2000 QB Gaming Gold Awards
Links
Categories
Main Page
Best Graphics
Best Music
Best Story
Best Sound/Sound Editing
Best Gaming Hunk
Best Gaming Babe
Best Arcade Game
Gaming Gold Generations
Gaming Gold Legend
Best RPG
Best Programming Team
Game of the Year
Nominees
Apoky!
CMC Productions
Danny Gump
Darkness Ethereal
Enhanced Creations
Eric Carr Games
Hamster Republic
JawsVSoft
Master Creating
Mike Hoopmann
N. Wallis
and E. Holmlid
PHAT Kids
Relics
Page
Skysoft
TMB Productions
Tsugumo's Lair
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Gaming Gold Legend
Milo Sedlacek (58.3%)
Danny Gump (16.7%) 3rd
Place
When QB libraries were still young
and the talent was still fresh, a man named Danny Gump created Dash. For
a time, this QB library was the talk of the QB world, and all eyes focused
on the additions Danny Gump would make to somehow increase the speed and
efficiency of QB programming operations. |
Jesse Dorland (0%) 4th
Place
For most people, Sound Blaster music
would be impossible in QB were it not for the tremendous generosity of
Jesse Dorland. His Sound Blaster routines (which were given out for free)
added to the canvas of programmers, allowing all of the senses to be awakened
in QB games. |
Tsugumo (0%) 4th Place
Tsugumo is one of QB's finest artists.
His ability to draw Japanimation in a time when Japanimation was so popular
helped fuel the popularity of his site, "Tsugumo's Lair". During his programming
career in QB, Tsugumo will be best remembered for his attempt at the creation
of a Final-Fantasy RPG long before many others, TheGame. |
Angelo Mottola (25.0%) 2nd
Place
Angelo Mottola's projects include
Wetspot 2, Ziel, and most recently Project RTE. The Enhanced Creations
webpage is one of the most visited QB game websites on the Internet, and
Wetspot 2 is the most popular game made in QuickBasic. Angelo's contributions
to the QB community moved the standard of gaming far beyond the expectations
of the programmer's mind when QB was discontinued. |
Milo Sedlacek (58.3%) 1st
Place
While the world moves on, it is
certainly unfair that this Earth lost one of the best, if not the best
programmer of QuickBasic when he was only beginning to rise on the path
to his peak. Milo's Monospace game and RPGdemos were a lot like the rise
of an early empire of QB games, only to be taken away by leukimia. Milo's
games are a constant reminder that graphics make a good game, but it is
the gameplay that makes the immortal games that will be played by generations
beyond our own. |
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