Joining Azov Weyr

Excited yet? This is how you join this wonderful place called Azov Weyr! (The weyrwoman is busy salivating at the thought of more victims! Did I say victims? I MEANT friends... ;D)

 First off, the rules. Yeah, yeah, rules suck, but that's okay. Cause you know what? Every Weyr around has rules, and so we're just gonna have to deal with it. =P

 This first set of rules is from Anne McCaffrey herself. Break these and you are out of the Weyr right away. I will not wait half a second before tossing you out. No warnings, no second chance. Break these rules and you will face the wrath of the BoD, and quite possibly Anne and her lawyers. Ms. McCaffrey protects her property VERY well.

 1.) We cannot use her established characters. Since we are so far in the future, you can't say they are relatives, like Great-grandfather F'lar or Great-great Aunt Menolly. Does not happen and will not happen. Don't even THINK it.

 2.) No writing stories about life at Benden Weyr/Hold or Ruatha Hold or the Fort Harper Hall. Your persona may be from there but you can't write about your life there. The Weyrwoman would STRONGLY prefer that there be no relation to these places, as she loves to see stories in the zine about people's backgrounds. =)

 3.) No odd-colored dragons. We can only use the colors she created. No white dragons, either. Ruth was, is, and always shall be, unique.

 4.) No cross-over characters: no one from the Universes of Star Trek(R), Star Wars, Babylon 5, Xanth, etc. Since this planet is very isolated, no one from any of her other stories can just stumble across Pern, unless she writes about it first.

 5.)No religion on Pern. End of Story.

 6.) Dragon/human pairings are as follows:

~ Queen - Heterosexual female only
~ Bronze - Heterosexual male only
~ Brown - male or female - heterosexual/homosexual/bi
~ Blue - male or female - heterosexual/homosexual/bi
~ Green - homosexual male or heterosexual/homosexual/bi females

The following rules are set by the BoD of our loving and cherished Weyr. These aren't so evil, and if you give us a good case, we may be willing to bend them.

 1.) HAD (Hearing All Dragons). This is a rare talent and not everyone can have it. We will consider your persona having this ability, but you must make a good story for having it. But be prepared to work for it.

 2.) No jumping between times. Unless you have a good reason for doing so (such as saving a life), expect to be reprimanded for it.

 3.) You can't write about another persona without their permission first. Like say you write in a story that my persona is pregnant, I would really like to know about it first. ;D

 4.) No writing about dragons fighting each other. Period. Dragonriders do fight, but they will be VERY severely reprimanded by their Weyrleaders.

 5.) No flaming or spamming each other in email. No one likes it so why do it?

 6.) Because of the requirements of school and family and due to the mature content of some stories, the Weyrleadership has had to institute a minimum age to join the Weyr. Our members are required to be 13 years of age or older. You must state your birthdate in full on your persona sheet. Your persona will not be approved without it and you may not join our club until your persona is approved. There are no exceptions to this rule, and we apologize for any hard feelings this might create.

 7.) Firelizards: I am allowing no more than 3 fire-lizards per sona. But keep in mind this: Gold flits get very jealous and want attention all to themselves. If you have permission for a gold, you may have only one other flit (no bronzes). The gold flits are usually awarded-rewarded to someone and not just given out.

 8.) You must let us know when you quit and what you would like us to do with your personae. We've had several members quit on us without a word. If you wish to quit at any time, please write the BoD and let us know. PLEASE do not quit without telling us!! We have had personae just dangling because of this. (note: if you quit without telling the BoD, we have the right to do whatever we want with your personas, and if you come back later, well, that's your problem. We will ignore flames on this matter, because if we don't know what you want done, how can we do it? We will not come chasing after you begging you to tell us what's going on. If that's it, then, well, that's it.)

9.)Whers: Whers are allowed. However, they will _not_ be in the Weyr, nor any other Weyr. Wher breeding is very controlled, and goes out of the Master Beastcraft Hall in Keroon. A persona from Keroon may have had experience with whers. If someone wishes to start a wher breeding in Azov Hold, do contact us! :-) Whers are more like firelizards than dragons. They do not speak, but project emotions to the person they attach themselves to. They do not Impress, per say, but attach themselves to one particular person. The bond is _not_ life long however. For more information, contact the leadership.

 Now for the fun stuff!!

Tips on Creating Personas
(This is short, honest)

 1) Please no super-personas.

 2) If you are a walking-cliché... You will be eaten. Try to be unique!

 3) If you want a twin please keep in mind that it's been done before and you will need a really good plot as an excuse to have twins.

 4) Keep your career choice and personality consistent. Antisocial people do not usually become Harpers, dragons do not Impress psychopaths, nor those with no self-esteem or love.

 

Now that you've read the rules, fill out our Persona Sheet

 

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