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Random Fairy (see Rayem)
Rasti: Grouping: magical beast. A rasti is a small flying lizard really shaped more like a bat than any lizard or dragon. They are sometimes known to attack and eat bats, but usually their food is bugs and smaller rodents. The exeptional thing about a rasti is that it can both swim and fly. It is related to the zhelung, but has little of a zhelung's magic. Genre-reptile/zhelung. Source: mine. (see also Zhelung)
Rastlig: Grouping: silver. av.height 14-20'. A beast of silver magic shaped something like a fat dragon with dark gray mettalic scales. It has a wide head which is nothing like a dragon's with a wide toothless mouth and ears that resemble a mouse's ears. Instead of claws it has wide fingers and powerful fists. It breathes a misty magical gas which makes people forget what they were doing or thinking about. Its breath also has a strange charming effect and generally makes it hard to think clearly. Genre-silver beast. Source: mine, appears in my second novel.
Rayem: Grouping: fairy. A rayem is the most powerful kind of fairy in Garefen. It is also called a 'random fairy' or 'chance fairy' because they let random whims dictate everything they do. Occationally, they will speak to people and sometimes even help them, but usually not exactly the way the person would've hoped. They don't like to do anything they consider very 'drastic,' but they're idea of 'drastic' is usually different them other people's. They will not recognise any authority, but The Master and Maker (as the fairies often call Him) frequently uses rayem without them knowing about it, and He is sometimes the source of their whims. Rayem can take any shape, but it is (mistakenly) assumed because of related fairies that its natural form is like a child around nine or ten years of age. It is most closely related to the dynthe, extril and gnome. Genre-gnome-related fairy. Source: mine, has a small appearance in my first novel. It is the symbol I use in my stories to represent how God uses chance and everything that happens for His purposes. (Description continues under Raymet. see also Dynthe, Extril, and Gnome)
Raymet: Grouping: fairy. A rayem in itself has no gender, but it can turn itself into a species that does. Once in a great while a rayem has a whim to reproduce with another species (a rayem cannot reproduce by itself or with other rayem). When this happens it turns itself into another species to carry this out, and one limitation to a rayem's power it that once it reproduces it becomes one of that species for good and loses its abilities as a rayem. The first of the offspring is another rayem, any others afterwords are strange hybrids of rayem and something else which are called raymets. A raymet has a very strange, illogical and whimsical personality and several random pieces of a rayem's magic, but otherwise appears to be the same species as its non-rayem parent. Genre-rayem hybrid. Source: mine. (see Rayem)
Dark Reaper: Grouping: daemon. Sometimes just called "Reaper," it is a type of shade demon that is usually seen wearing a black usually hooded cloak and carrying a sickle. They seem to be imitators of the Grim Reaper, and sometimes will inhabit pieces of metal for its arms and body to give it some shape. They don't use any legs though, instead they hover with the bottom of their cloak hanging a few inches above the ground. Genre-minor demon. Source: my slant, based on the monster name 'reaper' which I've seen in a few games, and on some things that I saw in some strange movie once (I forgot the name of the movie). I've never seen a description for it in any of the games I've seen it in.
Reprechaun: Grouping: fairy. av.height 3'8"-4'6. Reprechauns are either leprechauns were commited a serious crime among leprechauns or a decendant of one of these criminals. Crimes like allowing someone to steal a rainbow's pot of gold, sharing leprechaun ale with a non-fairy, or otherwise doing sometimes intollerably against traditional leprechaun ways are punishable by most of the magic being taken away and expulsion from the lepechauns lair. To make sure the criminal cannot return to the lair they are made to be too big to fit in the leprechaun homes. This criminals are usually not too angry about this punishment (unless they were falsely accused) because they often didn't like the leprechaun ways anyway and wouldn't mind not living with the other leprechauns. They often remain shoemakers for elves and other fairies, or go into gardening, carving, or some other handcraft. Genre-leprechaun-related fairy. Source: mine, appears in my second novel. (see Leprechaun)
Residue Pet: Grouping: daemon. A residue pet is a shadow or shade demon that will follow, accuse, and curse former witches, warlocks, or those who have dabbled in black magic but never practiced it to become skilled. They are summoned when a powerful spell is begun to be cast and not finished or when ongoing spells have been lifted by the caster because the caster is turning away from witchcraft. Residue Pets hate those who give up using witchcraft. They give their victims a choice either to become a witch or warlock again or to have a deadly curse be put on them or someone they love. They are often working together with another more powerful black magic user. Genre-minor demon. Source: mine, appears in my second novel.
Ringwraith (see nazgul)
Ripper Monster (see Aither)
Rock Fairy (see Gnoll)
Rothe: Grouping: nonmagic beast. A rothe is a nocturnal animal similar and closely related to the ox. They are wild and harder to domesticate than the ox. Genre-mammal. Source: nethack, don't know if it appears anywhere else.
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Salamander: Grouping: magical beast. Decriptions range from 2-6 inches to 5-7 feet for the length of this red lizard. Salamanders can endure any amount of heat. They lay their eggs in a fire and the egg must stay in the fire in order for the baby salamander to hatch. In some stories, a salamander might breathe fire, in other stories the salamander's body is so hot it would burn anyone who touched its scales. Genre-reptile. Source: some stories & popular idea. Note: In real life, a salamader is small, it is not invulnerable to fire, and it is accually an anphibian and not really a lizard at all (I didn't know that before I looked it up in the dictionary as I wrote this entry).
