Zork 1 Objects and Characters

Objects and Creatures in Zork 1

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Airpump
A Tool. Found on the North side of the Reservoir. Used to inflate the Inflatable Boat.

Bag of Coins
One of the Treasures. Found in the Skeleton Room
Basket
A Tool. Found in the Shaft Room, and is the only way to get things into and out of the Drafty Room.
Bell
A Tool. Found in the North End of Temple. Used with the Book and the Candles at the Entrance to Hades to subdue the Evil Spirits.
Book
A Tool. Found in the Altar Room. Used with the Bell and the Candles at the Entrance to Hades to subdue the Evil Spirits.
Brass Bauble
One of the Treasures. Dropped by the Singing Bird when the Golden Canary is wound up at the Tree in the Forest Path.
Bolt
A Tool. Found at the Top of Dam. Turned by the Wrench as part of the process of draining the Reservoir.
Bracelet
One of the Treasures. Found in the Gas Room
Brass Lantern
A Tool. AKA Lamp. Found in the Living Room. Battery powered, and so has a finite life.
Buoy
Found on the Frigid River just before the Aragain Falls. Contains the Emerald.

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Candles
A Tool. Found in the Altar Room. Lit with the Matches, and used with the Bell and the Book at the Entrance to Hades to subdue the Evil Spirits.
Coal
Could be thought of as a Tool. Found in the Dead End, and after being processed in the Machine becomes a Diamond.
Characters
None of these are great conversationalists, and some of them do not appear to be sentient. They include the :
Cyclops, Evil Spirits, Grue, Thief, Troll, and Vampire Bat.
Chimney
I suppose this can be called a Tool. Connects the Studio and the Kitchen. Can only be climbed up, and only with the Brass Lantern and one other object.
Coffin
One of the Treasures. Found in the Egyptian Room, and contains a Sceptre.
The Coffin is so heavy that you can carry only the Lamp and the the Sceptre with it, and so big that you cannot take it down the hole leading from the Altar Room to the Tiny Cave. You can transport it to the Forest, Eastern Sunlight by praying in the Altar Room.
Crystal Skull
One of the Treasures. Found in the Land of the Dead.
Crystal Trident
One of the Treasures. Found in the Atlantis Room.
Cyclops
One of the Characters. Found, naturally enough, in the Cyclops Room. He cannot be killed by the Sword or the Knife, but can be frightened away by saying either 'Ulysses' or 'Odysseus'. While running away he makes a passage leading East via the Strange Room to the Living Room.

Diamond
One of the Treasures. Made from Coal in the Machine

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Emerald
Found within the Buoy on the Frigid River.
Evil Spirits
Some of the Characters. Block the Gate at the Entrance to Hades. Can only be subdued with the Bell, Book, and Candles.


Garlic
A Tool. Found in a Brown Sack on the Table in the Kitchen. Used to repell the Vampire.
Golden Canary
One of the Treasures. Found within the Jewelled Egg. Runs by clockwork, and when wound up in the Tree at the Forest Path will attract the Singing Bird, which will in turn drop a Brass Bauble.
Grating
Found in the Clearing. Initially covered by leaves.It is locked from inside, and reached from the Grating Room.
Grue
One of the Characters. Found in dark places, and will kill you within a move or two if you do not have a source of light.

Inflatable Boat
A Tool. Found deflated at the Dam Base. Needs the Airpump to inflate it, and is then Launched on the Frigid River to get the Buoy.
Ivory Torch
One of the Treasures. Found in the Torch Room. So far as I know it will burn forever, and cannot be put out. It will vaporise the Candles but not the Trophy Case.

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Jade Figurine
One of the Treasures. Found in the Bat Room.
Jewelled Egg
One of the Treasures. Found in the Nest Up the Tree in the Forest Path area. Contains a Golden Canary, but can only be opened by the Thief.


Knife
A Tool. Found in the Attic. Can be used to kill the Troll and must be used to kill the Thief. Will not work against the Cyclops.

