bridge commander mod
Welcome to the Star Trek: Bridge Commander mod page. With the movie postponed, I thought I would make the next best thing. I will start with all the ships, and if the movie doesn't come out by the time they are finished, I may make a campaign for Bridge Commander instead. As for the other Star Trek games out there such as Starfleet Command, the mods will come out as I find the time to do them.
To get started, this being my first mod for BC, I decided to wait with the USS DESTINY and instead created a small fighter craft much like a Runabout or a Vakyrie. I got some screenshots and specs below.
Stingray
Class: Short-medium range combat runabout
Defences: - Hull: Very
Week - 20000 (game units)
- Shields: Week - 1700 KJ (game units) tottal, 600 front, 220 all other
- Cloaking device
Offensive: - 3 x Phasers
- 2 x Pulsebeams (advanced pulse phasers)&
- 4 x Poloron Pulse cannons
- 1 x torpedo tube: - 100 x Quantum Torpedoes
- 10 x Micro-Transphasic
- 1 x tractor
Download it here.
To install:
1. Download BCMOD Installer (BCMI) if you don't have it
here.
2. Unzip the zip file into a temporary directory and double-click on the 'Stingray.BCMod'
file.
3. Read the Stingray_Readme.txt file
if you need more help.
4. Run the game, make sure all the 'Mutators' are on and have fun!
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This is
a non-profit project by Star Trek fans for Star Trek fans.
No copyright infringement is intended against Paramount Pictures or Viacom.
Nothing is being sold.