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FastCounter by bCentral

Mystical Elf
Lv. 4

Spellcaster
Light

SDY-001
A delicate elf that lacks offense, but has a terrific defense backed by mystical power.

Atk. 800

Def. 2000

15025844

Feral Imp
Lv. 4

Fiend
Dark

SDY-002
A playful Little fiend that lurks in the dark, waiting to attack an unwary enemy.

Atk. 1300

Def. 1400

41392891

Winged Dragon, Guardian Of The Fortress#1
Lv. 4

Dragon
Wind

SDY-003
A dragon commonly found guarding mountain fortresses. Its signature attack is a sweeping dive from out of the blue.

Atk. 1400

Def. 1200

87796900

Summoned Skull
Lv. 6

Fiend
Dark

SDY-004
A fiend with dark powers for confusing the enemy. Among the Fiend-Type monsters, this monster boasts considerable force.

Atk. 2500

Def. 1200

70781052

Beaver Warrior
Lv. 4

Beast-Warrior
Earth

SDY-005
What this creature lacks in size it makes up for in defense when battling in the prairie.

Atk. 1200

Def. 1500

32452818

Dark Magician
Lv. 7

Spellcaster
Dark

SDY-006
The ultimate wizard in terms of attack and defense.

Atk. 2500

Def. 2100

46986414

Gaia The Fierce Knight
Lv. 7

Warrior
Earth

SDY-007
A knight whose horse travels faster than the wind. His battle-charge is a force to be reckoned with.

Atk. 2300

Def. 2100

06368038

Curse of Dragon
Lv. 5

Dragon
Dark

SDY-008
A wicked dragon that taps into dark forces to execute a powerful attack.

Atk. 2000

Def. 1500

28279543

Celtic Guardian
Lv. 4

Warrior
Earth

SDY-009
An elf who learned to wield a sword, he baffles enemies with lightning-swift attacks.

Atk. 1400

Def. 1200

91152256

Mammoth Graveyard
Lv. 3

Dinosaur
Earth

SDY-010
A mammoth that protects the graves of its pack and is absolutely merciless when facing grave-robbers.

Atk. 1200

Def. 800

40374923

Great White
Lv. 4

Fish
Water

SDY-011
A giant white shark with razor-sharp teeth.

Atk. 1600

Def. 800

13429800

Silver Fang
Lv. 3

Beast
Earth

SDY-012
A snow wolf that's beautiful to the eye, but absolutely vicious in battle.

Atk. 1200

Def. 800

90357090

Giant Soldier of Stone
Lv. 3

Rock
Earth

SDY-013
A giant warrior made of stone. A punch from this creature has earth-shaking results.

Atk. 1300

Def. 2000

13039848

Dragon Zombie
Lv. 3

Zombie
Dark

SDY-014
A dragon revived by sorcery. Its breath is highly corrosive.

Atk. 1600

Def. 0

66672569

Doma The Angel Of Silence
Lv. 5

Fairy
Dark

SDY-015
This fairy rules over death, and administers it when necessary.

Atk. 1600

Def. 1400

16972957

Ansatsu
Lv. 5

Warrior
Earth

SDY-016
A silent deadly warrior specializing in assassinations.

Atk. 1700

Def. 1200

48365709

Witty Phantom
Lv. 4

Fiend
Dark

SDY-017
Dressed in a night-black tuxedo, this creature presides over death.

Atk. 1400

Def. 1300

36304921

Claw Reacher
Lv. 3

Fiend
Dark

SDY-018
Stretching arms and razor-sharp claws make this monster a formidable opponent.

Atk. 1000

Def. 800

41218256

Mystic Clown
Lv. 4

Fiend
Dark

SDY-019
Nothing can stop the mad attack of this powerful creature.

Atk. 1500

Def. 1000

47060154

Sword of Dark Destruction
Magic

Equip
37120512

SDY-020
A Dark monster equipped with this card increases its Atk. by 400 points and decreases its Def. by 200 points.



Book of Secret Arts
Magic

Equip
91595718

SDY-021
A Spellcaster-Type monster equipped with this card increases its Atk. and Def. by 300 points.



Dark Hole
Magic

Normal
53129443

SDY-022
Destroys all monsters on the field.



Dian Keto the Cure Master
Magic

Normal
N/A

SDY-023
Increase your Life Points by 1000 points.



Ancient Elf
Lv. 4

Spellcaster
Light

SDY-024
This elf is rumored to have lived for thousands of years. He leads an army of spirits against his enemies.

Atk. 1450

Def. 1200

93221206

Magical Ghost
Lv. 4

Zombie
Dark

SDY-025
This creature casts a spell of terror and confusion just before attacking its enemies.

