Atlantica RP Combat Rules

Setting the standard for the Neo-A&E

(Note to the reader: The introduction to the "Atlantica RP Combat Rules" is IC for artistic reasons, but the Combat Rules themselves are to be understood as OOC information for the players.)

INTRODUCTION

Greetings Traveler,
My name is General Tungston…welcome to the Training Grounds of the Atlantica Military Academy. Before we begin, I would first like to tell you the reason why this specific part of our Kingdom is so important. It is here that the many soldiers and Knights of Atlantica train and study in the art of combat to become the great warriors and noble leaders that legends speak of. King Falcon himself established this Academy during the second year of his reign, understanding how crucial the defense of our Kingdom would be to its survival in the coming years.
What is contained herein are not just GUIDELINES upon which to base your combat style in A&E RP alone, but they are the evolution of RULES upon which to base your combat style in RP throughout the RPG realms. Unlike other parts of RPG, RP Combat is an area which requires Rules necesssary to fairly govern the process of the game. Revised by Falcon and developed under his supervision, these rules make quick note to condemn such corrupted combat styles, techniques, and references as T2, Hybrid, and Death Boards in order to produce the most comprehensive, honest, fair, and enjoyable RP Combat lessons available to date.
Not covered in these pages are areas of RP such as Character Development, Character Creation, Plot Development and other aspects of RP that are of no immediate importance to the Rules of RP Combat. So step forward curious traveler and read these works carefully so that you might gain the wisdom of how to compete correctly in the art of RP Combat, the most controversial and interactive part of your RP experience. And as you do, remember the three most important rules in all of RP…
1. HAVE FUN

2. PLAY FAIR

3. PLAY NICE

ATLANTICA OATH

I name here promise to do my Best
To do my Duty to Council and Country
To Obey the Laws of the Land
To Protect the Innocent
To Defend the Righteous
And to Live with Honor
In the Falcon Crest Virtues

INDEX


Abbreviations & Definitions - Abbreviations and Definitions in CAPS for the most commonly used terms in RP Combat

OOC Courtesy and Other RP Etiquette - Think Bubbles/Mediators/Ignore Button/Private Message and "Away"/PREPs before Entrance/Crossing Characters/Character's ID's and Clan Characters/Entering RPG Rooms/Character Profiles

Duel Combat(Vol.1-4) - Before Duel Combat Begins/Concepts in Duel Combat/Range and Position/Attack Turn/Defense Turn/Counter Attack

Duel Combat(Vol.5-10) - Time in Combat/The Goal of Duel Combat: Making a Successful Hit/Ignored Successful Hits/IC Conversation in Combat/Fatal Blows and Victory/Using Your Surroundings

Duel Combat: Full Example

PREPs in Duel Combat - Before Duel Combat with PREPs Begins/PREPs/Example of Duel Combat with PREPs/How Duel Combat with PREPs Becomes Direct Duel Combat

INDIRECT FIGHTERS - Concentration/Magic/Magi Duel/Psionics/Missile Weapons/Assassins

Duel Combat With Multiple Combatants - Time/Example of Multiple Combatants

Factors of Combat - Momentum and Balance/Speed/Strength/Weapons/Armor

Special Rules - Character Abilities in Combat/Enchanted Items/Vow of the Pacifist/NPC/Sparring/TECH

Kingdoms vs. Clans - Clans/Kingdoms/Kingdom War/Attacking Buildings/Before Duel Combat for Attacking Buildings Begins/Building Attacker Engaged

Resurrection - Guidelines for bringing a character back to life

Playing God: A Discourse on Power Characters - What is a Power Character?/Playing a Power Character/Confronted by a Power Character

Illegal RP Combat Styles and References - AUTOs/Hybrid/T2/T1 Speed/Death Boards

Resources - Links/Credits

Back to Atlantica - The Kingdom of Atlantica
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© 1997


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