|
 |
 |
The Docks
|
|
|
 |
mmm...smell that wonderful...fish.
This port can take you anywhere within Underworld.
Seedy merchants and theives line the algae-covered path. The aroma of
dead fish and oysters at lowtide bombards your nose.
Any incoming citizens register here, and can orient themselves with
the rest of Subterrainia.
Basic run-down: You've come across the Gate Isle. This island is where
Spectra bridge connects the roots of the Ash tree (just below the human's
surface) to a tiny island here in Underworld. Underworld is the land
of the forgotten.
From here you have many choices. Here is some information to aid you
in plotting your course;
|
 |
 |
 |
 |
|
 |
|
 |
|
 |
|
|
NAVIGATION:
The Isle of 13: Colonized by the
Founding Four, the 13 Kingdoms is a rough and diverse area. The rules
and regulations of morality vary from kingdom to kingdom. The ship will
leave you in the Kingdom of Cups. Once there, you can ease up a little
and study the surrounding empires. They find pleasure in upholding the
law there, you should be safe.
The Celestial Continent: 12 major species, 12 religions, 12 sides
to war with each other. How arguments began, only their kings can tell
you. It's been so long since the waring started, no one else can remember.
Gunningagap: The Great Void. This uncharted expanse holds many
surprises for the inexperienced traveler. Not much is known.
The Council of 12: These leaders and representatives hold council
at the top of Spectra Bridge. You'll have to see Rashnu, the Bridge Guard
about admittance. The traditional waiting period for entrance is three
days. This area is also the most guarded of buildings in Subterrainia.
Igneous Stations: This monorail system connects every Pyrotechnics
House in Underworld. What's a Pyrotech House you ask? Go there and find
out!
|
|
|
|
INFORMATION STALL:
Marduk Times is put out by the
reporters at HQ down the Winding Road. This is the paper that keep
you updated on the major occurances in the Kingdoms.
The F & O Index supplies you with the current fundraising projects,
and you can start your own, or donate.
Castes is the most important area in the Docks, I must point out.
This is where anyone arriving in Subterrainia can choose their job/occupation.
And without that, you cannot get paid on payday (which is every Friday).
It can also be used to find the specific duties of fellow players.
|
|
|
|
INTERNATIONAL
AREAS:
Make sure you drop by the Underworld
Post Office on your way through Underworld. All information and gossip
is run through there.
In every area of Underworld you visit, there will be a branch of the Hoarde
Vaults. Hoarde Vaults is a bank where your earnings are stored in
money vaults, and you can own a personal vault to store your items in
safely.
For more information about the history of the our world, check out the
Libraries in the Castle of Relics on the Isle of 13, or in Alexandretta
on Cosmic Cluster.
|