Pokémon
Genes (DVs)
Like humans, Pokémon also
have genes (genomes). Every human has different
genes which determine what we look like, how we
behave and even our skills. In Pokémon, however,
these genes determine what statistics a Pokémon
will have if it is properly trained and box tricked.
Each Pokémon is given a
different set of genes or DVs (deter values)
which are fixed (cannot be changed) that will
decide how strong that Pokémon will be. It is a
common misconception to believe that all Pokémon
the same level have exactly the same stats. They
don't. Some Pokémon may have good stats, some
will have bum stats. This is why it is important
to catch a lot of same-levelled pokémon to
compare with one another and which one has the
best stats to suit your needs.
HP:
This is almost always
important. Defense protects against physical
attacks, and Special against special ones, but it
all comes down to HP in the end. Also, because of
the way the Battle Damage Formula works, an extra
point of HP adds more to your survivability
against a given attack than does an extra point
of Defense or Special. (Of course, Special also
has offensive value, depending on the attacks
you're using.)
It might be argued that if
your Pokémon's base HP is extremely low (or for
that matter, extremely high), a few more points
aren't going to make the difference, but you
never know. Basically, unless you're planning to
make your Pokémon Explode on the first or second
round, get as much HP as you can.
Attack:
This is the only statistic
that might not matter to you at all. Its sole
function is to determine the damage done by
physical attacks, so if your Pokémon doesn't use
those, Attack is worthless to you. In fact, a
Pokémon who relies on special attacks is better
off with a low Attack value, if only for the
reason that a Pokémon's own Attack stat is a
factor in how badly it will hurt itself when
confused.
Defense:
Perhaps the least important
of the 3 "defensive" statistics, in
that unlike HP it protects against only against
one class of attacks, and unlike Special it has
no offensive value. Nevertheless, you'll
generally want to have as much of this stat as
you can get.
Speed:
A strong case can be made
that Speed will decide the outcome of battles
more often than any other statistic. One reason
for this is the deadliness of status changes: all
the HP or Special in the world won't help you
much if your opponent puts you to sleep before
you can even attack. However, the priority you
place on Speed depends on which Pokémon you're
trying to catch and raise. Certain Pokémon (eg,
Parasect, Slowbro) are so slow that they can
virtually count on losing the initiative. Any
Pokémon using a combo that involves Thunder Wave
or Agility also need not be too concerned about
initial Speed. And even a relatively slow
Electrode is still faster than any other
Pokémon.
Generally, though, you'll
want to try for the best possible Speed. Two very
popular Pokémon, Mewtwo and Jolteon, are
identical in base Speed, with Alakazam, Starmie,
and Gengar hot on their tails. In that crowd,
every point counts!
Special:
If your Pokémon uses
special attacks, it is obviously necessary to
mount an effective offense. But even Hitmonlee
can't spare a single point of Special, if he
wants to survive the next Psybeam he runs into.
This is especially true in a game dominated by
Mewtwo. Your opponent might not even be using
one, but if he knows anything, his team will be
designed to survive Mewtwo attacks, and that
means it will probably be populated with
high-Special bruisers like Zapdos or the
Eeveelutions. However, there is always an
exception to the rule.
Example 1:
I catch two L.50 Rhydons.
Their wild stats are:
#1) - HP: 179, attack: 150,
defense: 125, speed: 52, special: 51
#2) - HP: 169, attack: 139,
defense: 140, speed: 60, special: 65
Max Rhydon:- HP:180, attack:
150, defense 140, speed: 60, special: 65
For the purposes of a Rhydon
I am mainly looking for attack and HP as my
Rhydon is going to be purely physical. As not
many people would use a physical move on Rhydon
(with the exception of earthquake which is super
efective against it anyway) defense is not very
important for my needs but I would like as much
of it as possible. I would consider speed to be
an important aspect in a Rhydon, in casr you come
across other Rhydon's in battle and begin an
earthquake war ( that extra speed may save your
Rhydon). Special on Rhydon is completely
redundant as even at a Raichu's surf can bring a
max rhydon down for a 1 hit KO. Additionally
special would be wasted on Rhydon as his high
attack power would do more damage to a starmie
than thunderbolt from Rhydon would do anyway. Max
damage from thunderbolt = 106 HP. Max damage from
Earthquake = 159 HP. This is why I consider
special to be the least important statistic for
Rhydon.
For those reasons out of the
two Rhydon's above I would choose the 1st Rhydon,
however, I would look for a better Rhydon.
Remember when you choose a pokémon you cannot
change its genes by box
tricking. Box
tricking merely allows pokémon to perform to the
best of its genes capabilities.
Example 2:
I catch a L.25 electrode.
Its stats are:
HP: 69, Att: 35, Def: 46,
Spd: 79, Spc: 48
Max electrode L.25 (wild):
HP: 72, Att: 37, Def: 47, Spd: 82, Spc: 52
Because non of its stats are
maximum when it was caught wild non of its stats
will be max at L.100 even after box tricking.
This is because genes are fixed and do not
change. The equation to work out its possible max
stats is by quadrupaling ( because my electrode
is at L.25) the difference in stats between the
electrode I caught and the wild max electrode at
L.25 then deducting the answer you get from a
trained L.100 max electrode. (Note: do the
equation separately for each statistic)
So I want to find out my
electrodes max Special:
52 (max electrode's Spc) -
48 (my electrode's Spc) = 4
4 * 4 = 12
258 (trained electrode's max
Spc) - 12 = 246 = my electrode's maximum special.
As you can see that is not a
good Spc for a pokémon who mainly uses Special
attacks but that is the main jist of how genes
work; if you catch a wild pokémon with a bum
special, speed, HP, defense or attack that
statistic will remain bum even after it is fully
trained. However I must warn you the chances of
catching a perfect pokémon are 1/1048576.
Sorry.
Go to the Skill/Stat
Finder to
find out any pokémon's max stats (wild and
trained) at any level.
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