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You can enter Vikelton
through any expanse of its border--that's not to say you'll be welcomed,
or even make it far. The plains, bogs, and marshes are over-run with Minotaur,
the forests with Horn-Hunters, and the lakes and bays with Capricos.
Minotaurs are steadfast
creatures who move slowly across their lands. They make their homes of
wood, or the occassional barren cave and mate for life. They provide for
their children better than some humans do, and they can be caring if unprovoked.
They are not, however, tolerant of intruders, unless they are neighboring
Minotaurs, and have brought a fruitcake to share over a cup of tea. They
have no further causes in life than to gain security and make a name to
pass to their children. Do not barge in on one's meals, however, as they
can become nasty.
Horn-Hunters are bands
like gypsies. They travel the forests in search of their prey and have
a merry time while they are at it. They are humanoid, with the strange
talent of Unicorn Trapping. They have nearly hunted their counterparts
to extinction, and when that happens, they do not know what they will
do. Yet they still do it. They are also family-oriented, and do not like
outlanders. If you happen to bump into a hunting party, make a joke, bow
your head and be polite. They will understand. They may even allow you
to stay an evening or two.
Capricos are not unlike
Myrr People, in that they do have fish tails, or fins, have as you like.
They also have human torsos and heads. In addition to that layout, however,
they have goat horns from their forheads and a set of stubby goat legs,
if you can imagine. They are practically useless to today's generation,
but they used to be beneficial. Now the proud Capricos display their mastering
of the land by using their back legs in a ceremony once a year. They drag
their fins in the dirt, at a counter-balance to their torso, and they
hobble about on legs that have shrunk over generations. Now a days they
find it more beneficial to stay in their safe homes, in the water, with
their families. They have business and everything they could possibly
need in their tightly-knit communities, which is why you rarely see them
elsewhere.
The forests spread from
the Mu'Spell Southern border of Vikelton, to the northern border with
Nie'Fell. In between are the marshes, bogs, and fields, where the other
species dwell. To the North, with Nie'Fell, there are intense mountains
running from the oceans of the West, to a thin strip of forest to the
East, where some can cross. The Nico Forests of Vikelton break about a
hundred yards from the border, where the Fog Jungles pick up and block
many a traveller from entering the Northern Country.
Lastly, there are the
Volk Hisata. The Moon People. They are on the Southern boundary with Mu'Spell.
No one is quite sure where they came from, but Norweigian Overworlders
coined the phrase 'Moon People'. They have a small city near the Heste
Peaks. Near their city is either Crater Del Lune, or Crater Buraque. This
is the area that the Centaur are fighting for. The Centaur believe that
it is where their god, Buraque kicked off into the heavens while being
pursued many centuries ago. The Volk Hisata...well, it cannot be said,
what they think, because no one has ever seen one. Metallic messengers
have been sent to deal with the Centaur that tresspass on the Crater,
and this is what many species consider to be the Volk Hisata. From their
domed buildings, there are no windows or doors. You cannot see into their
city.
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