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Weapon
Restrictions
There are only some
weapons that elves would use. This is a list of all of the weapons that
you will be allowed to use.
Large |
Medium |
Small |
Executioners
Axe |
Axe |
Dagger |
Cresecent
Blade |
Katanna |
Butchers
Knife |
Bow |
Kryss |
|
Composite
Bow |
Warfork |
|
Spear |
|
|
Short
Spear |
|
|
Bladed
Staff |
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Double
Bladed Staff |
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|
Pike |
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In reality a person would
only be able to carry so many weapons at a time. In light of this we
have created a list of how many weapons each person would be able to
carry. Weapons are split into three groups; large, medium and small. The
standard assortment of weapons you will be allowed to carry is 1 large
weapon, 2 medium and 3 small. But there are exceptions to this. They are
as follows.
1 large weapon = 2 medium
or 4 small
1 medium weapon = 2
small.
So it is possible to
leave your large weapon and take more smaller weapons in it's place. But
you can not leave smaller weapons and take larger ones in their place.
Coloured
Weapons and Weapon
Proficiencies
Intro:
The concept behind this plan is to add diversity and realism to elves
choice of weaponry in combat, to add an extra layer of realism and
personality to the Wildwood Elves. In current state every GM Warrior is
of equal skill with every weapon in his chosen class, be it a swordsmen
they can wield a Halberd with exactly the same skill as a long sword.
Something that is somewhat unrealistic, as swordplay and pole arms are
hardly similar traits, also equally a mercenary can one day pick up a
katana and wield it with exactly the same skill as that of a samurai
who’s trained his entire life in the art of the weapon. The system
will reward those who want to theme their characters combat around a
certain trade mark weapon which he/she is renowned as being deadly with
and punish those who want to be able to wield everything under the sun.
How can we put a difference between these members you ask without
putting in any major unbalancing points, simple we use the coloured
weapons to represent skill and experience with a weapon rather than the
quality of the weapon.
How it works: The tribe will be split into 4 groups. Each
group will have a certain amount of “Proficiency Points” to spend on
their chosen weapons of war, the more put into a single weapon the
better they will be with it and hence the higher band of coloured weapon
they will be able to use. An elite status member who applies all his
points to a single weapon would be considered an awesome fighter with
the weapon, feared and respected for their skill but at the same time
would be fairly average with every other weapon. Where as someone who
divided their points between two or three weapons would be better than
the norm with them yet not amazing.
These groups will be as follows:
Untrained:
These are elves that have no knowledge in wielding a weapon, they lack
any flair with a weapon and can often been seen opting for more natural
weapon chosen by the elves the bow.
Mellon are to be considered untrained
Rookies: Youths and Unseasoned tribal members, not a
costumed to combat or death they may well be sturdy fighters but are
certainly far from the best. They lack the flair, creative and deadly
edge of the seasoned fighters and have not yet mastered their chosen
weapon of war. This group will also include any non-combat members of a
guild, as they are indeed rookies to combat. Rookies would have a SINGLE
proficiency point to represent their past. This will allow rookie
characters to add a basic bit of theme to their character by their
chosen weapon and stop them feeling left out of the system.
Astalders are to be considered rookies
Seasoned: Grim, experienced and a common visitor to the
battlefields of Yew, Seasoned members know how to kill and do it without
hesitation, they’ve learned their lessons of war though the sound of
steel on steel and have learned the lessons well. Picking up skills with
the weapons they’ve used to survive they are a firm step above
rookies. Seasoned members will have three points of weapon proficiency
to spend, this should hopefully add a large gap between Rookies and
Seasoned Members in terms of how good they could possibly be with a
weapon.
Voronwer
and Hodoer are considered to be seasoned
Elite: The Crème Della Crème of warriors in Yew, each a
match for several enemies alone they wield their weapons in a manner
which brings much awe from all who watch. On the field of battle their
skill is shown by the carnage they create, cutting sways though enemies
with skills honed over years of battle, they are rare but they are
indeed potent. Elite members will have six points of proficiency this
should allow them to become an expert with a single weapon or well
drilled in a small selection.
Yaaraer are considered to be elite
Ranks: This is something that needs work and at the time
of writing I am no expert on how the coloured weapons tier in “real”
effect, for example gold could be higher yet still worse than bronze
I’m not entirely sure. Either way they will be put into tiers by the
level of how good they are in PvP terms. Each level will cost one
proficiency point (points can be changed its all rather rough at the
moment). But something I would like to stress people being experts in a
weapon should be rare so we don’t want to hand out to many points.
Management: A forum will be opened for every member where they will be
able to post their selections. If a member does not post their thread
they are simply not allowed to use any coloured weaponry regardless of
their rank. Using weapons your not proficient with will be regardless no
less than using a magic weapon and punishment dealt out accordingly. A
person may change their profiency with a weapon but only after a one
month period with their selected template, and then they can only move
up 1 rank. After the month period has passed they may re allocate two
point to another weapon if they choose.
NOTE: All entries will be dated so that the Council can keep track.
Weapon Proficiencies
Elves skills with weapons varies greatly within the Tribe, therefore it
is broken into 4 groups
Untrained:
- Mellon [0pts]
Rookies:
- Astalder [2pts]
Seasoned:
- Voronwer [3pts]
Seasoned:
- Hodoer [4pts]
Elite:
- Yaaraer [6pts]
- All Elves may wield any weapon available them in Iron
The system is designed to add an extra layer of depth to Wildwood Elves
characters by allowing you to decide on your characters favored weapon
and actually being better than other Elves with that weapon. The IC
thinking behind it is that characters that use one weapon a lot will
become extremely familiar with it and hence will have an advantage over
those who use a whole range of weapons, and so in this system you can
reflect this on your character. Is he a master of the long sword with
few piers? Or more flexible and skilled with a few weapons although not
to quite as high a level?
Each of the Ores represents a level of Proficiency with a weapon, in
this order: -
- Rank 1: Shadow
You are familiar with the weapon and are better than the norm with it
but you’re far from a master.
- Rank 2: Bronze
You are quite skilled with the weapon and are beginning to feel attached
to it.
- Rank 3: Agipite
Your favorite weapon of choice, it’s seen you though many grim
encounters.
- Rank 4: Verite
Your trademark weapon, others know of you by the grim carnage you bring
with this weapon.
- Rank 5 Valorite
Your skill with this weapon is renowned and feared; it would be rare for
it to leave your side.
Elves wishing to increase his skill with a weapon may do so if they are
at the relevant rank and have points spare, to do so they must go to the
Elves Weapon Proficiency Forum and post a new thread using the following
format.
The thread title must be the Elves name and in the thread the following
details must be included, failure to complete the thread properly with
class it invalid and you will not be able to use your colored weapons
until it is corrected by an admin.
Example:
Elves Name: Af’rilm
Trust Level: Yaaraer
Date Edited:
02/9/04
Weapon: Axe – Shadow [1pt]
Weapon: Katana – Valorite [5pts]
There must be a period of one month before adding a new proficiency
point to a weapon. This is to give the impression of gradual advancement
in a weapon rather than an Elf moving instantly from been fairly skilled
with a weapon to been a master with it. Elves found using weapons of a
higher ore than listed in their thread will be punished harshly as if
they broke any other guild rule. Excuses will not be accepted, if what
you use does not match what is in your thread on the forums then you are
breaking the rules.
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