Mystical Elf
Lv. 4 Spellcaster Light SDY-001 A delicate elf that lacks offense, but has a terrific defense backed by mystical power. Atk. 800 Def. 2000 15025844
Feral
Imp Winged Dragon, Guardian Of The Fortress#1 Lv. 4 Dragon Wind SDY-003 A dragon commonly found guarding mountain fortresses. Its signature attack is a sweeping dive from out of the blue. Atk. 1400 Def. 1200 87796900 Summoned Skull Lv. 6 Fiend Dark SDY-004 A fiend with dark powers for confusing the enemy. Among the Fiend-Type monsters, this monster boasts considerable force. Atk. 2500 Def. 1200 70781052 Beaver Warrior Lv. 4 Beast-Warrior Earth SDY-005 What this creature lacks in size it makes up for in defense when battling in the prairie. Atk. 1200 Def. 1500 32452818 Dark Magician Lv. 7 Spellcaster Dark SDY-006 The ultimate wizard in terms of attack and defense. Atk. 2500 Def. 2100 46986414 Gaia The Fierce Knight Lv. 7 Warrior Earth SDY-007 A knight whose horse travels faster than the wind. His battle-charge is a force to be reckoned with. Atk. 2300 Def. 2100 06368038 Curse of Dragon Lv. 5 Dragon Dark SDY-008 A wicked dragon that taps into dark forces to execute a powerful attack. Atk. 2000 Def. 1500 28279543 Celtic Guardian Lv. 4 Warrior Earth SDY-009 An elf who learned to wield a sword, he baffles enemies with lightning-swift attacks. Atk. 1400 Def. 1200 91152256 Mammoth Graveyard Lv. 3 Dinosaur Earth SDY-010 A mammoth that protects the graves of its pack and is absolutely merciless when facing grave-robbers. Atk. 1200 Def. 800 40374923 Great White Lv. 4 Fish Water SDY-011 A giant white shark with razor-sharp teeth. Atk. 1600 Def. 800 13429800 Silver Fang Lv. 3 Beast Earth SDY-012 A snow wolf that's beautiful to the eye, but absolutely vicious in battle. Atk. 1200 Def. 800 90357090 Giant Soldier of Stone Lv. 3 Rock Earth SDY-013 A giant warrior made of stone. A punch from this creature has earth-shaking results. Atk. 1300 Def. 2000 13039848 Dragon Zombie Lv. 3 Zombie Dark SDY-014 A dragon revived by sorcery. Its breath is highly corrosive. Atk. 1600 Def. 0 66672569 Doma The Angel Of Silence Lv. 5 Fairy Dark SDY-015 This fairy rules over death, and administers it when necessary. Atk. 1600 Def. 1400 16972957 Ansatsu Lv. 5 Warrior Earth SDY-016 A silent deadly warrior specializing in assassinations. Atk. 1700 Def. 1200 48365709 Witty Phantom Lv. 4 Fiend Dark SDY-017 Dressed in a night-black tuxedo, this creature presides over death. Atk. 1400 Def. 1300 36304921 Claw Reacher Lv. 3 Fiend Dark SDY-018 Stretching arms and razor-sharp claws make this monster a formidable opponent. Atk. 1000 Def. 800 41218256 Mystic Clown Lv. 4 Fiend Dark SDY-019 Nothing can stop the mad attack of this powerful creature. Atk. 1500 Def. 1000 47060154 Sword of Dark Destruction Magic Equip 37120512 SDY-020 A Dark monster equipped with this card increases its Atk. by 400 points and decreases its Def. by 200 points. Book of Secret Arts Magic Equip 91595718 SDY-021 A Spellcaster-Type monster equipped with this card increases its Atk. and Def. by 300 points. Dark Hole Magic Normal 53129443 SDY-022 Destroys all monsters on the field. Dian Keto the Cure Master Magic Normal N/A SDY-023 Increase your Life Points by 1000 points. Ancient Elf Lv. 4 Spellcaster Light SDY-024 This elf is rumored to have lived for thousands of years. He leads an army of spirits against his enemies. Atk. 1450 Def. 1200 93221206 Magical Ghost Lv. 4 Zombie Dark SDY-025 This creature casts a spell of terror and confusion just before attacking its enemies. Atk. 1300 Def. 1400 46474915 Fissure Magic Normal 66788016 SDY-026 Destroys 1 opponent's face-up monster with the lowest Atk. Trap Hole Trap Normal 04206964 SDY-027 If the Atk. of a monster summoned by your opponent (excluding special summons) is 1000 points or more, the monster is destroyed. Two-Pronged Attack Magic Normal N/A SDY-028 Select and destroy 2 of your monsters and 1 of you opponent's monsters. De-Spell Magic Normal 19159413 SDY-029 Destroys 1 Magic Card on the