Epilogue, Production, Naked 7, Special Effects , Continuity, Timeline
..



Seasons 1 & 2            Seasons 3 & 4          Sh*t-St*rrers Guide to Blake's 7



Epilogue.

After viewing all fifty-two episodes in such a short time, what is my overall impression of Blake's 7? Well, I still enjoy it, even the dud episodes. It's a series that progressed in way that turned production problems into stories, thriving after the eponymous hero was no longer around.
 .
  The director with the lowest hit rate would have to be George Spenton Foster and the worst writer Allan Prior. Combine the two as happened in Season Two and you have a recipe for crap unmatched in the TV world (except for a Brannon Braga Trek script). Curiously though, Prior managed one good episode in The Keeper, and neither is responsible for the very worst episodes (actually Allan Prior is). Best writer? Chris Boucher and Terry Nation out of the prolific contributors provided the best scripts with honourable mentions for Tanith Lee, whose two scripts showed imagination over and above the norm; and a number of new writers in the fourth season provided some good stories in the latter half.
Best Director is a tougher nut. Most prolific by a long chalk is Vere Lorrimer and most of his efforts are pretty good as are the episodes by Derek Martinus, Mary Ridge (with the sole exception of Animals), David Maloney, Michael Briant, Douglas Camfield and Viktors Ritelis for the style cafe that is Warlord (I'm not talking wigs, mind you). The thing is, a good director can make or break a good script and a bad script shows up the talent of a good director. My favourite episodes in terms of scripts, direction, production values and acting all flowing together, and they're not always the best episodes, are: The Way Back, Cygnus Alpha, Project Avalon, Shadow, Trial, Countdown, Star One, City at the edge of the World, Deathwatch, Terminal, Power, Traitor, Games, Sand, Warlord and Blake. I wince most at the prospect of: The Web, Horizon, Hostage, Volcano, Underworld, Moloch, Stardrive and Animals. Purely to be self-indulgent. That's it. There is no more, It has ceased to be. The only continuations are fan fiction (No matter how well written, It's not the same), the comic strip in the long dead Blake's 7 Monthly, the annuals and the pretty non-Blake novel by Programme guide writer Tony Attwood, Afterlife which succeeds in not almost exactly being unable to capture the spirit of the show though there is enough story material for a thirteen part season (MIND? MIND? You bet I bloody well mind). However, it wouldn't be a very good one. There's also Paul Darrow's prequel to the show itself chronicling Avon's life before the series. For someone who's hungry for most thing's Blake, I couldn't even get half way through this dross (To date, I still haven't finished it). It and Long Dark Tea-time of the Soul, Life the Universe and Everything and So long and thanks for all the Fish. Of course, there's been chat about a revival since 1981, most of it wishful thinking of fans. In late '97, the 90 minute radio play The Sevenfold Crown was broadcast with most of the season four cast with Glynis Barber and Josette Simon being replaced by Paula Wilcox (Man about the House) and Angela Bruce (Brigadier Bambera from Doctor Who or the female Lister) repectively. The script was written by former director-writer-producer of Doctor Who in the early 70's, Barry Letts and while it does feel more like a Doctor Who story with its type of SF, it is a nice reunion show. The second play "Syndeton Experiment" is excellent.
 The series creator Terry Nation died in late 1997 so impetus for any new series will have to come from elsewhere  and knowing the BBC's attitude towards producing new SF on television and their attitudes towards making sure no-one else makes it, It will be a long time before anyone makes a serious attempt. But in the short time, any revival of the old series is likely to be limited to radio. Terry Nation's estate has sold the rights and chances are some UK entity will at least attempt a new B7 TV series or Movie. I hope they remake it rather than try to continue on with a greatly aged cast (Josette Simon, the youngest is 40 but I doubt she'd be interested in this sort of thing)
 If you've just watched the whole series in a short space of time you will feel withdrawl symptoms after watching Blake. There are a few televisual options to help you.
.
1.The most obvious candidate is the BBC's own Doctor Who- Itself no longer being made but to watch every available episode at the rate of about 100 mins a day would take months and the quality is more variable. Doctor Who and Blake have similar production values (both improved considerably  for their 1981 seasons), but Doctor Who is a very different beast to Blake's 7 without the 'edginess of the Blake universe.
.
2. Babylon 5- My deceased local Blake's 7 club was more a B5 club than Blake in the mid 90's- Babs was still being made at the time so Blake became the occasional treat with Babylon 5 being the sustainance. Babs is very good and JMS claims B7 had a big impact on him. I think he's being diplomatic as only one actor who ever appeared in B7 has ever popped up in B5- Christopher Neame- Quute from Traitor and one of the Knights from "And the Sky is Full of Stars." There are similarities between the two. Both have had an entire season written by each show's respective creator, both are influenced by Star Trek, both series creators were writers rather than producers, both had lead characters leaving the series 'off camera" and Ron Thornton has worked on the effects on both series (Thornton built the Scorpio models for th BBC visual effects department and his company Foundation imaging provided the CGI effects for the first few seasons of B5). But don't expect a Blake-style cast purge as JMS doesn't want to imitate anything else (???) nor insult his audience.

3. Survivors. Terry Nation created this post-apocalyptic series three years before Blake's 7 came about. It features many Nation hallmarks such as strong female characters (while Terry Nation was around, anyway), grim plotlines and little optimism. Terry Nation disagreed with the show's Producer and left the series after the first year, as did Carolyn Seymour, the series' star.
It continued on for two more seasons, each season having a completely different feel to what had gone before. Recommended.
.
4. Star Cops. Chris Boucher attempted to do his own Blake was the BBC's last one hour SF series, coming at a time when the people in charge of the Drama department had a pathological hatred of any fantasy series not made for children. Star Cops' only season (9 episodes, a 10th was scuttled due to a strike) is the 'police in space' show that Blake was originally meant to be, though set in the near future around Earth with our heroes being the establishment rather than revolutionaries. Star Cops is very similar to Blake's 7 (even down to an Orac clone) and you might say it happened in the same universe. The characters always ready to argue with each other and everyone with their own agenda, this series helps keep the Blake blues away. The great pity is this show was never given time to grow.



 The following attempts to track the consistency of the series as it developed. The special effects, costumes , sets, special effects, violence, continuity and timelines over all 52 episodes are looked at below.