Mailbox
Found on the West Side of the White House. Initially contains a Leaflet.
Machine
A Tool. Found (where else) in the Machine Room, and turns Coal into a Diamond.
Map
After you have found all the Treasures this will appear among them, showing the way to the Stone Barrow, which is where Zork 2 starts.
Matches
A Tool. Found in a Matchbook in the Dam Lobby. Used to light the Candles at the Entrance to Hades to subdue the Evil Spirits

Painting
One of the Treasures. Found in the Art Gallery.
Platinum Bar
One of the Treasures. Found in the Loud Room, and must be removed before turning the Bolt.
Pot of Gold
One of the Treasures. Found at the End of Rainbow, but only after the you wave the Sceptre.

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Rope
One of the Tools. Found in the Attic. Tie to the railing in the Dome Room so that you can get down to the Torch Room.
Rusty Knife
Found in the Skeleton Room. Do NOT take it, since it will cut your own throat if you try to use it against another character.


Scarab
One of the Treasures. Found in the Sandy Cave, after you repeatedly Dig with the Shovel.
Sceptre
One of the Treasures. Found within the Coffin in the Egyptian Room. When waved at the End of the Rainbow solidifies it so it can be walked on.
Screwdriver
One of the Tools. Found in the Maintenance Room Used on the Machine to turn the Coal into a Diamond.
Shovel
Found at the Sandy Beach, and used to Dig in Sand for the Scarab in the Sandy Cave.
Silver Chalice
One of the Treasures. Found in the Treasure Room, but can only be taken after you has killed the Thief.
Skeleton
Found, obviously enough, in the Skeleton Room. Do NOT touch since if you does it a Ghost will appear and banish all the treasures you have.
Skeleton Key
Found, coincidentally enough, in the Skeleton Room. Used to open the Grating.
Singing Bird
Can be heard chirping at various parts of the Forest. Will drop a beautiful Brass Bauble at the Tree in the when the Golden Canary is wound up.
Slide
Comes in to the Cellar from the Slide Room.
Sword
A Tool rather than a Treasure, though the Thief will steal it if he can. Found in the Living Room. Can be used to kill the Troll, but not Cyclops or the Thief. It glows more brightly the closer danger gets.

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Thief
One of the Characters. The Thief can pop up anywhere underground, and will steal all the treasures you have at the time, or that you have left lying around. You can usually, but not always, evade him by leaving the room.
He is the only one who can unlock the Jewelled Egg.
If you enter the Treasure Room he will make all the Treasures he has stolen disappear, and will attack you. He can only be killed by the Knife.
Tools
These are objects which do not get points for their acquisition or storing in the Trophy Case, but which it are necessary to use to make changes or solve puzzles. They include
Basket, Bell, Book, Bolt, Brass Lantern, Candles, Chimney, Coal, Garlic, Inflatable Boat, Knife, Machine, Matches, Rope, Screwdriver, Sword, Wrench, Yellow Button.
Trapdoor
Found in the Living Room under the Rug. Leads into the Cellar. Early in the game someone or something closes and bars the Trapdoor after you have passed through it.
Treasures
The object of the game is to collect them all and put them in the Trophy Case. You get a score for finding each one, and another score for putting it in the Case. The Thief will steal them if he can, and store them in the Treasure Room.
Bag of Coins, Bracelet, Brass Bauble, Coffin, Crystal Skull, Crystal Trident, Diamond, Emerald, Golden Canary, Ivory Torch, Jade Figurine, Jewelled Egg, Painting, Platinum Bar, Pot of Gold, Scarab, Sceptre, Silver Chalice, Trunk of Jewels .
Troll
One of the Characters. Found, as you would expect, in the Troll Room. Can be knocked out with the Sword or the Knife, and must be killed while unconscious.
Trophy Case
Found in the Living Room. The object of the games is to get all the Treasures and to put them into it.
Trunk of Jewels
One of the Treasures. Found in the Reservoir after it has been drained.


Vampire Bat
A Character Found in the Bat Room. Can be repelled by the Garlic, but otherwise will take you past the Shaft Room to the Ladder Top.

Window
Found in the Behind House area and is opened to get into the White House.
Wrench
A Tool. Found in the Maintenance Room. Turns the Bolt at the Top of Dam to drain the Reservoir.

Yellow Button
Found in the Maintence Room. Must be pushed as part of the process of draining the Reservoir.

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