Tempering for Bonus Effects and Plunges
e-mail: xo_pitseleh@hotmail.com
Other Pages:
How to get to essence level 10 using "Mirrored World" card. (not translated)
Translated Ultimania Tempering Charts
Mystic Card List
Relationship Between Weapon/Armor Material, Item Energy, & Essence Levels
Produce Percentage Chart
Tempering for Bonus Effects and Plunges
Item Search & Shop Rank
Golem Logic Block Size and Block Strength
Best Instruments
Special Techniques
Scratch Pad
How to Choose a Map
On This Page:
I. Bonus Effects (Armor)
II. Bonus Effects (Weapon)
III. Plunge Attacks
IV. Material Attributes (Sharp-Heavy-Force-Technique and Strike-Slash-Pierce-Magic
of Materials)
Notes Before Starting:
-This should help you choose items and cards to enhance an armor you're tempering. If, say, you want to make yourself
a robe, you can look for "Robe" and see what items and cards will add effects to a robe.
-The bonus percentages are for the Striike, Slash, Pierce, and Magic of the material the armor was made with and
not the type of armor. (See charts at bottom of page.)
-The bonus percentages of cards are commpounded with each additional card. This is why 4 Bed of Thorns cards work
so well.
-The effects of items with defense bonuuses (ex: Cabadillo) will be replaced by the next item you add. This is why
it is best to add an item such a Cabadillo last--usually after adding 4 Bed of Thorns cards to an Hauberk.
-It's possible that the order in which cards appear on an item effects how they work. I haven't tested this but
I think that the card that has been on the item longest gets the lowest priority over the following cards when
it comes to conflicting effects. For example, Bed of Thorns allows high defense but stops HP regeneration. If you
put a Heaven's Scale card on an item and then added a Bed of Thorns card on the item, the Bed of Thorns would cancel
the HP regenerating powers of the Heaven's Scale card since it came after the Heaven's Scale. But if you put the
Heaven's Scale card on after the Bed of Thorns card then you'd get the HP regenerating powers of Heaven's Scale
and the defense bonus of Bed of Thorns. It might actually be the other way around though, I can't remember...
-Wouldn't it be cool if you could tempeer your hand?
Bonus Effects (Armor) |
|||
Armor Type | Item or Card | Effect | Notes |
Shield | Healing Claw | Poison immunity | Adds Tower Card if (Wisp > 0, Salamnder=0) |
Wisdom Goddess | Stare attacks null | Need "Aroma Oil" Need combined essence levels > 5 |
|
Helm | Sweet Moai | Strike/Slash/Pierce +25% | |
Moss | Darkness immunity | ||
Hat | Sweet Moai | Strike/Slash/Pierce +50% | |
Spirit (of ocean) Card | Confusion Immunity | Need "Loquat-Shoes" or "Pear o' Heels" | |
Hauberk | Cabadillo | Strike/Slash/Pierce +25%, Magic -50% | |
Volcano Card | Freeze immunity | Need "Ash" | |
Robe | Baked Roach | Poison immunity | |
Metropolis Card | Magic +50%, Confusion immunity | Need "Dialaural" Need Shade > 0, Salamander=0 |
|
Spring Card | Flameburst immunity | ||
Gauntlet |
- |
- |
- |
Ring | Spirit (of housework) Card | Gain more Lucre | Need "Hairball" |
Phoenix Card | Chance of instant revive from unconscious | Need "Flaming Quill" Need Salamandr, Jinn > 2 Combine with Volcano Card* |
|
Unicorn Card | Faster revive from unconscious Faster HP regeneration? |
Need "Whalamato" Need Gnome, Undine > 2 Combine with Spring Card* |
|
Boots | Spirit (of shoes) Card | Paralyze immunity | Need "Loquat-Shoes" or "Pear o' Heels" |