NAKED 7
Whereas Dr Who was always meant to be wholesome,  Blake's 7 always featured sex and drugs and Dudley Simpson's music.
 The only character who definitely has sex during an episode is Vila in City at the Edge of Forever, though it's a good bet that Servalan gets more than Tarrant's sympathy on Virn.
Kissing and leering seems to be the only expression of affection seen in the series so for the more romantic B7 fans here's a list.
Cygnus Alpha- Kara kisses Gan, Deliverance- Avon kisses Meegat, Hostage, Blake and Inga kiss, Aftermath- Dayna kisses Avon who later kisses Servalan (Melrose Space), Harvest of Kairos- Jarvik kisses Servalan, City at the Edge of Forever- Vila and Kerril... you know, Rumours of Death- Avon and Anna, Sarcophagus- Avon and the creature absorbing Cally, Ultraworld- Tarrant and Dayna begin the bonding ceremony, Deathwatch- Avon gives Servalan something to chew on, Rescue- Dorian kisses Soolin, Power- Avon kisses Pella, Traitor-Servalan kisses and kills Leitz during an embrace, Stardrive- Atlan kisses Dr Plaxton, Animals- although there's no on-screen kissing, Dayna and Justin are close and Dayna was on Bucol 2 for several days, Sand- Tarrant and Servalan and finally Warlord- with Tarrant and Zeeona. This list excludes lecherous comments, kissed hands, or any other non-lip related kissing. Obviously, the last two seasons are full of lip-locking.

Just as a curio, and probably offensive to much of Blake fandom, a large number of the female regulars have appeared nude on screen. Which ones and where? There's Jackie Pearce stepping out of the bath in the movie White Mischief wondering "Who wants to *u** me?" Then there's Glynis Barber in "The Wicked Lady," which also features a topless Marina Sirtis whipping Faye Dunaway. Or Josette Simon in "Child of the South, among others. Josette, who now looks rather anorexic compared to her time on the series, also had some scenes as Paul McGann's wife in Nice Town.
 I haven't searched these out rather you see an actress is in a film and you watch it the same you watch, say, Paul Darrow in Timelash or in the Saint with Roger Moore. The nudity came as a shock. They just flopped out.
____________________________________________________________________________

Blake's 7- IN PRODUCTION
As Terry Nation told it, the idea for Blake's 7 came from nowhere during a meeting with the
BBC covering new ideas for series, pitched as a police/ Robin Hood in space series. The Beeb liked it and gave the series the same resources as the show it replaced in the schedules, Softly Softly, a spin-off of the long running Z-Cars series. Whereas Softly Softly was set in the present, Blake's 7 was set in a universe where everything had to be created from scratch. On the same budget.
Terry Nation was slated to write the first 13 episodes with Chris Boucher, fresh from writing three Doctor Who stories (two of them very well recieved) hired as a script editor. David Maloney was given his first producership after having handled many fine instalments of Doctor Who. Ian Scoones was given the job of the special effects for the first season and Doctor Who's most prolific composer was given the job of writing the theme as well as incidentals. Roger Murray Leach was given thejob of designing the Liberator interior and decided to the exterior as well.

 Four directors were to work on a few episodes each spread over thecourse of the season, Michael E. Briant, Pennant Roberts, Douglas Camfield and Vere Lorrimer- though Camfield only directed one episode as it turned out and David Maloney assisting Briant on Deliverance.
Of the lot, only Lorrimer never worked on Doctor Who. He ended up being not only the most prolific director on the series but also ended up producing it in the end. So while the Doctor Who connection helped, many of those didn't want to be typecast as SF directors having a lot of both Who and Blake on their resumes.
Of the writers, Terry Nation of course created the Daleks  and is wrongly credited with creating Doctor Who, when he had no part in it. His creations secured the show in its initial stages and he later went on to create the BBC's Survivors which ran for three seasons from 1975(a very good show if you get a chance to see it). Boucher wrote Face of Evil, Robots of Death and Image of the Fendahl for Doctor Who and would go on to create his own SF series in 1986, Star Cops, a show with a lot of potential had it been given a second season. Robert Holmes, who was Doctor Who's best writer also provided four scripts for Blake's 7. James Follet didn't write for Who but did write his own SF series for radio- Earthsearch. So why the hell did they keep commissioning Allan Prior when his scripts where all so unworkable within the resources available?
 Season One was a set-up for the characters and overall probably has the strongest storylines, plots that didn't over-reach themselves like many in the second and third seasons. Only Timesquad is truly dull and despite the padding in later episodes, the concepts behind the episodes are strong. Towards the end of the season, the need for padding was apparent to all. Terry Nation, writing 13 episodes, was unable to flesh out the episodes enough with first draft of  the episode Bounty running around 23 minutes. Terry Nation once asked his anxious script editor what he wanted most, a second draft or the next episode. In the end, Nation provided a first draft with all the actions and Boucher added much in the way of dialogue, hence you can see the carping which feels like a Boucher touch (look at Star Cops). Boucher maintains that for a while Paul Darrow never said a line that he hadn't written or at least altered to make sharper.

SEASON TWO

The second season, with the influx of new writing talent, showed that few writers had a good hold on the format. Chris Boucher, now writing several scripts himself, didn't do as good a job of editing the new writers, hence the best episodes were either written by Boucher or Nation with the others being mostly disappointing- Robert Holmes' two scripts being the exception (the direction is at fault in Gambit). The new season brought a completely new batch of directors with only Vere Lorrimer carrying over with his work standing above those of the newboys (Hostage being one of his few average jobs). Producer David Maloney also handled Star One with aplomb while another former highly regarded Doctor Who director, Derek Martinus, handled only two stories with some flair. Johnathan Wright Miller's two stories can be said to be average while George Spenton-Foster would have to be, without doubt, the worst director ever to have worked on the series. It isn't a case of lacklustre scripts (two of his are by Terry Nation and Robert Holmes), just direction that misses the point and is too much like "that'll do."
 With the new writing blood in season two, the gene pool became contaminated. Allan Prior's three stories this season are mainly terrible, with only The Keeper offering anything interesting and well-written. Boucher's four stories are mixed, with all bar Weapon being quite good or excellent (Star One). But in most of his stories there is a feeling of everything including the kitchen sink being thrown in, particularly Shadow and Weapon- way too many plot strands, almost as if Boucher was so sick of having to edit Terry Nation for a year without being able to tell his own stories he just channelled for a few stories. Terry Nation's three scripts are very Terry Nation with lots of action but Countdown actually offers us insights into Avon's character (how much was the writer and how much was the script editor is tough to call). Robert Holmes two scripts showed he had a handle on how to do a solid story (though Gambit was ruined by the guy in the johdpurs). Roger Parke's sole contribution, Voice from the Past, was both badly written and directed.

