The Independent Dark Elf Stone

Purpose

Guidelines

Characters

Role-playing

Join/Highlight

Contact

An Ultima Online role-playing guild located on the Catskills shard


Udos vel'uss z'hin maglust

Notes on RPing a Dark Elf

Remember, we are not playing in the Forgotten Realms, nor any other world but Ultima. Drow on the surface of Sosaria are different in some important ways from their underground brethren.  Surface drow, while sensitive to light, are not debilitated by it.  In addition, dark elves who make their home on the surface are more likely to have contact with humans and therefore often are more open minded about their use (sometimes even to the point of friendship).  


Skills:
All drow have some level of magic resistance.  It is suggested that you start with at least 50 points in that skill.  Furthermore, dark elves in general are sneaky, paranoid and apt at using magic.  Therefore, you might want to strongly consider taking tracking, hiding and magery (at least enough to cast Recall in a pinch!).  There are though no absolute rules for creating a dark elf character.

Equipment:
Appropriate dress would be follows. It should be expected by the player that other types of clothing or weapons might beckon comment from other dark elves as being "different."  You, of course, can dress and arm your character as you see fit.
Preferred armor:  shadow chain mail, small shields (round or buckler)
Preferred weapons (these weapons are the most drow-like, and thus should be the only ones used by us):
light crossbow, dagger, kryss, (small) mace, maul, war mace (Yathrin), short and long spear, war fork, katana, scimitar, long sword (rarely)

Mounts:
Suggested mount: Ostard, as it comes the closest to  the subterranean lizards drow ride in the Underdark.  Don't permanently attach yourself to the back of the poor thing though.

Here is an excellent RP tutorial by by Jason Kallelis, the player of Jas Lightstryder: A tutorial for beginning and advanced roleplayers

Elven Racial Guide, by Kathy.