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Majora's Mask

Consul- Nintendo 64
Genre- Adventure
My Rating-

This is by far the strangest game I have ever played. The fact that you have only three days to complete your quest, but using the Ocarina to re-live the same days over and over again. It causes loss of things you have done and found which makes it tough because you have to learn how to manage your time so you don't have to keep redoing something.

It starts with Link, who has wandered from Hyrule to find Navi, riding Epona through Hyrule Forest. He is then jumped by a crazy jungle imp named Skull Kid. Skull Kid has two fairies: Tatl and Tael. They help Skull Kid steal the Ocarina and Epona and take off with them. Link chases after them, only to have Skull Kid put a curse on him; to turn him into a Deku Scrub!

Majora's Mask Skull Kid runs off, leaving Tatl behind accidently. Tatl agrees to stay with Link until they find Skull Kid, but when they go after him, they wind up going into a different demension! This parallel universe is called Termina. It is a nice land, much like Hyrule, only that a menacing moon in the sky threatens the very existence of the Terminians! Can Link find Skull Kid and remove this curse? Can he get the Ocarina back? And can he stop Termina from total destruction? The world is up to you...

Yes, this game can get frustrating at times because it is hard and you only have about thirty minutes to do things before the dadgum moon comes too close and you have to go back again! But it is very fun. One thing though. I hated the way it ended.

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