SEASON THREE
 Season Three saw more new writers and directors join the series with Maloney and Boucher staying on in their respective positions as Producer and Scipt Editor. Maloney managed to direct the first produced story of the season (shown second, Powerplay), a better than average story in all respects from a solid Terry Nation script, the creator's three scripts this season being exceptionally good. Chris Boucher provided only three stories this season, all of them well made and well produced, City at the Edge of the World being one of the very best episodes ever, and the best to date. Vere Lorrimer handled another four stories this season, the first two being excellent (despite the stock footage Intergalactic War) and his last two stories as director, Ultraworld and Moloch less than average, though script problems are evident in both.
Allan Prior only gave us one script this season, another clunker in Volcano with incosistant direction from new bug Desmond McCarthy, whose next story at the helm was an improvement though still average. Andrew Morgan handled his sole story confidently as did Who veteran Gerald Blake on his one of his two stories (Harvest on Kairos- below average, Deathwatch- above), and Fiona Cumming's  but the find in the director's chair was Mary Ridge, too late if it wasn't for the sudden change of heart regarding a fourth season. Terminal is impressive for an SF newbie.

SEASON FOUR

The original intention was that Terminal was to be the series end, hence the Liberator's destruction, Servalan's apparent defeat and Blake being pronounced dead. The cast and crew moved on to other work on the the assumption that Blake was no more. The Beeb had a very late change of heart and the first anyone knew of  a fourth season was a continuity announcement after Terminal's original screening. With David Maloney now working on Day of the Triffids, along with a large part of the crew, the fourth season was to have a mainly new production team. Vere Lorrimer became Producer with Chris Boucher staying on as Script Editor, though he only contributed three scripts, at the same time without any contributions from the series creator, Terry Nation having moved to Los Angeles to work. The late decision to renew the series meant the last season would air some 18 months after the end of season three in  the UK, whereas the series usually began in January, the final season would end just before Christmas 1981.There was a scramble to find scripts for the first filming block, hence the lower quality of a few episodes (Though I can honestly say, only Stardrive and Animals seem deficient, the latter more so).

 Season 4 saw Ms Ridge contributing another four episodes, all bar Animals was handled well and in that one lame story it can be said that the script is the source of the trouble. Viktors Ritelis only directed one story (He was the man who volunteered when Ian Russell didn't want to have ants crawling on his arm in Doctor Who back in the 60's), and that story Warlord has some of the most stylish directorial work ever seen in the series. In fact season four is much better produced than any of the first three with a much more professional product (Strong scripts don't mean you can get away with everything) that stands up better than most. 1981 was the Beeb's best year for SF with some of the Best Blake's 7, Doctor Who episodes ever as well as Hitch-Hiker's Guide to the Galaxy and Day of the Triffids. The gun battles are handled much better, even the ones in the studio (compare Avon's battle on the Liberator in Volcano to similar scenes in Power, Games or especially Blake). The episode Gold is the only one episode that suffers particularly  from weak direction with the production very loose, particularly the location work which harks back to the standard of season two's location filming.
Location work was again carried out in blocks this season and for this reason, costuming was simplified so that overall the crew only had two uniforms each, a winter uniform at the beginning of the season and a summer uniform (the latter half of the season would have been filmed in the summer of 1981- hence the brighter locales compared to the first half which seems to have been filmed in a totally overcast gloom). The exceptions are the carry-over costumes from season three, Avon and Soolin's flight suits in Warlord and Tarrant and Dayna's Helot clothes.
The last few seasons altered the formula, The final episode of each season had a short location filming block just for the one episode.


CONTINUITY ERRORS AND BLOOPERS




Unless Red Dwarf continues on for a couple more years then Blake's 7 is still in the number two spot in episode numbers (though Red Dwarf has run for  twice as long). So while the sf comedy has probably the poorest internal continuity of any British series (worse than even Space:1999), Blake's 7 remains remarkably consistent. We aren't talking about things like the ever changing sound effects or new designs of the Federation helmets, but the Universe in which the series occurs.
 Soolin's origins were perhaps the most-widely recognised blooper with Dorian originally stating she was from Darlon IV when later she revealed she grew up on Gauda Prime. Another case of planet' names changing happened with Travis. In Seek-Locate-Destroy Travis was said to have ordered a massacre on Auros when during his trial it was Sircaster. Unless he was very trigger happy then we assume they are the same events for which he was originally suspended and those for which he was on trial.
In a series in which practically all the recurring characters were the Liberator/Scorpio crews, Travis and Servalan, recast actors was not a major problem. Ignoring the Travis recasting, the only other characters to appear  in more than one episode were Leyland and Artix from Spacefall and Cygnus Alpha where the same actors appeared in both episodes and Ven Glynd from The Way Back and later in Voice from the Past, though this time the role was recast, the gap being more than a year. More than likely there was no attempt to get the same actor again, Directors on Blake's 7 manifested a great deal of competition with each other. Whilst seeming like a good idea, it had a detrimental effect on the show with new directors rejecting expensive pieces of library footage of the Liberator because "that was done for him."
 Two aspects of continuity are explored further in Timeline. These cover the inconsistencies about the length of time it took for the London to reach Cygnus Alpha and the Intergalactic War.
 Apart from the recasting of Ven Glynd in Voice from the Past, the episode's concept is flawed with Ven Glynd saying Blake has a good reason for not trusting him because he took part in his show trial. Ven Glynd oversaw it, and he was in a good position to quash Blake's exile so to have him say that he was getting ready to defect even then is ludicrous.
STAR ONE
 The Keeper has a few holes in it but the most glaring is Travis' assertion that Blake may know about Lurgen. Travis was there when Docholli blabbed to Blake! In fact the second half of the season is full of problems with a few 'non-arc episodes' like Hostage, Killer and Voice from the Past wherein the search for Star One is quietly forgotten about. But the big problem is the relationship between Servalan and Travis. In Trial there is an agreement between them and when they next meet during Hostage, their attitudes to each other tallies. In Voice from the Past they're working together as if there was no problem between each other yet in Gambit she wants him dead and puts a bomb in his arm yet in The Keeper he's yet again by her side. If it wasn't for the Star One elements of the story you'd think the episodes were written for a different transmission order. The whole concept of Star One has a few problems, more to do with logic than continuity. If Star One is so secret and no one knows its location, and some technicians decided to stay behind to maintain it- what happens when they die? No one knows where to send replacements and if the crew transmitted directions they'd go obviously insane. Lurena would obviously have been a busy woman stretched to the limit.
ANNA
Avon's past is a particular source of confusion. In season one, all we knew was that he had been arrested after his attempted fraud due to his reliance on others. But it seems that it wasn't Anna Grant, though Avon had planned to escape with her. It might have been Tynus, although the relationship between them suggests Tynus and Avon's fraud was an earlier one. For continuity's sake, it's best to assume Tynus and Avon attempted the fraud which went wrong. Before Anna and Avon could flee, Avon was wounded and Anna supposedly captured as far as her brother Del Grant was concerned. But Anna was later revealed to be Federation spy Bartolomew and that Anna Grant was a cover. The best explanation was that Anna Grant was her real name and her brother Del had no idea what her sister did for a living.
 Shortly before the Intergalactic War, Servalan deposes the President. When Avon attempts to learn information about Bartolomew from her it seems that since her coup, there was one short lived coup against her before she restored her position and yet another during the episode Rumours of Death. And then another, perhaps after she went missing after the Liberator's destruction.

