Objects in the Colossal Cave

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Axe
An angry Dwarf will throw this at you early in the game, but will miss. Get the Axe to throw at other Dwarves before they kill you with their kives. The axe must be retrieved each time it is thrown.


Bear
A Tool. Found, naturally enough, in the Bear Cave and has a Golden Chain around its neck. Tamed by the Food. Will frighten the Troll away, but is too heavy to cross the bridge over the Chasm.
Bird
One of the Tools. Found, obviously enough, in the Superb Hall/Bird Chamber. Known to be frightened of the Black Rod. One must have the Cage to carry it. Has a limited shelf life before it dies. Used to drive away the Green Snake.

Wicker Cage
Found in the Cobble Crawl - AKA Low Passage. Used to carry the Bird.
Pirate's Chest
One of the Treasures. Found in the Pirate's lair at the Dead End in the Maze of Twisty Little Passages, All Alike together with any Treasures the Pirate stole during the game.
Clam
Found in the Shell Room. Needs the Trident to open it to get the Pearl.
Coins
One of the Treasures. Found in the West Side Chamber.

Dwarf
An angry dwarf will appear sometime early in the game and throw an Axe at you, but will miss. Get the Axe since he and another six dwarves will appear from time to time and throw knives at you. Throw the Axe at them until they are killed.
Diamonds
One of the Treasures. Found in the Hall of Mists, west of the Fissure.

Emerald
Found in the Plover Room. Can be taken out of the room through the narrow entrance, but cannot be taken out using the Magic Word Plover.

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Fee Fie Foe Foo
A Magic Phrase. Said in the Giant Room to replace the Golden Eggs after they have been given to the Troll.
Food
One of the Tools. Found in the Building at the beginning of the game. Used to tame the Bear.


Gold Chain
One of the Treasures. Found around the neck of the Bear in the Bear Cave. Needs the Keys to unlock it.
Golden Eggs
One of the Treasures. Found in the Giant Room. Also used to pay the Troll to cross the Bridge over the Chasm. They can be replaced by saying Fee Fie Foe Foo in the Giant Room
Green Dragon
Found, as one would expect, in the Dragon Room. Can be killed with one's bare hands.
Green Snake
Found at the entrance to the Hall of the Mountain King. Must be driven away by the Bird.

Massive Rusty Iron Door
Found in the Immense N/S Passage north of the Giant Room. Needs the Oil to loosen the hinges. Leads north to the Waterfall Cavern.

Jewelry
One of the Treasures. Found in the South Side Chamber off the Hall of the Mountain King.

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Keys
One of the Tools. Found in the Building at the beginning of the game. Used to unlock the Grate. and the Golden Chain.


Lamp
One of the Tools. Found in the Building at the beginning of the game. Can be turned on and off. If its batteries fail one will fall into a hole and die. By my count the batteries last for about 240 turns.
Large Nugget of Gold
One of the Treasures. Found in the Low Room. The nugget is so heavy that one cannot get it up the stairs from the Hall of Mists to the Small Pit.

Magic Words
There are three so far : Plover, Plugh, and XYZZY, and the phrase Fee Fie Foe Foo. Each of them has its own attributes and uses.

Oil
One of the Tools. Found in the estern pit in the Two Pit Room.Used on the hinges of the Iron Door in the Immense N/S Passage. Carried in the Water Bottle when it is empty.

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Pearl
One of the Treasures. Found by opening the Clam in the Shell Room with the Trident and following it Down through two more rooms.
Persian Rug
One of the Treasures. Found in the Dragon Room.
Pillow
One of the Tools. Found in the Soft Room. Used to protect the Vase by dropping it before the Vase is dropped.
Pirate.
May appear randomly during the game and steals all the Treasure one has at that time. One must find his Chest in his Maze to get full points. There is no point in searching for the Chest until after he has appeared. If the Pirate steals the Golden Eggs or the Trident there is no point in continuing the game - quit and start again.
Plant
One of the Tools. Found in the western pit of the Two Pit Room. It grows to be a Beanstalk which can be climbed when it is given Water twice. Climbing the Plant leads to the Long Narrow Corridor which in turn eventually leads to the Large Low Room.
Plover
One of the three Magic Words.
When said in the Y2 Room transports one and all one's inventory into the Plover Room.
When said in the Plover Room transports one and all one's inventory except the Emerald to the Y2 Room .
Plugh
A Magic Word which when said in the Y2 Room will transport one to the Building, and vice versa.
Pyramid
One of the Treasures. Found in the Dark Room. One must have the Lamp to get it.