Samon: Grouping: semi-undead. To those who meet a samon, it appears as whatever illusion it makes for itself, often like walking corpse. Its true form is almost never seen because it has very little physical substance. It is said that its true form can only be seen by the fire made when burning the leaves of a certain plant. The demons who control the samon inhabit its breath, so that when it breathes the demons also influence the minds of the samon's victims causing despair, a clouded mind, and difficulty seeing reality, somewhat similar to the black breath of a nazgul. A samon is similar to the lich in that it is a human who is turned unto an undead, giving it semi-immortality and strong black magic. The main difference is that the lich put the spell on himself, the samon had someone else put the spell on it, usually as a small child. Usually, the warlock who casts the spell doesn't survive, but is destroyed or driven mad by the demons summoned, and the demons are left to teach the growing abomination how to use its magic. When the spell is first cast, the samon looks like a normal child, but once the spell is cast the human body dies and rots and it grows into something completely inhuman. Like the lich, its body looses physical substance as it grows in power. Because the samon did not decide for himself to give his life to the demons, the human soul remains attached to it and it has the possibility of choosing to do good, but it is almost always completely drowned out by demonic influence. Genre-reinhabited undead. Source: mine, appears in my first novel. I combined the two monsters skeliphon and samon into one. I made them up so I can do that.
Sanddog: Grouping: magical beast. av.size 12-20 feet long, 7-10 feet tall. A sanddog is a giant dog that lives in the desert. It is known for causing sandstorms with its breath, and it can breath sand and dust as easily as air. It buries itself under the sand to sleep or hide. Some even say it has sand for blood. Genre-mammal. Source: mine.
Sandworm: Grouping: magical beast. It is called "Shai-Hulud" in the language of the freemen of Arrakis, the planet also known as Dune. The sandworm is an gigantic worm sometimes over 400 meters long and 10 meters wide which may live hundreds of years if not killed. They hate water because it is poisonous to them; any significant amount of water will cause great harm to it. The name "Shai-Hulud" is also the name of the earth god of Dune. Genre-alien worm. Source: The book "Dune" by Frank Herbert, (the width is only a guess).
Sasquatch: Grouping: non-magic humanoid. The sasquatch or "Bigfoot" is a big hairy humanoid which seems to be somewhere between human and ape. It is believed by some to live in the forests of the northwest United States or southwest Canada. Genre-mammal. Source: common idea.
Satyr: Grouping: magical semi-humanoid. A satyr or "fawn" has the upper body of a human with small horns on its head and the lower body of a goat (but with only two legs, not with the length of the beast like a centaur). They are peaceful often live with fairies but are not fairies themselves. Pan, the Greek demigod, has the form of a satyr. Genre-mythical hybrid. Source: Greek mythology.
Scarg: Grouping: silver being. A scarg seems to act like a wolf and has the shape of a wolf, but in every other way it is different. It body is made of dirty white bone-like flesh, and at first glance some may think it is a reanimated skeliton of a wolf. It has no fur, but has some stiff light gray hair on its head and its teeth and claws are at least as sharp as a wolf's. The scarg and the wruzz are different stages of life of the same species, but it is unknown which is the adult and which is the young. Genre-silver beast. Source: mine, appears in my first novel.
Sea Serpent: Grouping: nonmagic beast. av width 4'-6', av length 20'-50'. A giant serpent living in the sea which is a terror to boats. It will wrap itself around a boat and slowly crush it to splinters, then it will eat the people from the boat while they are floating, drowning or already dead. Its scales are thick and can withstand most blades. Genre-sea monster. Source: common idea and "The Voyage of the Dawn Treader" by C.S. Lewis.
Sea Vestrage (see Vestrage)
Sedhe genre: Grouping: fairy. ("sedhe"-the Irish word for fairy, pronounced "shee") What I indicate by the sedhe genre is Irish fairies and other european fairies which are very different from the fairies which I made up. They are often very dangerous even if they seem friendly. They are very selective about who they let into their world (and who they let back out), and often have strict rules about not telling anyone where they live or where the entrance to the land of faerie is. The result of breaking their rules is often death or a devastating curse. Some, like the banshee, seem undead and others more like demons than fairies. Even when types of Irish or Europeon fairies seem harmless and helpful, they are afraid of clergy or religious people which usually implies something demonic. Source: various fairy tales and folklore and Irish Literature class. (see also Fairy grouping, Banshee, and sedhe)
Sedhe:
Grouping: fairy. Though there are many types of sedhe, there is a
generic type often called "trooping fairies." In fairy
tales and folklore they vary in size anywhere between a couple
inches to six or seven feet, but it seems in most folk stories
they are around three or four feet tall. They have a king and a
queen, but the queen is more powerful than the king and the king
is rarely written about. The 'fool' is the most powerful of them
even above the queen. Describing Quote:
"Who are they?
'Fallen angels who were not good enough to be saved, nor bad
enough to be lost,' say the peasantry. 'The gods of the earth,'
says the Book of Armagh. 'The gods of pagan Ireland,' say the
Irish antiquarians, 'The Tuatha De Danan, who, when no longer
worshipped and fed with offerings, dwindled away in the popular
imagination, and now are only a few spans high.' ..Beings so
quickly offended that you must not speak much about them at all,
and never call them anything but the 'gentry,' or else 'daoine
maithe,' which in english means 'good people,' yet so easily
pleased [that] if you leave a little milk for them on the window
sill overnight, they will do their best to keep misfortune away
from you. ..Do not think the fairies are always little.
Everything is capricious about them, even their size. They seem
to take what size or shape pleases them. Their chief occupations
are feasting, fighting, making love, and playing the most
beautiful music. ..Many a poor girl has heard them, and pined
away and died, for love of that singing." ..William Butler
Yeats in "Irish Folk and Fairy Tales."
Genre-sedhe. Source: Irish
folklore, W.B.Yeats and Irish Literature class. The only time I
have seen a sedhe fool in literature is Shakespere's Puck,
Shakespere's "The Tempest" also gives an interesting
view of the sedhe.