WAR, WHAT IS IT GOOD FOR?

 The Intergalactic War is probably the biggest source of confusion, an event that would affect the entire third season in a big way (see Timeline). We see it as being a relatively short event, perhaps lasting a few hours with only a short on-screen encounter that would seem to be the final battle rather than anything else. Over the course of series three, the scope of the war increased and by Season Four, they're talking about the war a long time ago, or that it lasted at least a few weeks, if not months or years. I suspect that the War itself took place over the course of a few weeks at least, the Liberator unable to stop the majority of the fleet moving into Federation Space. The viewers were cheated out of a continuing (but expensive) storyline for seaon three. On the other hand, the War itself may have taken only a few days but even after the slim victory, there may have been many smaller battles in Federation Space with Alien vessels making it far into Federation territory. In short, the War proves to be the biggest source of continuity problems in the entire series.
The more the series went on, the more chance that when minor details established in past episodes were referred to, small mistakes were bound to occur (despite Chris Boucher's presence behind the scenes throughout the series). In the first episode of the final season, two small errors creep into the proceedings. One is the shape of Terminal, though is easily explained by a different orbit, but why change it? The second is Avon's statement that Ensor spent the last 20 years of his life in exile when the figure established in Orac was double that.

XENON: WARRIOR BASE
The first two episodes of season four pose something of a problem.  In Rescue, Dorian tells how he found the installation and adapted them to his needs. He arrived 200 years before the Liberator crew arrived and found the room there.
But the next episode introduces us to the Hommicks and the Seska who had been fighting a war which seemed to turn against the Seska 20 years before the events shown in Power. Xenon base may have been a remnant from the Pre Seska/ Hommick days, unknown to the latter. Dorian assisted the Seska campaign but seemed immune from Hommick retribution meaning the disc showing a younger Nina captured may not have been recorded in the Base or that the Hommiks and Dorian had some sort of understanding (or that Dorian was too clever to be captured). I've got to stop now. I've got a headache.



