JayDog's N64 Goldeneye Review
Goldeneye (007)

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Created 4/13/98 Last updated 4/13/98

Made by Rare
4 Players
12 Megabytes?

Graphics 10 (Super-detailed environments, great character animation, cool debris effects.)
Sound 9 (Cool gun sounds, people going "ow!" explosions.)
Music 9 (Mostly slightly techno renditions of various bond themes.)
Gameplay 10 (Kill with many different weapons, shoot guys in the crotch, sneek up on people.)
2-Player Competition 9.5 (Cool, runs smoothly, easy to see, but of course you can see your opponent at all times, unless you get some cardboard.)
4-Player Competition 10 (The best 4-player ever. You can actually see where you are going!)
Overall 10 (Go buy it RIGHT NOW.)

Wow. This one came out of no where. After being delayed a year, it comes out and totally beats eveything else in evey catagory (OK, Turok had better water, more blood and huge weapons, and Quake had better lighting). The control in this game rules. The Graphics rule. You can shoot toilets! You can shoot people in the crotch, and they grab themselves and go OH! You can throw a greenade at people and they go flying through the air! You can shoot someone in the head from 200 yards away while zoomed in with the sniper rifle, and watch them collapse, and shoot them some more and see the blood stains accumulate on their clothes. You can hold scientists at gunpoint, so that they stick their hands up, switch to a bigger weapon, snd shoot them like thirty times. The only graphical shortcoming is that the textures are on the grey side. Go buy this game. Oh yeah, in the one-player mode it is the most strategic first person perspective game ever. It has something for eveyone, except for stupid bastard children.


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