
Room 13
Doors:
Door 01
Door location:
North, 1 from west
Door Type:
Wooden, Simple, Free
Ease of use:
Closed
Monsters:
Type Encountered:
Skeleton (Human)
Number Encountered:
01
Intelligence:
None
Reaction: Hostile
Lemure 01
Current Level:
01
Current MR:
28
Current Armour:
00
XP Award:
53
Features:
Dishes
Mysterious Stain
Cards (Playing cards)
Shrine
Odour (Unidentifiable)
Shaft
Barrel
(Empty)
Furniture
(Broken)
Treasure:
Visible Treasure:
Coins:
60 Gold Coins
(60 gp)
Armour:
Breastplate
(100 gp)
Total
Treasure Value:
160 Gold Coins
(160 gp)
Traps:
Trap
01
Trap location:
South,
2 from Door 01
Trap Type:
Spiked Pit
Trigger:
Loose flagstone
Find:
Requires a level 4 SR on Intelligence to
find.
Disable:
Avoid stepping on the flagstone
Damage:
Each
character who falls in lands on
2D6 + 3
Spikes with each spike doing
2D + 0
Damage.
Special Damage:
The
spikes are coated with a permanent coating of Special Dragons
Venom, which QUADRUPLES
any the dice roll before calculations are done. Those immune
to poison only suffer half damage for each spike.)