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Tribal Structure

| Trust Level | Weapon Restrictions |


Mellon

Our young friends who have wandered into the Wildwood Elf territory and have decided to join the tribe. They are our friends but are not fully trusted to lead large hunting groups and gather information about other peoples. But hard work and strengthening friendship bonds with other elves can see them firmly rooting themselves within the tribe as a trusted member.

Physical Resist: 35

May Wear: Only
Normal Leather Armour.

Astalder

The Astalder have gained the trust and friendship of many elves and have shown they are a constructive member of the tribe, they have developed there own basic traits and are furthering these traits. They have learnt some basic leadership skills and often lead groups of elves on hunts to gather much needed resources. May know learn the commonly know skill of Tracking

Physical Resist: 40

May Wear: In addition to normal leathers they may wear Horned Leather.

OOC: Have a basic understanding of elven roleplaying and a must know the basics of the elven language. Also an active period within the tribe.

Voronwer

Voronwer have been with the tribe for an extended period now, and have come to know all the tribe as family, they guide the Mellons to become better elves and help them decide where there best traits lye. They are often called upon to lead larger hunting parties and dungeon exhibitions. And now they have been accepted as full tribal member they may now start to learn some the hidden secrets within he tribe such as Elvish Poison, The ability the Stealth amongst the tree’s and some of the secret Elvish Crafting skills

Physical Resist: 45 (If they decide to use Poison they must sacrifice 10 physical resist)

May Wear: In addition to the Astalder they may wear Barbed Leather

OOC: Have the option to know learn Stealth and Poison but must seek the permission of the Council (the common rule is 1 poison user to every 7 wildwood elves). Have a better understanding of elven roleplay and have a good knowledge and understanding of the elvish language.

Crafting Skills:
Blacksmithy (For the Enchanted Bronze Armours)
Mining (For the Enchanted Bronze Armours)
Glassblowing
Masonry

Hodoer

The Hodoer are a respected member of the tribe, there knowledge of other elves and other races is extensive and they should be listened to in all situations. They have extensive stories of battles won and many songs about far away lands. They lead large war parties into enemy lands to kill the enemies of the elvish people. But they also take care in holding festivals and love to relax in the forest with friends and share fine elven wines. Also the Council may see fit to ask these trustworthy to Elves whether they’d like to learn the secrets of Vala’Vanya’Amil and learn the ways of a Druid

Physical Resist: 50 (If using Poison deduct 10 physical resist)  

May Wear: In addition to Voronwer they may wear Spined Leather

OOC: Have the option to learn Chivalry, Discordance, Evaluating Intelligence, Inscription and Magery. But may only with the Council’s permission. They have proved they are a valuable asset to the tribe and often organize events within the tribe and other guilds. They have extensive knowledge of elven roleplaying and elven language.

Yaaraer

They have earned the trust of every elf and have an active role in the day to day running of the tribe. The other elves look up to Yaaraer as mentors and guides through the tribe. They have much the same duties as a Hodoer but also they hold meeting within the tribe to educate and guide other members. There is a certain aura around these elves as if Vala’Vanya’Amil herself trusts these Elves. And they may be asked to join the Council of Elves that rule over the tribe

Physical Resist: 55 (If using Poison deduct 10 physical resist) 60 if they are on the Elven Council

May Wear: In addition to Hodoer they may wear Bronze armour which is regarded as enchanted wooden armour. (Only gorget gloves and arms)

OOC: May be asked to join the Council, The Yaaraer carry the guild forward by organizing scenarios and working with other guilds. This position is not only of power but also of respect and duty to the Wildwood Elves.