=The races, their tips and advice= |
=The races, their tips and advice= |
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=Intro= In this world of might and magic, life and death, there lies quite a few race. Which one do you might think is the altimate? Many said the seyans. But ever thought of other once too? While you are still deciding which race you want to be and which specialty you like the most, take your time to read though their introductions. When you know what you want to be, pick a basic race and read some of the tips for them. |
=The pear magicans= |
=The pure magicans= |
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The harakims. Pear magic users. Not good in combat but with good enough defensive spells, they can have even better armour value then the templers. Not only defensive but they always have offensive power too. Also they can summon fighters call ghost companian to help determinate the enemy. Yet, this race is best to be group and work with templers. Since templers are much stornger then the GC(ghost companian) |
=The pure fighters= |
=The pure fighters= |
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The altimate fighters of Astonia; Templers. Even with low magical power, they have extream strength and agility for every hit they make. Yet without good spells they are not able to perform their altimate power. Thus, they are best group with a hara. |
=The solo unit= |
=The solo unit= |
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Here is the solo unit. This race prefers to work alone with a good balance between might and magic. Even though they would never match the strength and the magic power of the other two non-solo races, they dont need to worry about mana regeneration (temp) or when surrounded by enemys (hara). Yet, their skills is very hard to rase. Their magic is as hard to rase as the templers and the fighting is as hard as the haras. When one merc have enough power to go seyan, sorc or warrior, they would have to make a chose to turn into the advance merc (seyans) more of the magic way (sorc) or maybe close to the templers (warrior). |
=The ultimate race?= |
=The ultimate race?= |
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Many may say this race is the altimate. The best, of all race. Is that really true? Well its your chose to go seyan or not. The sacrifice for this race to begin all over again. From privet. Once you've killed the gatekeeper in lab 13 you'll turn into a seyan after passing the last gate. Once that's done you'll be back to a privet. Every seyan door you go though you get more weapond value. This race is a solo race. It still is hard to race skills sice this race is also known as the arch merc. I dont really know much about this race but once you've gotten to this level you'll have the knowlege of it. |
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Have you gotten the basic idea to begin your exciting adventure for the great town Astonia? If you still need some basic help I would sugguest you to read my first steps page. |