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I'm somewhat lazy, so all of my works here are pretty unfinished. But, you can consider them previews of some stories and characters I've been working on.
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Small Strips |
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StarCraft 64 Commercial Page 1 StarCraft 64 Commercial Page 2 |
Here are just some miscellaneous things I made. I'll probably add
the Get A Life strips too if I ever find them again...
Cat Critic: Hehe, one of my faves. Easter Strip: Characters from my The Imagination Comic. StarCraft 64 Commercial: Kinda old and scrappy, but a funny joke I thought up when StarCraft was coming to the N64. Cauldron Cover: A Commercial Design project in which I made a Comic cover for an imaginary volume to the Cauldron Saga - Namely, Book 5, Volume 25 (A number pulled out of my butt). |
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Toon Town 1 |
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NOTE: Lettering hasn't been done on this one. I included an
unfinished script to what would have been the entire intro - It might not
fit what the images tho, but its the best I could do.
Story Summary: I think the Script tells the story on its own pretty well.
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Toon Town 2 |
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Story Summary:
In the setting of Toon Town, things are rarely serious, but the story begins with a serious threat of war. Long-standing enemy of Toon Town, the Paczats, have launched a Megaton Missile toward Toon Town, and a retaliatory Toon Missile and the elite SUEPR are on the job. But the SUEPR run into GLOOM, the Paczat's own elite special defense. In a battle in the air over Toon Town, both missiles are destroyed, but a mystery unfolds - Who fired first? Mayor Rabbit recruits a delegation to negotiate with the Paczats, adding Todo in just in case things don't go well. A great many things happen wrong however, as Todo and the cowardly delegation uncover a plot to take over all of the Toon Islands. |
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Cauldron Book 3 |
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Story Summary:
This introduction to Book 3 only covers an incident which seems important to them, but as the Pegestrans discover who their real enemy is, turns out to be quite insignificant. It does introduce Tran and Cassi, and Fosev of the Grand Council, as well as set up the first mystery; but as it is now, admittedly, isn't much. Unfortunately, pages 6-9 are unlettered as well. |
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The Cauldron Saga
Book 3 Summary |
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NOTE: This is a very unfinished summary. Each page was to be a greatly shorted version of each 'issue', but I have yet to write the other volumes, or add pictures to even the volumes I do have out. Sloth has earned its place among the seven deadly sins. For the full summary, in text, and not so shortened, go to the Cauldron Saga section of the site. | |||
The Imagination | |||
NOTE: A really early work that I was making up as I went along. I
have a basic outline planned, so if it seems like purely random events,
they would have fit together occasionally, but... this is all you're going
to get. I'll admit the dialogue is a little corny, as always, but,
well, it sounded good in my head. Anyway...
Story Summary: Page 1-19: The Partners and Gleam - To get the story, one has to understand the setting first. To make it quick and painless, all of us are 'creators'. We each make up our own worlds, dreams, stories, etc. In this story, Tran and Cassi are creators that interact with creations on their worlds, and on other creator's worlds. Gleam is a creation with a quick temper and power equal nearly to that of a creator. Page 20- 26: The Farmlands - Here is the perfect location for a crossover amongst all sorts of creations. A Coliseum to challenge strength, tests of all types, great exploration and quest values, and, of course, a great high-class bar... and in the middle of it all is a completely isolated area known as the Farmlands. Simply put - have fun reading! Page 27-33: Hunter-For-Hire - Here, the crossover finally starts up. Mr. Farmer realizes that he can't capture the Turkey on his own, so he goes to Clubber's Bar to hire someone else. Here we meet Clubber, Vegeta, Judge Doom, Goggles, and a host of other unusual characters. |