Draining Essences and the "Mirrored World" card
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Other Pages:
How to get to essence level 10 using "Mirrored World" card. (not translated)
Translated Ultimania Tempering Charts
Mystic Card List
Relationship Between Weapon/Armor Material, Item Energy, & Essence Levels
Produce Percentage Chart
Tempering for Bonus Effects and Plunges
Item Search & Shop Rank
Golem Logic Block Size and Block Strength
Best Instruments
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Scratch Pad
How to Choose a Map
On a Menos Bronze weapon (any weapon will do but let's just use Menos Bronze as an example) let's say your Wisp
level is 7. It takes 512 energy to get Wisp from level 6 to 7 on a Menos Bronze weapon without a Witch or Sorceror
card.* When a level is drained, it releases the energy needed for that level. So if you drained Wisp from level
7 to level 6 then 512 energy would be released. (How are we doing so far?) And if it was drained from level 6 to
level 5, then that's another 256 energy because it takes 256 energy to get to level 6 on a Menos Bronze weapon
without a Witch or Sorceror card. So you have a potential 768 energy that can be released for use by another essence
if you have the right element card on your weapon/armor to catch that 768 energy. So let's say you drained Wisp
from level 7 down to 5. Now let's say that you have an Undine card on your weapon when this happens. What's going
to happen to that 768 energy? Now here's the weird part: if Gnome is less than 1 then Jinn will get that 768 energy.
According to the chart that is...at least as far as I understand it.
But what happens if you have the "Mirrored World" card on your weapon? Everything will happen the same
except, Salamander will get the 768 energy. In other words: If Gnome is less than 1 then Salamander will get that
768 energy.
However, there is a catch. And I'm not quite sure how to translate this. It might be either:
a) You will get less energy from a drained essence if you raised the levels you just drained using the "Witch"
or "Sorceror" cards. In other words, if you used the "Sorceror" to help your Wisp essence to
level 6 and 7 then you will get 192 energy for draining level 7 and 96 energy for draining level 6 for a total
of 288 energy.
OR
b) The amount of energy that is released will be less if you have a "Sorceror" or "Witch" card
that corresponds to the element you are trying to lower. So if you lowered Wisp from level 7 to level 5, and you
had a "Sorceror" card on your weapon, then only 288 energy will be released.
*The formula for figuring essence level energy requirements normally is this:
Material Resistence × (2 ^ Current Essence Level)
See Relationship Between Weapon/Armor Material, Item Energy, & Essence Levels for
more details
Essence You're Adding |
Conditions for Draining |
|
Normal | With "Mirrored World" card | |
Wisp | No Draining | If Wisp < Shade then Wisp will be drained to 0 |
Shade | If Wisp > Shade then Shade will be drained to 0 | No Draining |
Dryad | If Wisp < Shade then Aura will raise | If Wisp > Shade then Aura will raise |
Aura | If Wisp > Shade then Dryad will raise | If Wisp < Shade then Drayd will raise |
Salamander | Undine will rise | Gnome will rise |
Gnome | Salamander will rise | Jinn will rise |
Jinn | Gnome will rise | Undine will rise |
Undine | Jinn will rise | Salamander will rise |
Essence You're Adding |
When Essence Levels Will Not Rise* |
|
Normal | With "Mirrored World" card | |
Wisp | nothing | If Shade > 1 then Wisp will not increase |
Shade | If Wisp > 1 the Shade will not increase | nothing |
Dryad | If Wisp < Shade AND Aura > 1 then Dryad will not increase |
If Wisp > Shade AND Gold > 1 then Dryad will not increase |
Aura | If Wisp > Shade AND Dryad > 1 then Aura will not increase |
If Wisp < Shade AND Dryad > 1 then Aura will not increase |
Salamander | If Undine > 1 then Salamander will not increase | If Gnome > 1 then Salamander will not increase |
Gnome | If Salamander > 1 then Gnome will not increase | If Jinn > 1 then Gnome will not increase |
Jinn | If Gnome > 1 then Jinn will not increase | If Undine > 1 then Jinn will not increase |
Undine | If Jinn > 1 then Undine will not increase | If Salamander > 1 then Undine will not increase |
Last Update: Apr. 25, 2001