TIMELINE
The series gives no indication as to what timeframe the events portrayed take place. Though if you feel that a linear approach to occurances- that is scenes happen in chronological order, which is probably the intent, then episodes happen in a compressed space of time. Whenever someone refers to events in earlier episodes, they rarely use time indicators.
  The events of the first episode, The Way Back could've taken place over a period of weeks while Blake awaits trial. The London's journey begun at the end of The Way Back continuing through Space fall and culminating at the beginning of Cygnus Alpha takes place over eight months. Ignoring the fact that the events during Spacefall seem to  cover a fairly compressed space of time it all depends on how long they had been on the ship before Blake started his little trips in the cavity, even though the storms had been about 18 hours out from Earth. So the whole 8 month trip theory makes no sense unless it took Blake, Jenna and Avon nearly 8 months to follow the London (they did arrive after the Prison ship). Blake mentions that it took four months for Avon to think of his deal with the crew,  though if a crew was going to dump the bodies in deep space, they wouldn't have taken so long. So if they are on the ship for 4 months before Avon and Blake are introduced, things start to make a little more sense (though not a lot more). This would have made sense it it weren't for the fact that the disturbances caused by the space battle seem to be foreshadowed just after take-off. So, a big error that gets bigger the more you look at it.
  Between Cygnus Alpha and Timesquad, the new Liberator crew spend time learning how to fly their new ship with no indication given as to how long they took. Let's say a week at least, maybe several. Since Blake sets a course for Centero at the end of Timesquash and the end of The Web, so while it may still take the Liberator quite a while to get there, even with the detour it shouldn't have taken more than a few days. Seek-Locate-Destroy may have taken from a few days to a week (Travis is flitting between Centero and Space Command). Mission to Destiny doesn't lead directly on from the previous episode so things are open there though the episode should take place over a few days plus about two weeks to get to Destiny (if they take a detour around the asteroid field).  There seems to have been several encounters between the Liberator and Federation patrols before Duel so there could be a month or more before the episode itself which takes place over the course of a day. There's another unknown gap before Project Avalon (weeks?) and again until Breakdown which takes place over about four days. There's another unspecified break between Bounty (one day, two tops). There's yet more lead time before Deliverance which segues into Orac. The first episode takes place over a day or two though the journey from Cephlon to Aristo might have taken a few days and events in Orac  which includes the latter part of the journey to Aristo, where events take a few hours to unfold. Who knows how long after the crew return that Orac's prediction is made as the crew seems to have recovered fully.
 The gap between seasons doesn't look to have been too long but it could be weeks. The events of Redemption  seem to take place over a few days at most with another (lengthy) gap before the episode Shadow. At the end of Redemption, Blake sets a course for Earth and in the next episode the crew are headed for Space City so another long gap appears. Blake later says he has been in contact with Kasabi, so perhaps this happened during the break as several things should have happened in between episodes 2.1 and 2.2. The time spent on Space City was only a few hours with maybe a few days to  Zondar and another unspecified interval before Weapon, an episode that takes place over the course of at least a day in real time. There is a very large gap before the episode Horizon, though the episode itself covers maybe two days at most. The gap before Pressure Point (2-3 days) is also debateable though Trial (a few days) follows on almost immediately. But the gap before Killer (1-1 1/2 days)  might be quite a long one, as is the gap before Hostage (although only a few hours are spent on Exbar, it may have taken a few days for the Liberator to reach there). Yet another long gap before Countdown, in which time Blake  is led to believe Space Major Provine has information regarding Control, a gap in which several adventures could have taken place. During this time Travis passed himself off as Shivan for quite a time before the Atlay Summit so there's at least evidence of quite a gap between Hostage and Voice from the Past.  The crew are suffering from stress during their search as we begin Voice From the Past but events leading to Freedom City are at first glance linked from the end of Countdown, except there is a sizeable gap before Gambit- Travis has to track down Docholli and meet him on the Bari, and Servalan and Blake also have to independently track down the rogue cyber-surgeon. There's only travelling time to Goth involved before the episode The Keeper and a day or so for the episode itself. The trip from Goth to Star One is a few days and a few hours are spent on the surface though the biggest timing question of all is how long did the war take?
 It first appears that the war only lasted a short time but looks as though it at least lasted a few days judging by how wide the effects seen during the season and the number of people it directly affected. It may have lasted weeks or even months and we never find out how long it went on for. In fact there could have been whole episodes devoted to the War and may have helped the series in its post-Blake environment. (see Continuity)
 While the first episode of the season (Aftermath) takes  place over the course of a day, Powerplay, which follows on directly from the season opener could take a few days of hide and seek. Afterwards there is obviously a fairly long gap, though not too long as Tarrant and Dayna are still treated as newcomers, though not that new. Volcano is another episode that takes place over the course of a day at most. Dawn of the Gods is a different matter, with another unspecified (and long?) gap between episodes, but let's say 24 hours (48 at most). Add a trip to Groff's home planet and another fairly long gap before Harvest of Kairos. Tarrant is known to the Federation so it follows there were encounters between Servalan and the Liberator crew. There's yet another possibly lengthy gap before the next episode, City at the Edge of Forever, the events of which take a day at most. Children of Auron occurs after another gap, but let us assume it is quite a long one for Avon to get bored enough to start thinking about Anna Grant's death and to formulate a plan to get his revenge on Shrinker, the events as shown in the episode take place over the course of a day or two. A few days after the episode to settle the new Auron planet, head to Earth and five days for Avon to be arrested and interrogated before the first scene of Rumours of Death. Another break long enough for the crew to get bored, Cally to feel remorse and Tarrant to get enthused about mining an asteroid before Sarcophagus, another gap before Ultraworld and a fairly long gap before Moloch when the crew had been following Servalan to Sardos for 27 days (who knows how long since Ultraworld). The crew seem to have decided to start fighting Servalan before the next episode and are chasing her ore freighters. And finally there is a substantial gap before Terminal for Avon and the 'phantom' Blake to communicate with each other. So with most episodes this season being separate entities, and the fact Servalan claims Blake was killed over a year ago (The war was at the beginning of the season). So the events of season three would have taken between 12 and 18 months to unfold in real time. It's Ironic that Blake's 7 is one of the few space series which deals with ship speed as time distort and real time, as the events within don't happen as the clock ticks, as it were.
 Season Four continues on the back of season three with Avon and Dayna heading towards Servalan's ship. While it may have taken Vila all of five minutes to re-open the door to the surface, there may have been other factors leaving them stuck underground for some time (ie a blizzard, it is suddenly snowing). There's a very short gap between episodes, perhaps overnight as the crew still don't know their way around. I assume Soolin vanished during the night rather than be around when the nuclear compression charge went off. For a while the gap between episodes should be rather long thanks to Scorpio's antiquated engines. The journey from Terminal to Xenon should have been a short one since it took a few hours (or more) even with Scorpio's initial lack of speed.
  Somewhere over the last few episodes, perhaps as far back as before Terminal, Servalan has to be deposed and the high council restored. Several events are described in Traitor, such as Servalan gaining her new position, beginning the pacification programme and expanding the Federation's empire. The Federation had been on Helotrix for a number of weeks with Servalan present, at least from time to time. So the crew were either marooned on Terminal for more than the few days suggested by the episodes Terminal and Rescue (I've already outlined a possible reason) but that there is also a quite considerable gap between the episodes Power and Traitor, perhaps a few months. Not to be unkind but Soolin has put on a little weight and seems to have been accepted by the others by this time suggesting they have known each other for a couple of weeks at least. Another explanation is that the real Commissioner Sleer had started the programme with Servalan usurping her after being deposed, Servalan claiming she had already killed 26 people to keep her secret. We see in later episodes people killed by her for knowing her identity, maybe some of the 25 were people who knew the real Sleer?
 There's another lengthy gap before the episode Stardrive and this is suported by the revelation that Dr Plaxton, who defected from the Federation after the war, had done so three years before the episode. The rest of the episodes of the season tend to have an unestablished gaps between episodes though the episode Blake definitely takes place only days after Warlord which in turn probably takes place quite a while after the events shown in Orbit. Animals takes place over the course of a week with the script implying passage of time, despite the pace of the direction. Headhunter, on the other hand happens in a day at most, perhaps longer with the journey back to Xenon base. Assassins is a longer episode, though the events we see happen in two parts, the first part of the episode happening some days before the majority of the episode. These events take a day. Games, again is a shorter episode taking about two days, the same again for Sand. Gold takes place over a longer period.
.
My own feeling is that the series takes place over a period of about 6-10 years. Avon certainly looks much older at the end of the series, as does Blake Servalan and Vila (Actors in regular series always seem to put on weight, see Star Trek if you don't believe me.) Each season would seem to cover at least 12 months up to as much as 18 months to two years. The on-screen evidence (as opposed to speculation), consists of the 8 months it took the London to reach Cygnus Alpha, Servalan's Statement in Terminal that Blake died over a year before that episode (some time after the War) and Dr Plaxton, who claims she left the Federation after the war, some three years before the events as shown in the episode.