Black Rod with rusty star.
Found in the Debris Room. The Help File indicates that the Bird is frightened of the Rod. Used at the Fissure in the Hall of Mists to make a Crystal Bridge appear.

Shadowy Figure
Can be seen from the Window Rooms overlooking the Huge Pit. Seems to be one's own reflection in a mirror.
Silver
One of the Treasures. Found in the Low N/S Passage North of the Hall of the Mountain King.
Spelunker Magazines
Found in Anteroom. So far as I know they should be left in the Witt's End Room rather than be taken back to the Building.
Spices
A Treasure. Found in the Chamber of Boulders NE of the Chasm and NE of the Fork.

Tools
By this I mean objects which are used to perform actions but which do not need to be taken to the Building at the end of the game and are not stolen by the Pirate. They include
Bird - found in the Bird Chamber between the Grate and the Hall of Mists.
Food - found in the Building and used to tame the Bear.
Keys - found in the Building and used to unlock the Grate.
Lamp AKA Brass Lantern. Found in the Building. Used to light ones way around the cave - if the batteries in the lamp wear out one will fall into a hole and die.
Oil - found in the eastern pit in the Two Pit Room and used on the Iron Door.
Plant - found in the western pit in the Two Pit Room. After it is watered twice it can be climbed to the Long Narrow Corridor.
Water - found in a Bottle in the Building and also in the Clean Pit. Used to make the Plant grow into a Beanstalk to get access to the Long Narrow Corridor.
Treasures
The object of the game is to get as many as possible and take them back to the Building. They include
Coins - found in the West Side Chamber off the Hall of the Mountain King.
Diamonds - found in the Hall of Mists, west of the Fissure.
Emerald - found in the Plover Room East of the Alcove.
Golden Chain - found around the neck of the Bear in the Bear Cave across the Chasm.
Golden Eggs - found in the Giant Room along the Long Narrow Corridor after climbing the Plant.
Jewelry - found in the South Side Chamber South of the Hall of the Mountain King.
Large Nugget of Gold - found in the Low Room South from the Hall of Mists.
Pearl - found by opening the Clam in the Shell Room with the Trident
Persian Rug - found in the Secret Canyon at its beginning off the Hall of the Mountain King.
Platinum Pyramid - found in the Dark Room NE of the Plover Room.
Silver - found in the Low N/S Passage North from the Hall of the Mountain King.
Spelunker Magazines - found in the Anteroom East of the Complex Junction. They should be left in the Witt's End room rather than be taken back to the Building.
Spices - found in the Chamber of Boulders across the Chasm and NW of the Fork.
Trident - found in the Waterfall Cavern further along the Long Narrow Corridor.
Vase - found in the Oriental Room NW of the Swiss Cheese Room and SE of the Large Low Room.
Trident
One of the Treasures. Found in the Waterfall Cavern. Used to open the Clam.
Troll
Found at the Chasm, and will demand a fee to cross the Bridge. Use the Golden Eggs the first time, since they can be replaced, and frighten him away with the Bear going back.

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Vase
One of the Treasures. Found in the Oriental Room NW of the Swiss Cheese Room or North of the Large Low Room. It is very fragile, and must not be dropped unless the Pillow has already been dropped in the same room.
Vending Machine
Found in the Maze of Twisty Little Passages, All Different. Needs Coins to operate it to get Batteries, but this will markedly reduce one's score.


Water
Found in a bottle in the Building at the beginning of the game. Also found in the Clean Pit and the Reservoir.
Poured twice on the Plant to make it grow into a Beanstalk.

XYZZY
This Magic Word is found on a note in the Debris Room. When it is entered in that room it transfers one back to the Building, and vice versa.

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