Professions
There are many professions to be had in Coppervale. These are the most common...
Fighter
Skilled in the art of fighting with virtually any weapon. Sometimes gained as a way to defend themselves, or an "easy" way to make money.
Mercenary
A fighter that takes the side of who ever pays the most. Mostly untrustworthy and non trusting. They only fight for money not caring if that side is the right side.
Knight
Answers to their code, their God and perhaps their King if they are loyal to one. They are chivalrous and gentlmanly. They are generaly seen wearing full plate armor.
Ranger
A skilled tracker. They are able to survive in the wilderness easily. Most are surpirior archers. This profession is a favorite among the Elves. See skill list here.
Thief
Skilled in stealth Lock-picking and pick-pocketing. They can sneak up on an opponent and slit their throat before being found out.See skill list here.
Cleric
A priest or Priestess. They can call up on their Gods power to heal, also they fend off undead with their holiness. They generally do not use edged weapons.See spell list here and turning chart here.
Bard
The artists and storytellers of any land. They can have you weeping from a tale, or even charm you, or put you to sleep with a simple melody.See spell list here.
Necromancer
Master of the undead. They are similar to Mages but are purely evil. For a list of spells go here.
Mage
Spell casters. They dedicate their lives to their art, to better themselves and make their spells more powerful. They tend not to use any weapons other than a staff, for lack of need. Their spells can do far more damage. For a list of spells go here
Scholar
They learn everything they can from books and observation. They are very studious and for the most part, quiet. They do not fight unless forced to.
Merchant
Anyone can own a shoppe, but merchants give their life to their business. They, like scholars, rarely fight unless forced to
Alchemist
More scholarly than most of the professions, an alchemist is able to concoct potions and elixirs for a variety of uses. (Any not on list need GM approval!)

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