--- Kenyu Densetsu Yaiba (J).IPS ---

author/creator: Jovet B. Maniebo

patch info:

this patch is not yet actually finished, but you can download it for

translating/hacking purposes. It change only some of the game scripts,

name of items and others.

 

 

--- Kenyu Densetsu Yaiba (J).tbl ---

author/creator: Jovet B. Maniebo

info:

this is font table, it consist of hexadecimal equivalent codes of the fonts

used in the games. I only include the hexadecimal equivalent code of fonts A --> Z

 

 

 --- Kenyu Densetsu Yaiba (J) savestates ---

1 2 3 4 5

author/creator: Jovet B. Maniebo

info:

this is the 5 packages of zsnes savestates …..

 

 

SNESTOOL v1.2

 author/creator: The Magician / The MCA

info:

it is use in creating IPS file, adding, deleting & repairing header, split and joining roms, and

other stuff relating to SNES.

 

 

 

HEXPOSURE v0.44b

author/creator: SnowBro

info:

this is my favorite hexeditor…..

 

 

 

--- Yaiba Decoder ---

author/creator: Gnathonic

Program info:

Yaiba_HD decodes the Yaiba game's text so it can be read.

This is the second version and it is over 50 times faster than the old one. It has compatibility

issues with windows 98, but I will work towards fixing it if someone needs it.

Program Function:

This program will take Hex code from Kenyu Densetsu Yaiba and supply text, unfortunately it can't

tell the difference between game code and text, so it tries to decode game code as well as the text,

but this shouldn't be a problem because the games code if put into text will be easily detectable as

gibberish. It also saves translations for sections that the user has Identified as text, as well as

other relevant information for finding that section of text again.

 Program Operation:

The flow of the program is such that it doesn't need to be discribed, but if you do have trouble you

should read the "read me" that comes with it.

 

Kenyu Densetsu Yaiba [J] Review

(gamefaqs.com)

tvoj45 emulation web