Atk. 1300

Def. 1400

46474915

Fissure
Magic

Normal
66788016

SDY-026
Destroys 1 opponent's face-up monster with the lowest Atk.



Trap Hole
Trap

Normal
04206964

SDY-027
If the Atk. of a monster summoned by your opponent (excluding special summons) is 1000 points or more, the monster is destroyed.



Two-Pronged Attack
Magic

Normal
N/A

SDY-028
Select and destroy 2 of your monsters and 1 of you opponent's monsters.



De-Spell
Magic

Normal
19159413

SDY-029
Destroys 1 Magic Card on the field. If this card's target is face-down, flip it face-up. If the card is a Magic Card, it is destroyed. If not, it is returned to its face-down position. The flipped card is not activated.



Monster Reborn
Magic

Normal
83764718

SDY-030
Select 1 Monster Card from either your opponent's or your own Graveyard and place it on the field under your control in Attack or Defense Position (face-up). This is considered a Special Summon.



Reinforcements
Trap

Normal
17814387

SDY-031
Increase 1 selected monster's Atk. b 500 points during the turn this card is activated.



Change of Heart
Magic

Normal
04031928

SDY-032
Select and control 1 opposing monster (regardless of position) on the field until the end of your turn.



The Stern Mystic
Lv. 4

Spellcaster/ Effect
Light

SDY-033
FLIP: All face-down cards on the field are turned face-up and then returned to their original positions. No card effects are activated when cards are turned face-up.

Atk. 1500

Def. 1200

87557188

Wall of Illusion
Lv. 4

Fiend/ Effect
Dark

SDY-034
The monster attacking this creature is returned to its owner's hand. Any damage resulting form the attack is calculated normally.

Atk. 1000

Def. 1850

13945283

Neo the Magic Swordsman
Lv. 4

Spellcaster
Light

SDY-035
A dimensional drifter who not only practices sorcery, but is also a sword and martial arts master.

Atk. 1700

Def. 1000

50930991

Baron of the Fiend Sword
Lv. 4

Fiend
Dark

SDY-036
An aristocrat who wields a sword possessed by a malicious spirit that preys on the weak.

Atk. 1550

Def. 800

56325596

Man-Eating Treasure Chest
Lv. 4

Fiend
Dark

SDY-037
A monster disguised as a treasure chest that is known to attack the unwary adventurer.

Atk. 1600

Def. 1000

13723605

Sorcerer of the Doomed
Lv. 4

Spellcaster
Dark

SDY-038
A slave of the dark arts, this sorcerer is a master of death-dealing spells.

Atk. 1450

Def. 1200

49218300

Last Will
Magic

Normal
85602018

SDY-039
If a monster of yours is sent from the field to the Graveyard during the turn that you've played this card, you can select a monster with an Atk. of 1500 points or less form your Deck and play it as a Special Summon. Shuffle the Deck after playing the card. This card is active for 1 turn only



Waboku
Trap

Normal
12607053

SDY-040
Any damage inflicted by an opponent's monster is decreased to 0 during the turn this card is activated.



Soul Exchange
Magic

Normal
68005187

SDY-041
Select an opponent's monster and use it as a Tribute in place of one of your own. You must skip you Battle Phase for the turn in which this card is activated.



Card Destruction
Magic

Normal
72892473

SDY-042
Both players must discard their entire hands and draw the same number of cards that they discarded from their respective Decks.



Trap Master
Lv. 3

Warrior/ Effect
Earth

SDY-043
FLIP: Destroys 1 Trap Card on the field. If this card's target is face-down, flip it face-up. If the card is a Trap Card, it is destroyed. If not, it is returned to its face-down position. The flipped card is not activated.



Dragon Capture Jar
Trap

Continuous
50045299

SDY-044
All Dragon-Type monsters on the field are switched to Defense Position and remain in this position as long as this card is active.



Yami
Magic

Field
59197169

SDY-045
Increases the Atk. and Def. of all Fiend and Spellcaster-Type monsters by 200 points. Also decreases the Atk. and Def. of all Fairy-Type monsters by 200 points.



Man-Eater Bug
Lv. 2

Insect/ Effect
Earth

SDY-046
FLIP: Destroys 1 monster on the field (regardless of position).

Atk. 450

Def. 600

54652250

Reverse Trap
Trap

Normal
77622396

SDY-047
All increases and decreases to Atk. and Def. are reversed for the turn in which this card is activated.



Remove Trap
Magic

Normal
51482758

SDY-048
Destroys 1 face-up Trap Card on the field.



Castle Walls
Trap

Normal
44209392

SDY-049
Increase a selected monster's Def. by 500 points during the turn this card is activated.



Ultimate Offering
Trap

Continuous
80604091

SDY-050
At the cost of 500 Life Points per monster, a player is allowed an extra Normal Summon or Set.