trap card on the Field which is faced-up.
LB-60     Normal Trap
Pinsir Attack
    
Sacrifice two of your Monsters to destroy one of your opponent's Monsters.
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