Department of Defense:

Exo-Wars Military Database

Campaign Generation

The tables that follow can be used to create a completely random campaign. By rolling a six-sided die (1D6) you can effectively create a campaign for one person, for a small team, or a full squad of players. The G.M. can pick and choose the aspects of the tables as he or she likes, or roll for a completely random encounter.  However these tables are not the only aspects that can be included in a campaign, the tables below are to be used as a tool to help get the game started. Most often what was begun with a simple roll of the dice will take on a life of its own.

Step 1: Campaign Setting.
Step 2: Time of Year.
Step 3: Importance.
Step 4: Local Conditions.
Step 5: Campaign Objectives.
Step 6: Subplot Modifiers.