 
 

VIOLENCE- season by season.
One of the things I found interesting is that by the end of season one Avon had only killed one person ( a primitive in Deliverance). At that point Vila had knifed a monk on Cygnus Alpha. Blake may have killed a monk but his first kills seemed to have Vargas, then a sleeper (more of an accident),  a Federation guard in Seek-Locate-Destroy as well as a ship full of pirates (Mission to Destiny), some Amagons (Bounty) and a few Federation guards in Project Avalon. But Jenna is the first season's psycho. She shoots two sleepers, a few Amagons and a lot of Federation guards whilst rescuing Avalon (the bodies literally pile up). The odd thing is Travis and Servalan don't kill anyone!
The second season is a different matter. Redemption sees Blake go on a wild killing spree during his escape from the really rather vicious Altas. Shadow sees Avon playing catch-up  when, along with Blake and Jenna they make an assault on "The President's Garden," they pop caps in the arses of a few paunchy guards. Weapon sees more death at Blake's hands but Hostage sees Avon embark on his career of wholesale slaughter wiping out the Federation guards while Blake only takes out the Assistant Kommisar. Blake and co are the victims until Liberator attacks Space Command. Avon killed Tynus while Blake killed Provine. Blake and Avon took on the Crimmos, leaving Jenna her last 'kill' of the series with the teleport. Voice from the Past and Gambit see our heroes rather passive in the killing stakes but The Keeper has Blake killing a few goths with Avon playing panto with a pursuit ship before giving it the photon.
Star One has a fair deal of killing by Blake and Avon but this is the first time we've ever seen Cally kill someone. Strange since she was fighting a guerilla action for longer than anyone else in the crew.
Season Three opens with Dayna killing a few Sarrans but missing Servalan. Mellanby is the first person we see Servalan kill and she only bumps off two underlings in Children of Auron and a guard in Moloch. Powerplay sees Tarrant as a murderer of at least three Federation guards but it isn't clear what happens to the ones they fight at the end. Dayna, however clearly chokes the life from Klegg. Avon bags himself a few Federation troops and Dayna claims a few with her grenade on Obsidian. Dawn of the Gods sees Avon and Tarrant take on a guard each and City at the Edge of the World has Avon, Cally and Dayna all adding to their respective totals. Children of Auron sees our crew fairly subdued but Rumours of Death with its full complement of battles only has our heroes  deal with a few of the revolutionaries who would appear to be on the same side! Avon also kills the love of his life when a card would have sufficed. Sarcophagus only has one casualty but considering she was already dead we  won't count it. All of Ultraworld is destroyed by Orac and Vila, though the Ultras' deaths are helped along by Tarrant. Moloch's a pretty violent episode but most of the guest characters get whacked in one scene by Moloch, Tarrant again doing the honours on behalf of the Lib crew. And again in Deathwatch beetle, Del is also responsible for Vinni. The final episode of season three only sees our crew shoot a few links.

Rescue sees Avon killing Dorian and in Power, it's Avon again, dispatching a Hommik or two before finally seeing off Pella on-board Scorpio. Dayna is half-responsible for Gunn Sar's death. A couple of Federation guards get swatted by Tarrant and Dayna on Helotrix and a large number of Space Rats are shot or blown up by Soolin and Avon on Caspar with Dr Plaxton zapped on board Scorpio to avoid a collective plasma bolt enema.
Animals is rather nasty. And it;s rather violent, too, with Dayna killing one of the creatures  and a rescue party of Avon, Tarrant and Soolin zapping a few mutoids. Headhunter's only casualty thanks to our lads was Muller's android, twice. While in Assassin Avon only kills Benos and Soolin finds a cure for Cancer.
Dayna and Tarrant each deal with three Federation personnel with Vila claiming another on Mecron 2 (Games) and on Virn (Sand) Tarrant shoots Reeve. All bar Vila claim a fair few guards in Gold. Warlord sees Soolin and Avon take out a few Federation guards and in Blake, well...

 SPECIAL EFFECTS
Teleportation
Blake's 7 has a reputation for having particularly cheesy special effects and while it is sometimes true, I think the overall standard of effects was quite high. The Liberator teleport effects were both memorable and while there were a few times where the effect was less than satisfactory, these are exceptions to the rules.
 The effect from the Liberator was uniformly well-executed since it was always on the same set (Redemption being the only exception but considering the context it's basically the same)- the actors teleporting were chromakeyed onto a blank set, the blue screen image rippled (an effect the BBC had had for ages) and dissolved  though in certain episodes, particular those in season 3, the effect was reduced to a mild rippling. Apparently the full effect sent new studio cameras into a tizz. This was in the days when dedicated video effects machines weren't able to manipulate the picture, only add to it. If the picture was distorted, it was usually a reflection in a sheet or Mirrorlon (such as the Liberator when it passed through the vortex in Breakdown and a few occasions in season three).
 The surface effect was more complicated but had the advantage of working with video or film. On video tape the effect worked well, being a variation of the technique used for the first effect. The outline of the actor was produced automatically compared to a filmed location (B7 never used OB like several Doctor Who stories between 1975 and 78 and again post-hiatus). In theses circumstances, a  silhouette had to be drawn by hand, hence the often distorted outlines, particularly in the first season. This was worsened by the camera often having been moved noticeably. I reckon the ship-board effect was easier to set up though there was talk by David Maloney in changing the effect to something simpler to create but it was too popular with viewers. There were several occasions when the duality of effects got mixed-up. Characters would teleport from one studio location to the ship or vice versa  and the camera stays on the shimmering  teleporting character  a la shipboard effect (even if not on the ship), the background changed with a dissolve rather than the teleporting actor (who doesn't fade away) with the actor rematerialising- all with the shipboard effects. It is supposed to be cool but is just cheap. It may have worked had the background shimmered and the proper sounds used to simulate teleportation from the traveller's point of view. The episode Countdown which in every other way is a well-made episode, has a strange flaw in that most of the teleport sequences have sound effects either out of sync or the wrong sound used.
 Season Four's effect was simpler but no less effective. The 'curtain' was actually a physical effect CSOed onto the actor and set and the location effect was a variation on the Star Trek effect (as was the sound effect) though more static. Teleport effects were always done better in Blake's 7 than Doctor Who's transmat effects which were usually limited to roll back and mix dissolves. The Scorpio sound effects were open to variations with the same sound used for dematerialisation regardless of location and another effect for rematerialisation. The location effect colour varied at first but towards the end of the season tended to be two colours, green and red. The nicest execution of the location effect would have to be Dayna's dematerialisation from Virn with a seemless transition, ruined only when the same effect is attempted at the conclusion with Servalan jumping noticeably. 


