Character Creation Rules for Nachyo_Mamas Step 1: Choose your Clan Before we even get started filling in dots and stuff, you need to get your own character sheet. Each clan has its own strengths and weakness, they also have their own personality stereotypes, so you will want to pick a clan that matches your characters personality. Clans Step 2: Character Concept Alright, now you have your character sheet, and we're ready to move on. The next step is to choose your character's concept. The concept of your character is what he or she was before the embrace. In Example: Bitch, Basketball Star, Punk, Goth, Pimp, Prostitute, Fake Rapper. Step 3: Nature and Demeanor Now its time to choose your character's Nature and Demeanor, these are commonly referred to as Archetypes Your Nature is what you are (your true self), your Demeanor is what you are going to let everyone else see you as (your facade, so to speak). In Example: Nature: Manipulator, Demeanor: Confidant Standard Nature/Demeanors Step 4: Haven Your haven is your safe place. Where you go to rest your head, get away from the sun or other things out to get you. It could be anything from a basement of a night club, to a sewer, to a mansion. In Example: Mansion on the Western Side of the City Step 5: Name and Player Name your character, and add yourself as the player. Heh, talk about hard work. In Example: Calvin Brohabb, player: Johnathan Rodman Step 6: Chronicle This is the name of the campaign you are playing your character in. In Example: Nachyo_Mama’s Now that we have that all down on your character sheet. I'm going to guide you through the process of placing dots to put that character you have thought up onto paper. I will be using the basic Neonate creation stats from the REVISED EDITION VAMPIRE: THE MASQUERADE. Remember, dots don't make the character. Neonate creation stats (These can be pooled, points for pooling are included in brackets) 7/5/3 attributes <15> 13/9/5 abilities <27> 3 (4 Sabbat) disciplines 5 (0 Sabbat) backgrounds 7 (5 Sabbat) virtues 30 freebies Step 1: Attributes Step 2: Abilities Step 3: Backgrounds Step 3a: Sabbat Backgrounds Step 3b: Elder Backgrounds [Most of these have limitations on them. Please note that while looking.] Step 4: Disciplines Step 5: Virtues ---Freebie Stage --- Step 6: Secondary Abilities [optional] Each cost 1 freebie point for 1 dot. Step 7: Merits and Flaws [optional] Freebie cost equal to Merit cost. Clan Merits/Flaws (7pts of flaws and no merits awards 7 more freebies) (Generator will not let you add these unless in initial stage) Freebie Point Chart Trait Cost Attribute 5 per dot Ability 2 per dot Discipline 7 per dot Background 1 per dot Virtue 2 per dot Humanity/Path 1 per dot Willpower 1 per dot Adding your character to Charserv on darkmyst |