Adventure Archive 2
The links to our continued adventures (short descriptions can be found further down this page):

SUBSEASON 3:

Adventure 015
Adventure 016
Adventure 017, Part I
Adventure 017, Part II
Adventure 017, Part III
Adventure 017, Part IV
Adventure 018
Adventure 019
Adventure 019 Sequel
Adventure 020
Adventure 021, Part I
Adventure 021, Part II
Adventure 021, Part III
Adventure 021, Part IV
Adventure 022
Adventure 023
Adventure 024
Adventure 024 Sequel

Conspiracies and the Masquerade

SUBSEASON 4:

Adventure 025
Adventure 026
Adventure 027
Adventure 028, Part I
Adventure 028, Part II
Adventure 028, Part III
Adventure 028, Part IV
Adventure 029
Adventure 029 Sequel
Adventure 030
Adventure 031
Adventure 031 Sequel
Adventure 032, Part I
Adventure 032, Part II
Adventure 032, Part III
Adventure 032, Part IV

The Future

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The following are summaries of the adventures. "SA" denotes a stand-alone adventure that can be placed at any point in the canon without affecting the plotline. "P" denotes a plot adventure that has a specific point at which it must be placed in the series.

ADVENTURE 015: Agent Johnson stalks a supernatural creature while Bionic shares his adventures with Andy and Frink. SA/P

ADVENTURE 016: Johnson and Andy track down a supernatural thief. SA.

ADVENTURE 017: This adventure will make the characters face their past when a local vampire community, feeling threatened by Team 13, hired Ramo the mage/assassin to cast a time-warp spell on Frink (killing the team could be traced back to the vampire community, so they merely have Frink displaced) to eliminate the Team’s source of knowledge and thus power. Ramo, however, wishes to exact full revenge on the Team and casts the spell on all the members. This adventure deals with Andy and Frink’s intertwined past, Bionic’s roguishness that leads to a search for atonement and redemption, and Johnson’s mysterious genetically-modified-by-Majestic 12 history. P.

ADVENTURE 018: A strange creature from Bionic’s strange world breaks into the team’s apartment. SA.

ADVENTURE 019: As Johnson and Andy attempt to silence a conspiracy fanatic, Bionic and Frink flee the law. SA.

ADVENTURE 020: Johnson and Andy’s Independence Day (not the movie) adventure. A holiday special! SA.

ADVENTURE 021: This quartet of adventures pits Johnson and Andy (and later, Bionic and Frink as well) against a hoard of undead after a group of conspirators fails to cover up the mess of a rogue member. The agents encounter strike troopers, monstrous fiends, survivors, and men in black. Johnson leans more about his past and creators. P.

ADVENTURE 022: The team tries to capture a mystical suspect Mission-Impossible style. SA.

ADVENTURE 023: A Team 13 contact flees strike troopers and men in black sent by a government conspiracy. P.

ADVENTURE 024: The contact tells Team 13 about a government conspiracy. Team 13 is then approached by the conspirators. P.

ADVENTURE 025: A group of Illuminati agents are pursued by the MJ 12 and meet Andy and Bionic. SA.

ADVENTURE 026: Johnson, Andy, and Bionic try to take a “pet” alien from a computer nerd. SA.

ADVENTURE 027: The Majestic Twelve approach Team 13 and try to convince them to be moles. P.

ADVENTURE 028: Team 13 is assigned a new (female) member: Agent Lemafé. After constantly shunning her, the male members are forced to work with her during an outbreak of dangerous specimens at the InCom Research Complex. Lemafé attempts to gain the men’s respect while they try to correct the madness. SA (Superadventure).

ADVENTURE 029: Johnson finds a frightened 14-year-old girl trapped in the wilderness and protects her. P (connected to ADVENTURE 028).

ADVENTURE 030: Team 13 assists in the containment of a divine-powered insect plague. SA.

ADVENTURE 031: Local vampire drug lords kill federal agents and Team 13 tries to cover up the mess while tracking the vampires. SA.

ADVENTURE 032: When a hacker gets into secret MJ 12 files, both the Illuminati and the Majestic send all the king’s men out to capture him. Team 13 has to find him for both parties while protecting him from supernatural elements that also want the data. P.

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