Sandals | Loquat-Shoes | Strike/Slash/Pierce +25% | Adds Spirit (of shoes) Card |
Pear o' Heels | Strike/Slash/Pierce +25% | Adds Spirit (of shoes) Card | |
Wind God | Paralyze immunity | Need "Diceberry" Need Jinn > 2, Combined essence levels > 4 |
|
Spirit (of shoes) Card | Gain more EXP | Need "Loquat-Shoes" or "Pear o' Heels" | |
Full Amor |
- |
- |
- |
Mantle | Nymph of the Sky Card | Allows HP restore while moving | Need "White Feather" |
Spirit (of housework) Card | Sleep Immunity | Need "Hairball" | |
Pendant | Zombie Claw | Paralyze immunity | |
Blackened Bat | Darkness immunity | ||
Spring Card | Sleep immunity | Need "Fishy Fruit" | |
Goddess of Love Card | Gain more Lucre | Need "Virgin's Sigh" Need Shade, Dryad > 2 |
|
Fertility Goddess Card | Split EXP. with pets/ally | Need "Ear of Wheat" Need Dryad > 2, combined essence levels > 4 |
|
Sacrificed Nymph Card | Petrify Immunity | Need "Ghost's Shriek" | |
Phoenix Card | Chance of instant revive from unconscious | Need "Flaming Quill" Need Salamandr, Jinn > 2 Combine with Volcano Card* |
|
Unicorn Card | Faster revive from unconscious Faster HP regeneration? |
Need "Whalamato" Need Gnome, Undine > 2 Combine with Spring Card* |
|
All Armors | Citrus Squid | Strike +25%, Slash -25% | |
Pine o' Clock | Sleep immunity | Adds Ragnarok Card if (Salamander, Gnome, Jinn, Undine > 0) | |
Rhinolaupe | Poison immunity | ||
Little Eye | Slash +25% | Adds Pixie Card (red hat) | |
Sleepy Eye | Pierce +25% | Adds Pixie Card (blue hat) | |
Dangerous Eye | Strike +25% | Adds Pixie Card (no hat) | |
Creepy Eye | Magic +25% | Adds Pixie Card (black hat) | |
Moth Wing | Strike/Slash/Pierce -25%, Mgc +25% | Adds Spirit Card (of forest) | |
Stinky Breath | Poison, Confusion immunity | Adds Pixie Card (yellow hat) | |
Bed of Thorns Card | Strike/Slash/Pierce/Magic +50% Prevents HP regeneration in battle |
Need "Needle Lettuce" or "Needle" Need Dryad > 0, Salamander = 0 Prevents HP regeneration |
|
Metropolis Card | Improves bonus stat growth of Clown Card? Magic +25% |
Need "Dialaural" Need Shade > 0, Salamander=0 |
|
Fertility Goddess | Petrify immunity | Need "Ear of Wheat" Need Dryad > 2, combined essence levels > 4 Split EXP. with pets/ally |
|
Ocean God | Flameburst immunity | Need "Squalphin" or "Orcaplant" Need Undine > 2 Need combined essence levels > 4 |
|
God of Destruction | Freeze immunity | Need "Sharp Claw" Need Salamander > 4, Undine = 0 |
|
Clown Card | Strike - 50%, Pierce +50% | Need "Bumpkin" Improved bonus stat growth with Metropolis card |
|
Cleric Card | Strike +50%, Slash -50% | Need "Holy Water" | |
Yggdrasil Card | Faster HP regeneration | Need "Spiny Seed" | |
Hide Armors | Aroma Oil | Strike/Slash/Pierce +50% | Adds Wisdom Goddess card if combined essence levels > 5 Includes Animal Hide, Gator Skin, Centaur Hide, Dragon Skin |
Notes Before Starting:
-This should help you choose items and cards to enhance an weapon you're tempering.
-The bonus percentages are for the Sharrp, Heavy, Force, and Technique of the material the item was made with and
not the type of weapon.(See charts at bottom of page.)
-The bonus percentages of cards are commpounded with each additional card on the weapon. This is why 4 Volcano,
Clown, or Cleric cards work so well.
-The effects of items with attack bonusses (ex: Giant's Horn) will be replaced by the next item you add. This is
why it is best to add an item such as a Giant's Horn last--usually after adding 4 Cleric cards.