SPACE SCENES

During the first season, the majority of the modelwork was specially shot footage created by fx designer Ian Scoones at Bray Studios (who had worked extensively with Gerry Anderson). But there also many space scenes animated by graphic designer Bob Blagden. The space scenes of the Liberator in the first half of the season are uniformly excellent and while the also excellent animated scenes were used less and less (the Liberator is either yellow or there are way too many stars and brightly coloured planets), the model footage was used throughout all three seasons. Towards the end of the debut season new footage was created with a bleached out look, usually against a starless black background and while it is good footage, the lighting is terrible - Scoones' original reasons for filming at Bray in the first place (the Beeb cameramen weren't specialised in model work).
 The Liberator was almost always filmed properly and rarely wobbled, perhaps because the models were large. But the Federation pursuit ships didn't fare well from the second season when much of the new footage featuring them, particularly during static camera shots and a moving model, showed wobbly ships as if piloted by mutoids whose blood serum had a alcohol reading of 0.05 or more. Other new shots where the model was stationery and the camera moved worked better. However, shots with static models and camera, but a moving back-projected backdrop look so fake as to negate their effectiveness. The plasma bolt launch from the front of the pursuit ship was so effective it became the most used piece of stock footage in the series. Continuity wasn't helped in the second season when a green beam fired (using the season 2 Liberator neutron blaster sound) from any pursuits ships filmed in profile.
The third season saw an upswing in space battles and featured for the first time, both the Liberator and its attackers firing in the same scenes. Some of the pursuit ship footage is a little dodgy but edited together in a dynamic way that is missing from season 2.
 Season 4 saw the introduction of Scorpio and with it a new way of filming model scenes. Almost every scene of the Scorpio flying (either in the atmosphere or in space) was filmed against a blue screen and composited against a background. This approach looked more professional, despite a tell tale matte (not just the blue screen haze but the so called garbage matte- usually an elliptical shape around the composited object) around every object composited, Look at a pre-special edition video of Star Wars and you'll see it wasn't uncommon). In fact the whole season saw only a few pieces of stock footage from previous years used (the pursuit ship firing a plasma bolt). In Stardrive we had new footage totally (when they weren't depicted as red U.F.O.'s on the scanner) and in Animals (the last time we saw them in the show), they were mostly animated by zooming Quantel machine digital stills of the ships (they never moved so fast before).
 Space Command was usually the same shot of the revolving space station from season one, except when it was damaged by the Liberator in Trial. Servalan's cruiser from the third series is supposed to be of a more organic design but is never filmed or lit in a way that hilights its features and when Servalan became Sleer and got the Defiant, her new ship looked much better. Aside from the beautifully filmed footage, the new plasmas bolt effect was well handled. In fact, all the ships featured in season four are well done with the number of crappy model shots seen over the last 13 episodes can be counted on one hand- One single shot of Cancer's ship shot on video tape is disappointing compared to the filmed footage. The number of ships has increased with the only designs seen more than once being Sleer's cruiser and of course, Scorpio. Stock footage from earlier seasons is limited to the famous shot of the pursuit ship firing a plasma bolt, Coser's ship exploding from Weapon  being used for Servalan's booby-trapped ship in Rescue and some early footage of planets and asteroids to depict the flight simulator in Games.
 Other season 4 shots that are worthy of comment are the Scorpio landing bay along with scenes of it approaching base. Launch scenes against real sky as well as establishing shots with model on location. Scenes of Scorpio attempting to match velocity with the asteroid and docking with the Space Princess are extremely well done but the accolades must go to the crash landing in Blake, an effect which looks better than similar scenes in Star Trek: Generations.
 Finally, while the various Liberator models looked markedly different from each other, you couldn't tell which Scorpio model was being used such was the craftsmanship of its maker, Ron Thornton, who went on to handle the computer effect for the first three seasons of Babylon 5.



HAND-WEAPONS
These people were guerrilas so guns played a big part of their struggle. The Liberator gun design, while looking very attractive and alien wasn't very effective when all they did were light up. A video effect would have helped enormously especially on bright locations where you could hardly tell if the weapon had been fired or not. Why do you think the same guns on Spaceworld were ammended so that they fired a charge? (They also had a split personality, when Blake fired the same sound as the 'light-up' Liberator guns was used but when the guards fired they used the same sound as the Federation guns. The same thing happened in Doctor Who in Ressurection of the Daleks). The 'smokey' versions worked much better and in the location work in the following episodes  you can see scorch marks on the barrels. There were several occasions where the Liberator guns where accompanied by a small explosion at the point of impact which added to the impact but this was not maintained in the third season, by which time the main characters started to carry other weapons (but only Tarrant ever used one). There is one (City at the Edge of the World) occasion when Avon uses a Liberator weapon but the 'classic' Federation sound effect is used.
 The Federation guns, while being physically the same the whole way though the sound effect changed almost on a season by season basis. Originally there was just a 'puff' sound until Seek-Locate-Destroy when the familiar sound was first used. The sound effect changed in the second season episode Trial, then again several times in the third season. Often both 'classic' and new effects were used, often with original dubbed on to film work and a new effect on studio scenes (like several Pertwee Doctor Whos with different sound effects used for laser guns depending on the medium.) In fact the third season is memorable for not having the same sound effect episode to episode or even scene to scene. In the fourth season, the 'classic' effect was used exclusively with the only variation being in the final episode where they are mixed in with a thunderclap effect for the crew's deaths.
 The Scorpio guns, while like  the "Han Solo" guns in Star Wars are based on WWII Mauser machine pistols, and were just as much of an economy measure as the Liberator guns (by avoiding extra time in video editing lining up beams). It was a good move in that gun battles would be that much more dynamic. The use of the various clips was ignored in most episodes, only once using bullet cartridges in Sand. The sound effect was more lasery for the first few episodes before settling down in Stardrive.
Over the course of the series, most of the other hand-held weapons were realised by explosive charges rather than video effects. The exceptions to this rule such as a Space Rat firing a Scorpio gun and Servalan's pistol. In Traitor we get a cool 'negative' effect for the Plasma bolt pistol, but in Animals the video overlay is so lame that Liberace would feel at home. Enough of senseless violence.
In fact the only hand laser to actually fire a visible beam was used twice by Pella in Power, and the aforementioned Space-Rat.
 The clip guns are interesting in that the explosive charge was contained in a black tube that stuck out of the barrel only in scenes when the weapons were to be fired (location scenes in Power are the exception). If you see weapons drawn and a black tube on the end of the gun, you know there's a good chance of some gun play but on the other hand, there are many scenes where they are just being held with no firing in the script, and there is quite obviously no magazine in the gun- useless when you're skulking around a Federation installation. If you look at the later episodes, you're more likely to see laxity- missing magazines, etc. It's first noticeable in Games, where Tarrant's gun is empty. Dayna seems to have a larger silver magazine instead of a black one while in the next episode, Tarrant's magazine seems to be in backward in some scenes, properly in others and not at all in the studio. What happened to the continuity polaroids here?

