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| Humans-An imperial race they spread quickly across the landscape of Rue. Physically and mentally they are the average people. Humans use technology whenever it is possible and do so with relative ease. |
| Drakes-Drake's Apear as a cross between a dragon and a human. They master one element and twist it to there means. All Drakes are able to sustain flight and are extremly strong. |
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| Forens-Cat people, they have amazing speed and know when to use it. Most Foren's learn to master the martial art's at a very young age. And almost nothing escapes there piercing gaze. They are also very playful and lazy in nature. Forens have been known to live for two hundred years. |
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| Matons-Matons are known for their wild strength. They use their huge physical power to crush their way through any obstacle in there path. Maton's look almost like human's but have tail's that they normal wrap around there waists. |
| Warens-For hundreds of years they lived in the forests in peace. One day a curse was put upon them and they became very much like the werewolves of legend. Waren's have many unusual power's and heal extremely fast. |
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| Fairies-Not as agile as a Zair nor strong as a Drake, but a Fairy's ability is to wield magic at will and use the arcane arts as they do their own limbs. They do not wear heavy armor and their garbs are often enchanted and holds some mystical meaning that only Fairies can fathom. |
| Zairs- Zairs are the holy lands answer to demons. They have a tendency to avoid mechanical devices, but their ingenuity with machines is close to that of the humans. |
| Demons- Demons are beings that have been born of the unknown. None are more hated than the demon, even Warens hate the vile beings. Their features vary from one to another, but all share a marking somewhere on their body. Demons have the uncanny ability to draw power from their surroundings making them powerful physically and magically. They also have an arcane connection with the dead. |
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| Special abilities |
| Drake: Flight /elemental magic Human: Capable of modifying current technology Maton: Temporary extreme strength Waren: Heals faster Foren: Travels faster Zair: Flight, Stronger healing/Holy magic Fairy: Limited flight and learns magic faster Demons: Tuned to the elements, Stronger Dark Magic (some can fly) |
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| SPECIAL CLASSES (GM's permission required) |
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| All races are able to evolve if certain conditions are met... |
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| Those hwo join as humans until the 1st of November gets 2,000 shard instead of 1,000, and leather armor (body) |
| Those who join as warrens get 1,500 shard instead of 1,000, and start with a choice of leather armor for themselves (head, legs, body...) |
| Those who join as the fairy race ger 2,000 and a bandanna to start with. |