Bonus Effects (Weapons) |
|||
Weapon Type | Item or Card | Effect | Notes |
All Weapons | Citrus Squid | Sharp -25%, Heavy +25% | |
Peach Puppy | Sharp +25%, Heavy -25% | Adds "Wolf" card | |
Apricat | Force -25%, Tech +25% | ||
Rhinolaupe | Sharp +25% | ||
Spiny Carrot | Sharp +25%, Heavy -25% | ||
Needle Lettuce | Sharp +25%, Heavy -25% | Adds "Bed of Thorns" card if (Dryad > 0, Salamander = 0) | |
Masked Potato | Sharp -25%, Heavy +25% | ||
Spade Basil | Sharp +25% | Adds "Ruler of the Sky" card if (Wisp > 2, combined essence levels > 5) | |
Gold Clover | Heavy +25% | ||
Sharp Claw | Sharp +50%, Heavy -50% | Adds "God of Destruction" card if (Salamander > 4, Undine = 0) | |
Poison Fang | Force -50%, Tech +50% | Adds "Beast-headed God" card if (Dryad > 4, Aura = 0) | |
Giant's Horn | Sharp -50%, Heavy +50% | Adds "Leviathan" card if (Gnome > 4, Salamander = 0) | |
Scissors | Force +50%, Tech -50% | ||
Silly Eye | Heavy +25% | Pixie (purple hat) | |
Angry Eye | Force +25% | Pixie (light-blue hat) | |
Blank Eye | Tech +25% | Pixie (yellow hat) | |
Wicked Eye | Sharp +25% | ||
Clear Feather | Heavy -50%, Tech +50% | Adds "Lord of Flies" card if (Jinn > 4, Gnome = 0) | |
Dragon Breath | Force +25%, Tech +25% | Adds "Man of Valour"card if (Wisp, Salamander > 0, combined essence levels > 2) | |
Volcano Card | Force +50%, Tech -50% | Need "Ash" | |
Clown Card | Sharp +50%, Heavy -50% | Need "Bumpkin" | |
Cleric Card | Sharp -50%, Heavy +50% | Need "Holy Water" | |
Yggdrasil Card | Faster HP regeneration | Need "Spiny Seed" |
Notes Before Starting:
-This should help you choose Plunge Atttacks to enhance a weapon you're tempering.
-Once a Plunge Attack is added to your weapon, the Plunge Attack stays on that weapon until replaced by a different
Plunge Attack of the same type (Jump, Uppercut, Thrust etc.)
-Using Plunge Attacks fills up your Atttack Guage twice as fast as attacking with Quick Attacks. "Attack Guage
+" means that that particular Plunge Attack fills up your Attack Guage 4 times faster than a Quick Attack.
"Attack Guage -" means that that particular Plunge Attack fills up your Attack Guage half as fast as
a Quick Attack.
Plunge Attacks |
||||
Weapon Type | Card | Plunge Attack | Description | Notes |
Dagger | Lord of Flies | Sinister Blade | Jump, x2 damage vs. demi-humans | Need "Clear Feather" Jinn > 4, Gnome = 0 |
Beast-Headed God | Poison Blade | Uppercut, poison | Need "Poison Fang" Dryad > 4, Aura = 0 |
|
Clown | Quick Blade | Uppercut, Attack Guage + | Need "Bumpkin" | |
Sword | Sun God | Sunlight | Uppercut, x2 damage vs. undead, flameburst to undead |
Need "Sun Crystal" Wisp > 2, total > 4 |
Moon Goddess | Moonlight | Jump, x2 damage vs. aquatic, sleep to aquatic |
Need "Moon Crystal" Shade > 2, total > 4 |
|
Witch of Moon | Vampsword | Uppercut, ¼ damage absorbed to HP | Need "Vampire Fang" Undine > 4, Jinn = 0 |
|
God of Destruction | Flametongue | Uppercut, fire damage, flameburst | Need "Sharp Claw" Salamandr > 4, Undine = 0 |
|
Axe | God of War | Dragon Slayer | Uppercut, x2 damage to dragon, sleep to dragons |
Need "Dragon Blood" Salamandr > 2, total > 4 |
Wanderer | Wood Chopper | Jump, x2 damage vs plant | Need "Wad of Wool" Shade, Dryad > 0, total > 2 |
|
2H Sword | Ragnarok | Ragnarok | Jump, power up | Pine o 'Clock Salamander, Gnome, Jinn, Undine > 0 |
Fallen Angel | Chaotic Avenger | Thrust, fire/earth/wind/water damage, Attack Guage + |
Angel Feather Wisp > 4, Shade = 0 |
|