field. If this card's target is face-down, flip it face-up. If the card is a Magic Card, it is destroyed. If not, it is returned to its face-down position. The flipped card is not activated. Monster Reborn Magic Normal 83764718 SDY-030 Select 1 Monster Card from either your opponent's or your own Graveyard and place it on the field under your control in Attack or Defense Position (face-up). This is considered a Special Summon. Reinforcements Trap Normal 17814387 SDY-031 Increase 1 selected monster's Atk. b 500 points during the turn this card is activated. Change of Heart Magic Normal 04031928 SDY-032 Select and control 1 opposing monster (regardless of position) on the field until the end of your turn. The Stern Mystic Lv. 4 Spellcaster/ Effect Light SDY-033 FLIP: All face-down cards on the field are turned face-up and then returned to their original positions. No card effects are activated when cards are turned face-up. Atk. 1500 Def. 1200 87557188 Wall of Illusion Lv. 4 Fiend/ Effect Dark SDY-034 The monster attacking this creature is returned to its owner's hand. Any damage resulting form the attack is calculated normally. Atk. 1000 Def. 1850 13945283 Neo the Magic Swordsman Lv. 4 Spellcaster Light SDY-035 A dimensional drifter who not only practices sorcery, but is also a sword and martial arts master. Atk. 1700 Def. 1000 50930991 Baron of the Fiend Sword Lv. 4 Fiend Dark SDY-036 An aristocrat who wields a sword possessed by a malicious spirit that preys on the weak. Atk. 1550 Def. 800 56325596 Man-Eating Treasure Chest Lv. 4 Fiend Dark SDY-037 A monster disguised as a treasure chest that is known to attack the unwary adventurer. Atk. 1600 Def. 1000 13723605 Sorcerer of the Doomed Lv. 4 Spellcaster Dark SDY-038 A slave of the dark arts, this sorcerer is a master of death-dealing spells. Atk. 1450 Def. 1200 49218300 Last Will Magic Normal 85602018 SDY-039 If a monster of yours is sent from the field to the Graveyard during the turn that you've played this card, you can select a monster with an Atk. of 1500 points or less form your Deck and play it as a Special Summon. Shuffle the Deck after playing the card. This card is active for 1 turn only Waboku Trap Normal 12607053 SDY-040 Any damage inflicted by an opponent's monster is decreased to 0 during the turn this card is activated. Soul Exchange Magic Normal 68005187 SDY-041 Select an opponent's monster and use it as a Tribute in place of one of your own. You must skip you Battle Phase for the turn in which this card is activated. Card Destruction Magic Normal 72892473 SDY-042 Both players must discard their entire hands and draw the same number of cards that they discarded from their respective Decks. Trap Master Lv. 3 Warrior/ Effect Earth SDY-043 FLIP: Destroys 1 Trap Card on the field. If this card's target is face-down, flip it face-up. If the card is a Trap Card, it is destroyed. If not, it is returned to its face-down position. The flipped card is not activated. Dragon Capture Jar Trap Continuous 50045299 SDY-044 All Dragon-Type monsters on the field are switched to Defense Position and remain in this position as long as this card is active. Yami Magic Field 59197169 SDY-045 Increases the Atk. and Def. of all Fiend and Spellcaster-Type monsters by 200 points. Also decreases the Atk. and Def. of all Fairy-Type monsters by 200 points. Man-Eater Bug Lv. 2 Insect/ Effect Earth SDY-046 FLIP: Destroys 1 monster on the field (regardless of position). Atk. 450 Def. 600 54652250 Reverse Trap Trap Normal 77622396 SDY-047 All increases and decreases to Atk. and Def. are reversed for the turn in which this card is activated. Remove Trap Magic Normal 51482758 SDY-048 Destroys 1 face-up Trap Card on the field. Castle Walls Trap Normal 44209392 SDY-049 Increase a selected monster's Def. by 500 points during the turn this card is activated. Ultimate Offering Trap Continuous 80604091 SDY-050 At the cost of 500 Life Points per monster, a player is allowed an extra Normal Summon or Set. |