--- Kenyu Densetsu Yaiba (J).IPS ---
author/creator: Jovet B. Maniebo
patch info:
this patch is not yet actually finished, but you can download it for
translating/hacking purposes. It change only some of the game scripts,
name of items and others.
--- Kenyu Densetsu Yaiba (J).tbl ---
author/creator: Jovet B. Maniebo
info:
this is font table, it consist of hexadecimal equivalent codes of the fonts
used in the games. I only include the hexadecimal equivalent code of fonts A --> Z
--- Kenyu Densetsu Yaiba (J) savestates ---
1 2 3 4 5
author/creator: Jovet B. Maniebo
info:
this is the 5 packages of zsnes savestates …..
author/creator: The Magician / The MCA
info:
it is use in creating IPS file, adding, deleting & repairing header, split and joining roms, and
other stuff relating to SNES.
author/creator: SnowBro
info:
this is my favorite hexeditor…..
author/creator: Gnathonic
Program info:
Yaiba_HD decodes the Yaiba game's text so it can be read.
This is the second version and it is over 50 times faster than the old one. It has compatibility
issues with windows 98, but I will work towards fixing it if someone needs it.
Program Function:
This program will take Hex code from Kenyu Densetsu Yaiba and supply text, unfortunately it can't
tell the difference between game code and text, so it tries to decode game code as well as the text,
but this shouldn't be a problem because the games code if put into text will be easily detectable as
gibberish. It also saves translations for sections that the user has Identified as text, as well as
other relevant information for finding that section of text again.
Program Operation:
The flow of the program is such that it doesn't need to be discribed, but if you do have trouble you
should read the "read me" that comes with it.
Kenyu Densetsu Yaiba [J] Review
(gamefaqs.com)