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  Ball Shield System
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  Ring of Teleportation
Ring of Fire
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  Drugs/Potions
Pk302 Carrier
Pk391 Farmer

Drugs

There are many chemicals that are uses to stimulate, or remove individuals in the UMR. It is definately a trend in the younger people, and growing everyday. I have put together a small list of drugs used and legally avaliable in the UMR.

  • Brogo - A hallucination drug, allows user to see spirits and energy, all skills are minus 15% and attacks are halved, duration 4 hours. Cost: 30 credits a fix
  • Cid - A hallucination drug, causes characters to drift away into their subconscious, character is unable to do anything, duration 8 - 12 hours. After effects wear off, character requires 8 hours rest or treat as very fatigued. Cost: 20 credits a fix
  • E - A combination drug, causes frenzy and over concentration. All skills are minus 25% due to focus on quickly moving things. Attacks are doubled, and all attack roles are made at -3, duration 4 hours per hit. Required 12 hours of deep sleep after use, without which the character will black out. Cost: 20 per hit
  • Kannibus - A relaxation drug, technical skill get +10%, while all attacks are minus 5. Character is easily distracted, and want nothing more than something to get involved in and to eat. duration 4 hours. Cost: 10 credits per fix
  • VisoZ - A sense enhancer, vision is sharpened as is attention to detail. Character is easily scared and paranoid (see Rifts on Paranoia). Makes tracking more efficient (+10%), as well as technical skills (+5%). Cost: 25 per fix
 


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