2H Axe | Leviathan | Treefeller | Jump, x2 damage vs. plant, dizzy to plant |
Orange'opus or Giant's Horn Gnome > 4, Salamandr = 0 |
Hammer | Volcano | Magma Hammer | Jump, fire/gold damage, defense up | Ash |
Thunder God | Mjiolnir | Jump, fire/wind damage, Attack Guage + | Electricity Wisp, Salamandr, Jinn > 2 |
|
Blacksmith God | Sledge Hammer | Jump, x2 damage to poltergiest, dizzy to poltergeist |
Ether Aura, Gnome > 2 |
|
Spirit (of mountain) | Quake Hammer | Jump, gold/earth damage, defense up | Ether Aura, Gnome less than 2 |
|
Spear | Ruler of Sky | Gungnir | Thrust, spirit up, Attack Guage + | Spade Basil Wisp > 2, total > 5 |
Ocean God | Trident | Thrust, x2 damage vs. aquatic, confuse to aquatic, Attack Guage + |
Squalphin or Orcaplant Undine > 3, total > 5 |
|
Man of Valour | Spear of Light | Thrust, light damage | Dragon Breath Wisp, Salamandr > 0, total > 3 |
|
Staff | Ruler of Sky | Electro Sceptre | Jump, fire/wind damage | Spade Basil Wisp > 2, total > 5 |
Wind God | Caduceus | Thrust, x2 damage vs insect paralyze to insect |
Diceberry Jinn > 2, total > 4 |
|
Wings of Darkness | Golden Touch | Jump, EXP to Lucre, Attack Guage - | Blackened Bat Shade > 4, Wisp = 0 |
|
Cleric | Demonicide | Jump, x2 damage vs demon flameburst to demon |
Holy Water | |
Gloves | King | Hand of Midas | Uppercut, EXP to Lucre, Attack Guage - | Garlicrown |
Flail | Mother of Gods | Green Princess | Thrust, defense up, Attack Guage + | Heart Mint Shade, Gnome, Undine > 1 |
Mother of Gods | Game of Death | Uppercut, skill up, Attack Guage + | Heart Mint Shade, Gnome, Undine > 1 |
|
Mother of Gods | Red Dream | Jump, power up, Attack Guage + | Heart Mint Shade, Gnome, Undine > 1 |
|
Bow | Sun God | Solar Flare | Double, light damage | Need "Sun Crystal" Wisp > 2, total > 4 |
Moon Goddess | Lunar Shot | Shot, dark damage | Need "Moon Crystal" Shade > 2, total > 4 |
|
Sage | Phoenix Falling | Double, x2 damage vs aerial, flameburst to aerial |
Messy Scroll Jinn, Undine > 0, total > 2 |
|
Spirit (of forest) | Elven Archer | Shot, paralyze | Moth Wing | |
Raven, Sorceror, Witch | Magical Shot | Double, x2 damage vs demon, confusion to demon, Attack Guage + |
Need Raven Feather, Sulpher, and Mercury | |
- |
Medusa Arrow | Double, stone, weak attack | Found only in "Sacred Bow" dropped by Chobinhoods lvl 64 - 99 | |
- |
Flaming Arrow | Double, fire damage, flameburst | Found only in "Sidewinder" dropped by Chobinhoods lvl 32 - 99 | |
- |
Icicle | Double, water damage, freeze | Found only in "Waveruck" dropped by Chobinhoods lvl 48 - 99 |
IV. Material Attributes
(Sharp-Heavy-Force-Technique and Strike-Slash-Pierce-Magic of Materials)
Notes Before Starting:
-This shows the natural preference of materials for Sharp-Heavy-Force-Technique and Strike-Slash-Pierce-Magic.
-Red indicatess the best material for that category
-The bonus percentages are for the Striike-Slash-Pierce-Magic and Sharp-Heavy-Force-Technique of the material the
armor was made with and NOT the type of armor or weapon. For example: Temper a Dangerous Eye into an armor
made of Menos Bronze and you get a 25% bonus to the Menos Bronze's "Strike" defense. Or temper a Wicked
Eye into a weapon made of Menos Bronze and you get a 25% bonus to the Menos Bronze's "Sharp".
-I think most of these numbers apply onnly to the Japanese version since they were changed to different amounts
in the U.S. version of LOM. So these numbers are kind of worthless unless you're playing the Japanese version.
