Luigi's Mansion is a fun game. It combines spookiness with the antics you might see in a Mario game. It is much different from any of it's Mario predecessors. First of all, the main story is to go around a creepy old mansion and suck ghosts into a vacuum cleaner in a struggle to find Mario, as well as the fact that Luigi is the main character in this one. It is Luigi's first solo game. I, personally think that it was high time for a game where Luigi took the spotlight. I was beginning to miss him.
Luigi finds out that he has won a mansion in a contest that he didn't even enter. He acccepts the prize (who wouldn't?) but when he finds out that Mario has gotten lost in the depths of the old house, he goes on a missin to put the ghosts back into the paintings they were freed from and get Mario back from the Boos.
Aided by only his Flashlight, Vaccuum Cleaner, Game Boy, and a newfound friend, Professor Elvin Gadd, Luigi must complete over 90 puzzles and stages in the menacing house and turn 21 ghosts back into paintings.
The idea is to suck the ghosts into the vaccuum cleaner by shining his flashlight on them and temporarily stunning them (they hate light). Then he must take them back to professor E. Gadd's lab and using the professor's whacky inventions, turn them into paintings.
GRAPHICS & SOUND
The Gamecube displays light and depth 5 times better than the Nintendo 64 ever could have. Luigi's Mansion's constant darkness is a perfect way to show off this advantage. The graphics are clearer and less squared off than the N64's and the sound is better, although a major dissapointment to me was that the people talk jibberish instead of English, like in Banjo Kazooie. You have to read the subtitles. English is only spoken ocasionally. But it's not a big deal. It doesn't take from the fun of the game.
Overall, I really like the game. It is the typical challenge that all of Shigeru Myamoto's games include and is definitely an original.