War Game Rules |
Primega War Game Rules Thanks to Kyle for letting me copy and alter his magnificent work. He wrote most of this: Note that ALL these rules are subject to change and that I might even change the rules DURING game play, as this is a Alpha version of the game. Another note, I want this game to be VERY flexible, meaning that if you want to do something (say set fire to a tree, then have an archer shoot through the flaming trees), ask me and I'll think about it (and I'll probably do it too, cuz that'd be awesome!!!) Basics: This game is quite a bit like chess, except a different person controls each piece. One time a day, I will update the game, meaning you get a turn before any damage is dealt I will update two turns at once. The update will happen between 6:00 PM and 11:59 PM everyday (keep in mind I have a life and that I am not perfect), and after the first damage has been dealt, then I will only be updating one turn a day. You will have to email me your turns and try to make your emails as un-sloppy and clear as possible because if I don’t understand what you mean I will reply to your email and if you don’t explain you will lose your move so keep things simple. I won't always get around to updating EVERYday, because I do have something of a life, so if you see I haven't updated, please don't whine I will get your move in. I'll post the last time and date I updated for your clarity. The object of this game is to caputre the flag. The Flag Moving Attacking Life Mana Armor Spells and Abilities Putting it simply |
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