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O

OthelloBoard - Class in <Unnamed>
This class manages the data necessary for an Othello board.
OthelloBoard() - Constructor for class OthelloBoard
Constructor for starting a game with an empty board
OthelloClient - Class in <Unnamed>
 
OthelloClient(PlayerProfile) - Constructor for class OthelloClient
This constructor will set up the GUI and connect to the server
OthelloServer - Class in <Unnamed>
This static side of this class is the Server side Application for a client/server Othello Game.
OthelloServer(Socket, int) - Constructor for class OthelloServer
This constructor initializes the server by setting up all Object I/O to be used to communicate back and forth with this client.

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