The
Vorinna Tan
The Vorinna Tan (Twi'lek
for "Son of a Bitch") was a brand-new YT-1300... fifty
years ago. Though its very earliest days are lost to history,
it is well-known that due to a complicated and rapid series of
events (involving its former owner, a faulty motivator and an
armadillo), the 'Tan fell into the hands of the confused Dren
Hendyker, and a legend was born. Dren (barely) piloted the ship
throughout his famous smuggling career, flying the stick-shift
ship from one side of the galaxy to another and having numerous
strange adventures. When Dren settled down on Socorro, however,
the 'Tan was sold, and disappeared once more into the underworld.
It was rediscovered years later by his destitute son Torill and
his partner Tu'ebb, who leapt at the chance to grab it... right
into debt from Ganis the Hutt. He has piloted it (or parts of
it) ever since then.
The Vorinna Tan is the
ultimate used starship. The scratched and dented hull plating
barely holds an atmosphere (when the ship banks sharply, air can
be seen streaming out from microfractures), the shields are weak
and the controls require an elaborate system of makeshift pulleys
and wheels behind the dash in order to even move. The subspace
unit is so old as to require a manual transmission. However, it
is fast, and this is where it shines.
The 'Tan was mostly
destroyed in the battle over Coruscant that ended Xizor's reign
of Black Sun in an odd hyperspace/ tractor beam/ SOB malfunction.
The wreckage disappeared into hyperspace for months before reappearing
over Sriluur and crash-landing in front of the Rameseum, with
Torill and Tu'ebb miraculously unharmed. Torill, unwilling to
consign the ship to the scrap heap, rebuilt what remained into
the VT2.
The Vorinna Tan (D6 Stats)
Craft: Corellian Engineering YT-1300 Light Transport
Type: Modified light freighter Scale: Starfighter
Length: 26.7 meters Skill: Space Transports: YT-1300
Crew: 2, gunner: 1 Crew Skill: See Torill,
Tu'ebb and R2-C9 Passengers: 6
Cargo Capacity: 100 tons Consumables: 2 months
Cost: Not for sale Hyperdrive Multiplier: x1 Nav
Computer: Yes Space: 7 Atmosphere: 480, 800
kph Hull: 4D+2 Shields: 1D+2 Maneuverability:
2D
Sensors: Passive: 20/1D Scan: 35/2D Search:
50/2D+2 Focus: 2/3D
Weapons: Quad Laser
Cannon (Fire Arc: Turret, Crew 1,
Fire Control 2D, Damage
5D), Concussion missile launcher (Fire Arc: Front, Crew 1, Fire Control
2D, Damage
8D)
Accessories: SOB system,
ABC security system, 10 ton hidden compartment, concealed weapons
cache, boosted comm array, dual transponder code ("Lying
Bastard")
The
Rameseum II
The Rameseum II is the
brainchild of Zolar and Ramses. After the success of the Rameseum,
they decided that they needed to "go on tour." They
did this by getting a loan straight from Underlord Xizor (right
before his timely death), and buying and updating an old Action
VI bulk transport. Modified by the expert techs at Cjaalysce'I
on Soccoro, the Rameseum II has much of the cargo space converted
into a bar/nightclub, living space (rooms for rent, too), space
for Durandal, spaces for other ships to dock flush with the Rameseum
II, and room for a larger power core that powers the updated systems.
The Rameseum II also has increased speed, shields, and a high-power
weapons system. It's become a haven for the galaxy's scum and
villainy, drinkers and gamblers, adventure seekers and treasure
hunters, lulled by the security of knowing that they're relatively
safe from the law, and a cheap passage to the next system en route
(not to mention the party scene and beer).
However, behind the
scenes, they're constantly being watched by the spy systems that
litter the various parts of the Rameseum II (for Black Sun), and
the myriad droids that Durandal controls to keep the flying bar
operational all have their sensors open to information Black Sun
can use. Another problem is that Zolar often uses the Rameseum
II on personal missions, sometimes stranding those who were waiting
for the next system. When not zooming around the sector, the Rameseum
II can be found parked next to the Rameseum on Sriluur.
The RII received severe
damage after crash-landing on an unidentified moon in the Corporate
Sector. Though still barely operational, it was dragged to an
inch of its life in the following desparate escape to and from
Levo. Zolar, deciding that he needed to expand, retired the R2
from service and began construction on the Rameseum
Mark 4.
The Rameseum II (D6 Stats)
Craft: Modified Action VI Bulk Freighter Type:
Flying Bar/ Headquarters Scale:
Capital Length: 130
meters Skill: Space Transports: Action VI Crew: 5
(15 droids) Crew Skill:
See Zolar
Passengers: 50 Cargo
Capacity: 250,000 tons
Consumables: 6 months Cost:
Not for Sale
Hyperdrive Multiplier: x2 Backup:
x14 Space: 6
Atmosphere: N/A kph Hull: 4D Shields: 2D Manuverability:
1D+2
Sensors: Passive: 30/1D Scan: 40/2D Search:
50/3D Focus: 3/4D
Weapons: 4 Quad
laser cannons (Fire Arc: Turret, Crew 1, Scale: Starfighter, Fire
Control 2D, Damage 6D), 2 proton torpedo racks (Fire Arc: Front
and Rear, Scale: Starfighter, Crew 1, Fire Control 2D, Damage
9D), 2 Turbolaser cannons (Fire Arc: Turret, Scale: Capital, Crew
1, Fire Control 2D, Damage 4D+2)
Accessories: Durandal's computer core, small hangar
bay, 4 outer docking ports, Umino's bar and nightclub, guest quarters,
machine shop, 20 tons hidden space, several speeders, large weapon
locker, huge bass system
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Page design copyright 2001 Sean O'Hara, not like that means anything. Don't steal, okey-day?