Human/Concord Unit Descriptions
Note that the statistics listed here are the initial, or lowest rating. By choosing a clan,researching, or buying with gold credits, you can upgrade your units indefinately.
Ground units
Scout
This unit is exactly what it says it is. Cheap, fast, good scan, and the ability to move and still shoot are reasons why you should always have a couple of these with your assault force. Be aware that their attack is not that great, but they can be extremely annoying in the early parts of the game.
My Favorite Tactics:
Tank
This unit is also what it says it is. One of the most armored vehicles on land, these are great beacuse they are cheap, rugged, and have two shots. Note that they are rather slow, however, they lose their shots while they move, and they can't out-range most combat units.
My Favorite Tactics:
Assault Gun
Basically, the assault gun is a well-armed but lightly-armored unit. This unit is one of my favorites, because they can get in, shoot a good range/high attack shot, and get out before the enemy knew what hit 'em. Just watch out so that they aren't destroyed by the even better ranged missle units.
My Favorite Tactics:
Missle Crawler
This unit packs a punch. The missle crawler has the highest attack with the best range of any mobile land unit. The only drawbacks, which are big ones, are: It loses its shot if it moves at all, (and vice-versa) it is rather fragile, and it is very expensive. Be sure to gaurd it well.
My Favorite Tactics:
Rocket Launcher
This unit stinks as far as the original M.A.X. is concerned. It just doesn't have enough attack to do very much damage, and it is just as fragile and expensive as the assault gun, which has a much better move and shoot capacity. This unit's only strongpoint is it's ability to hit 13 squares at once:
My Favorite Tactics:
If you've been here often, I haven't done much to this page in awhile. I REALLY hope to have good individual unit tactics, but for now I am working on other parts of my site. Sorry.
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