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 The Farve Project
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These pages serves as an exhibit, a drawing board, and an archive of my work on my advanced mathematical universe and animat software, Farve.

Section 1 - Ideas and Theory

In this section I focus on ideas and theories for both a software environment, and an Animat, and things that need to be considered before beginning to think about actually implementing these structures (the DSModule and iModule in Farve).  This section will lay the foundation for the work done in Section 2.

Section 2 - Implementation Drawing Board

This section is the implementation drawing board of what is discussed in Section 1.  It contains discussions and source code snippets dealing with suggested ways of implementing Farve.

Section 3 - Prototype Implementations

This section contains complete prototype implemenations of what is discussed and suggested in Section 2.  The implementations in this section will be thoroughly tested and scrutinized.  This section contains both isolated pieces of functional code, and prototype implementations where such individual pieces are integrated.  If and only if the goals set in Sections 1 and 2 are met by a prototype implementation in this section, then that implementation is incorporated into Section 4 - Final Implementations.

Section 4 - Final Implementations

This section contains final implementations of both isolated functional code, and multiple integrations of such pieces.  It is therefore hoped that this section, at the end of the project, will contain individual pieces of functional code, and a large, final program, which will be a total integration of these individual Final Implementations, and that, together, will form the intelligent Farve software.

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