Created 4/9/98 Last updated 4/12/98
Made by Nintendo
2 Players
12 Megabytes
Graphics 8 (Best use of sprites in 3-D environment
ever)
Sound 7 (Some annoying voices, especially Toads)
Music 7 (Thuroughly OK)
Gameplay 7 (Computer cheats, to based on luck, but fun)
2-Player Competition 6 (Totally unfair weapon
distribution, not enough awards for skill)
Overall 7 (The Cheating opponents almost totally ruin it)
I anticipated nthis one for over 15 months. The original Mario
Kart was THE ultimate test of skill. It is infinitely upsetting
just how unbalanced and unfair the sequal is. The Opponents cheat
to all hell. The all but teleport across the tracks. No matter
how good you are, they pass you as soon as you make just one
lkittle mistake. Playing against a human is just as bad, as the
peson in second gets triple red shells and lightning bolts, while
the poor sap in firs gets bananas. Mastering the power slide
technique doesn't get you enough of an advantage either. I think
they toned this one down so stupid bastard children could play
almost as well as racing demi-gods as myself. It is all so
indignant. The graphics are pretty good, thogh not outstanding.
Lighting effects are all but non-existant, but the 2-d sprite
characters are scaled, rotated, and skewed to give them a
convincing sense of depth. The water effects totally suck,
though, almost as bad as Playstation water effects. The sounds
are decent, with plenty of speech from all characters. The
tracks are all HUGE and varied, but too wide with not enough
hairpin turns. The music is utterly forgetable, with the
exception of the Mario Raceway theme. 2-Player games do not
affect graphics or frame rate, but 4-player gets choppy. Overall,
dissapointing.