SETS AND COSTUMES
The first season was low key in many ways and the wardrobe reflected this. Even Servalan's outfits were simple (though effective). The Liberator crew's costumes were pretty lame though the surface clothes were a good idea born out of the need for continuity (see production notes). The Federation uniforms remain basically the same through the four seasons (despite the stange helmets in some third season episodes) and while they're basically a pair of black overalls and a motorbike helmet with a custom-built mask, they work. Travis' uniform was the first male character to get a leather suit and the actor had to go to a fetishist tailor for a fittings (as did all the actors as their suits became cowhide). The mutoids were interesting at this point rather than the drag queen look in season two, though I like the look of those in season four. Blake's early costume seems to have been his only clothing for quite a while. He wears the same clothes in the first five episodes (which covers a period of over two months, plus he seems to have been wearing them when he was originally caught!). Is Blake French?
 Sets are almost without exception functional, though none is particularly bland. Federation installations are mostly white, including Travis' pursuit ship and Servalan's office, which are much better than the sparse season two versions. The Federation base seen in Project Avalon is a nice design while others such as the Ortega interior, Ensor's base, the Auronar's lab and Centero are plainer but still effective in conveying a look of the future. The triumph of season one is the castle featured in Cygnus Alpha but all in all the sets come out of the low-budget environment relatively unscathed when compared to some. The  Liberator is featured fairly thoroughly with the Bridge, corridor, teleport section, large cabin, medical unit, hold, computer complex and a spare, undefined room are shown throughout the first season. One factor about how cheap sets are, the smaller the budget, the greater the chances all the doors on a space craft or futuristic installation are on hinges (or pivots)
 

   Season two saw a big change in the costuming policy with everything going wild- look at Blake's sleeves. The women got more glamorous costumes with Servlan's getting  more and more outrageous (though not as effective as her season one gowns). The surface clothes were ditched although on a few occasions when thermal suits were needed, a new design was used and are not half as effective (they simply give the male leads eating disorders). Some of the cast's outfits weren't so succesful such as Vila's crossing guard look on Pressure Point and some of Blake's less bulkily-sleeved outfits in the second half of the season. I have to say, while the flared sleeves look strange at first, they look much better than the turtleneck look in later episodes. Jenna and Cally wear dresses almost exclusively when they aren't called to  teleport down somewhere (there are one or two exceptions but this season sees the girls chained to the teleport). Avon's look is yet to be defined and Gan's two outfits show what you can do when you try (though the platforms are a worry).
 Season Three starts off okay (simply because only Dayna's outfit isn't from stock), but most of the crew's costumes from this season are bland. Cally's are good though Dayna gets lumbered with some strange arse-showcasing stuff (not that there's anything wrong with that). Tarrant and Vila are stuck with some strange 50's B-movie garments and Avon's choice of fashion is Blake cliche. The Piratey outfits don't so much as swash but buckle under the resources.
Unlike last season everyone else the crew encounter aren't dressed like entrants in the Gay and Lesbian Mardi Gras. Except maybe Servalan who's looking a lot older than she did a few years back.
 Sets were a major improvment, though some of the really SF ones didn't work too well (Such as those on Sardos and Servalan's new bilious green ship interiors. The Teal Star set from Deathwatch was a good one though the arbiter set was as pathetic as they come. Ultraworld, one of the less satisfying episodes did at keast feature some very good sets, nothing special (though there are many sets, they are all quite small. The stylised look of Tharn is rather more effective than similar sets used for Freedom City last season but the best SF sets of the season would have to be the Keerzarn interiors. The Terminal interiors and the Chengan sets with Mellanby's space station still hold up well.
  Season Four saw the return to a more utiltarian look to the sets and costumes, though still decorative they haven't dated, unlike costumes seen in seasons two and three. Servalan's outfits here are the best since the first season, outrageous as ever, yet much more flattering to Jackie Pearce (when you see her as a guest artist in TV shows from the sixties, you realise she wasn't as young as she often looked).
 The Scorpio crew were only limited to two costumes each, a winter and summer outfit, not counting carryovers form the third season, space suits and disguises. The summer outfits are timeless, Dayna's summer suit perhaps a little disco-ey but that's groovy. Avon's jacket is the best costume he's ever had in the series. Despite costume designer Nicholas Rocker's known flamboyance, the wardrobe is rather subdues with practicality being the order of the day. The only fashion victims here are Cancer (the woman) and Zeeona's ridiculous wig, the Space Rats and at a pinch the 'ZVC' guards from Gold.
 Sets were uniformly excellent with one very important exception, the Scorpio interior. In a word, it's a little disappointing, with it looking too much like a milking shed. Apart from that, the sets this season are the best the series has seen. The Xenon base interior is a nice design that looks as though it could have been part of a space ship. Several episodes are written so only the Scorpio set is needed- the Xenon sets only appear in five episodes- Rescue, Power, Headhunter and Warlord with the lounge set making an oddly dark cameo in Sand.


Of course, there's Babylon Five, which many readers have taken to their hearts as the keeper of the flame (overshadowing, it seems, Blake's 7). But there's other shows with similar atmosphere if you can live without the space opera trappings. BBC tv's hardhitting Doomwatch, which ran for three seasons from 1970 (and a 1972 feature), about a scientific watchdog group; Terry Nation's Survivors (1975-78) about the survivors of a plague trying to rebuild, the David Maloney-produced Day of the Triffids BBC mini-series from 1981 and lastly, Chris Boucher's own Star Cops from 1986. All are recomended viewing if you don't mind the odd down-beat ending (but after 52 episodes of Blake, you'll have been well prepared.
Watching every episode in such a short time span was like Melbourne weather- four seasons in one day.

George Stamatiadis.

If you'd like more information, check out the bibliography.
1. Blake's 7- The Programme Guide, Tony Atwood, Target Books
2. Blake's 7- The Programme Guide(revised). Tony Atwood, Target Books
3. The Making of Blake's 7- Adrian Rigelsford. Boxtree Books (which fall apart between Heathrow and Brisbane)
4. The Guiness Book of Classic British TV, Cornell Topping Day. Guiness Books
5. Inside Blake's 7- Joe Nazarro and Sheelagh Wells, Boxtree
6. DWB Interview File- Dreamwatch Publications
7. If you're reading this, you must really like Blake's 7. Either that or you've nothing better to do now that you've just finished watching 52 episodes of Blake's 7.
Now why you take a trip to the Sh*t-St*rrer's Guide to Blake's 7?