Help! I'm stuck in someone's frames and I want OUT!

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Hello.
My name is Spiderlilly on Geocities..... but I have joined one of the most innovative clans in Quakeland.. the ^^o^^ bats.
And I say innovative, because not only do we own, but we also edit, the NightHunters mod that so many people clamour to play on our nighthunters server here in Toronto.
Therefore you will call me ^^o^^SpiderBAT, or I will Frag your weenie self into slushy giblets thank you very much......
I also have the uinique distinction of being the only female in my clan. Not that the other bats mind... quite the opposite.
BatCat certainly doesn't mind.....
And, NO... I don't like being spanked in the literal sense... game-wise..sure, why not? ;-)

The idea behind NightHunters is to become the predator, and then frag as many marines as ya can, and hold on to being predator for as long as you can. This game is played in complete blackness. With great new sounds and new weapons for the predator, you'll hear the predator growl in the dark...and be very afraid if it jumps down behind you. It's sorta kind of like Hide-And-Seek from the farthest reaches of hell. Only it's COMPLETELY dark in here... just you and your flashlight.

I have some gameplaying basics below, but I strongly suggest that, if you really want to get a handle on gaming strategies, maps &weapons, configurations, zip files and the like, you go to our batcave and read the tips & tricks, the maps we use, weapons, and there's more info there for your benefit..( there's really no use for me to be redundant and repeat ALL the data ... ) the link is in the batcave page I have below.

As of Sunday May 16th, 1999, Version 1.51 of our NH mod is out. Night Hunters is now at 1.51

NEW FEaTURes
-Overload
Available to Predator only
Uses 2 Rockets and does double damage
-Report
Available to Marine only
Will report where you have seen the predator from, like the CTF command
-To view current features and any modifications, see "Current Features" below


Here are some gameplaying basics...
RULes
-The predator is killing Marines..
-All Marines are hunting the predator, at night.
-The predator is 66% transparent, not invisible, allowing it to blend into backgrounds.
-The new predator has its own model now, "nhpred". Marines can freely be any Player Plugin Model (PPM).
-The server Admin can also set the default Marine to -one- model/skin, of anything they have, or leave it free.
(You may need to check the "Models Used" in the Menu when you join, to see what is being used)
(Keep in mind some player models may look like the predator model and cause all kinds of trouble)
-There is only ONE predator, and it is selected:
Either at random on Game start (..LPB's get in first, they become pred!), current Predator leaves the game or if a marine kills the predator, then the marine becomes the predator.
-When using the flashlight, space marines can be heard (by a little buzzing sound) and seen (they glow from the power being used). Unfortunately, you can't go through the level without using the flashlight. (The Light is (GREEN) and they glow (RED))
-The predator's light scope is dimmer than a marine's, but you cannot see the predator when it's using it (just try it, you'll see). (Its Light is (BLUE))
-The predator's gunscope works like a regular gunscope, zooming in on an area. The marines do not have access to this. (Its a toggle, 2x, 4x and 8x, then back to 1x, normal)
-The predator makes no sound while running, and cannot be hurt no matter how far it falls. (Falls and Jumps do make a sound)
-The predator regenerates 5 health, 1 slug, and 1 rocket every 10 seconds.

SCORIng
-Marines kill the predator, scores 3 points, and then becomes the predator itself.
-If a marine kills another marine, that marine loses 1 frag.
-If a marine kills too many marines then two penalties are progessively invoked!
1. Kill a few too many and you start to GLOW, default is 3.
2. Kill more marines and you get auto-kicked, default is 4.
-Both- are based on your LAST 5 minutes, if you killed your first 4min's ago you will glow for 1min.
-Kill enough marines while you're a marine yourself, you get auto-kicked.
-The predator scores 1 frag per kill (of marines).
-If the predator kills itself, lose 2 frags.
- -If anyone's score goes below -10, they get kicked. (They must be doing something horribly wrong!)

CuRRenT FEaTURes
- Flashlight
Available to both Marine and Predator
Marine's light will illuminate him (RED) as well as where he is looking (GREEN)
Predator's light only illuminates where it is looking (BLUE)
- Infrared
Available to both Marine and Predator
Pick up Quad or Invulnerability and see all warm bodies Glow
(replaces Quad and Invulnerability on all maps)
- Flare
Available to Marine only
A standard weapon, throw it like Hand Grenade, given a few at the start, no more can be picked up
-Report (* new!)
Available to Marine only
Will report where you have seen the predator from, like the CTF command
- Gunscope
Available to Predator only
Switchable Zoom setting 1X 2X 4X and 8X
-Overload (*new!)
Available to Predator only
Uses 2 Rockets and does double damage
- Teleport
Available to the Predator only, 2 modes:-
Panic, hit RECALL key in first 15 seconds of predators first start and re-respawn
Escape, ANCHOR some place safe (or not) then RECALL to it, just once
- Air Acceleration
Available to the Predator only
Predator is given extra jumping abilities
- Regeneration
Available to the Predator only
Predator will regenerate Health and Ammo at a slow rate
- Weapon Restrictions
Marine: None, may pick up anything
Predator: Uses modified Rail Gun and Rocket Launcher only, cannot pick up any weapons, ammo or armour


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