Material Attributes |
|||||||||
Type |
Material Name |
Sharp |
Heavy |
Force |
Tech |
Strike |
Slash |
Pierce |
Magic Def |
Metal | Menos Bronze | 10 | 10 | 10 | 10 | 10 | 10 | 10 | 10 |
Forsena Iron | 15 | 15 | 15 | 15 | 15 | 15 | 15 | 15 | |
Granz Steel | 20 | 20 | 20 | 20 | 20 | 20 | 20 | 20 | |
Lorant Silver | 25 | 25 | 25 | 25 | 25 | 25 | 25 | 25 | |
Wendel Silver | 30 | 30 | 30 | 30 | 30 | 30 | 30 | 30 | |
Vizel Gold | 40 | 40 | 40 | 40 | 40 | 40 | 40 | 40 | |
Ishe Platinum | 50 | 50 | 50 | 50 | 50 | 50 | 50 | 50 | |
Lorimar Iron | 60 | 60 | 60 | 60 | 60 | 60 | 60 | 60 | |
Altena Alloy | 75 | 75 | 75 | 75 | 75 | 75 | 75 | 75 | |
Maia Lead* | 4 | 85 | 22 | 4 | 22 | 45 | 45 | 90 | |
Orihalcon | 38 | 32 | 33 | 37 | 30 | 30 | 30 | 40 | |
Wood | Oak Wood | 6 | 14 | 6 | 16 | 5 | 7 | 9 | 12 |
Holly Wood | 12 | 28 | 8 | 32 | 10 | 14 | 18 | 24 | |
Baobab Wood | 18 | 42 | 12 | 48 | 15 | 21 | 27 | 36 | |
Ebony Wood | 24 | 56 | 16 | 64 | 20 | 28 | 36 | 48 | |
Maple Wood | 30 | 70 | 20 | 80 | 25 | 35 | 45 | 60 | |
Dior Wood | 45 | 105 | 30 | 120 | 37 | 52 | 67 | 90 | |
Ash wood | 27 | 63 | 18 | 72 | 22 | 31 | 40 | 54 | |
Fossil Wood* | 42 | 98 | 28 | 112 | 35 | 49 | 63 | 84 | |
Stone | Marble | 2 | 21 | 16 | 7 | 9 | 12 | 15 | 6 |
Obsidian | 4 | 43 | 33 | 14 | 18 | 24 | 30 | 12 | |
Pedan Stone | 9 | 86 | 67 | 28 | 36 | 48 | 60 | 24 | |
Gaius's Tears | 14 | 129 | 100 | 43 | 54 | 72 | 90 | 36 | |
Hide | Animal Hide | 1 | 1 | 1 | 20 | 8 | 12 | 10 | 15 |
Gator Skin | 1 | 1 | 1 | 40 | 16 | 24 | 20 | 30 | |
Centaur Hide** | 1 | 1 | 1 | 80 | 32 | 48 | 40 | 60 | |
Dragon Skin | 1 | 1 | 1 | 120 | 48 | 72 | 60 | 90 | |
Scales | Fish Scales | 8 | 7 | 7 | 9 | 9 | 8 | 4 | 16 |
Lizard Scales | 17 | 14 | 14 | 19 | 19 | 16 | 8 | 32 | |
Snake Scales | 26 | 21 | 21 | 28 | 28 | 24 | 12 | 48 | |
Dragon Scales | 88 | 72 | 72 | 96 | 96 | 80 | 40 | 160 | |
Bone | Animal Bone | 18 | 12 | 15 | 15 | 11 | 18 | 7 | 11 |
Ivory | 36 | 24 | 30 | 30 | 22 | 37 | 15 | 22 | |
Cursed Bone** | 54 | 36 | 45 | 45 | 33 | 56 | 22 | 33 | |
Fossil | 78 | 52 | 65 | 65 | 48 | 81 | 32 | 48 | |
Fabric | Topple Cotton | 1 | 1 | 1 | 9 | 9 | 9 | 9 | 18 |
Sultan's Silk | 1 | 1 | 1 | 19 | 19 | 19 | 19 | 38 | |
Judd Hemp | 1 | 1 | 1 | 29 | 29 | 29 | 29 | 58 | |
Altena Felt | 1 | 1 | 1 | 39 | 39 | 39 | 39 | 78 | |
Rock | Jacobini Rock | 15 | 30 | 32 | 20 | 18 | 24 | 32 | 12 |
Halley Rock | 18 | 37 | 40 | 25 | 22 | 30 | 40 | 15 | |
Ankh Rock | 22 | 45 | 48 | 30 | 27 | 36 | 48 | 18 | |
Vinek Rock | 26 | 52 | 56 | 35 | 31 | 42 | 56 | 21 | |
Tuttle Rock | 30 | 60 | 64 | 40 | 36 | 48 | 64 | 24 | |
Nemesis Rock* | 37 | 75 | 80 | 50 | 45 | 60 | 80 | 30 | |
Biella Rock* | 45 | 90 | 96 | 60 | 54 | 72 | 96 | 36 | |
Swifte Rock* | 52 | 105 | 112 | 70 | 63 | 84 | 112 | 42 | |
Misc | Adamantite | 67 | 135 | 144 | 90 | 45 | 135 | 90 | 67 |
Fullmetal | 63 | 106 | 102 | 68 | 42 | 153 | 42 | 42 | |
Coral | 39 | 26 | 23 | 42 | 16 | 59 | 16 | 16 | |
Tortoise Shell | 31 | 20 | 18 | 33 | 13 | 46 | 13 | 13 | |
Shell | 21 | 14 | 12 | 23 | 9 | 32 | 9 | 9 | |
Emerald | 2 | 2 | 2 | 2 | 1 | 1 | 1 | 50 | |
Pearl | 2 | 2 | 2 | 2 | 1 | 1 | 1 | 50 | |
Lapis Lazuli | 2 | 2 | 2 | 2 | 1 | 1 | 1 | 50 |