
Recommended
Buys
All Planescape products are
good, but some might be that bit
more useful than others to a beginner. Here's the dark of
it...
It's so hard to choose the
best Planescape books to recommend...
I honestly love them all and would suggest that any fan
with enough cash should try and get the lot (!)...but here's
a shot.

Beginner
DMs
 Product:
Planescape Campaign
Setting
The
Chant: This is the
boxed set that'll get your started out in the
planes. It's got chant on all of the known Outer
and Inner Planes (though as there's 37 of them,
admittedly not much for each), plus a more detailed
look at the Outlands and Sigil. the Factions, the
Lady of Pain, the effects of the planes on Magic,
how to pitch the theme of Planescape stories, tips
on how to run games, a bunch of monsters to use,
and some rather cool poster maps too. Obviously, if
you're serious about running Planescape games, this
is a must-have. Lucky, then, that it's also a
fantastic read; the favourite PS product of a fair
number of people.
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 Product:
Planescape Monstrous Compendium Appendix
I
The
Chant: Containing
most of the monsters you'll need for a jaunt to the
Outer Planes, the PSMC1 covers baatezu, tanar'ri,
yugoloths, mephits, night hags, shadow fiends,
nightmares, aasimon and so on...all the old
favourites. Better still, they've been completely
rewritten from previous publications, and many bits
of chant, rumour and hearsay added to explain Why
Things Are...trouble is, it's a long-time since it
was first published, so getting hold of a copy
might be a little hard. You might also try the
PSMC2
or PSMC3,
which have more esoteric monsters, many of them
brand new for the Planescape setting.
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 Product:
The Planewalker's
Handbook
The
Chant: As useful for
a beginner Planescape DM as for a player, the PWHB
explains the basic concepts of Planescape clearly
and simply. Magic, portals, gate-towns, the planes,
magical items, character classes, kits, factions,
proficiencies and more are all covered, and there
are some new rules on Belief Points to help make
your game a bit more Planescapey. There's also an
expanded Cant Dictionary, and some great artwork.
The PWHB was recently voted as the second best
Planescape product yet by Mimir Visitors. I can
vouch for that -- it's essential!
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 Product:
The Factol's
Manifesto
The
Chant: Votes the best
Planescape product ever by a recent survey of
Mimir's visitors. If that doesn't convince you, how
about this: The Factol's Manifesto is the
definitive resource for anyone even remotely
interested in the factions. It's got the stories of
their histories, information on how to join, and
what to do when you have joined, the philosophies,
prominent members, the factols, the factions
headquarters, current chant on the faction's
doings, and -- my own favourite -- the deep dark
secrets the factols would rather you not know.
Fascinating reading, and incredibly useful in
games. Get it today!
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